diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 65b5f57c3a..ac4ec36de6 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -12,6 +12,7 @@ add_library(video_core STATIC engines/maxwell_dma.cpp engines/maxwell_dma.h engines/shader_bytecode.h + engines/shader_header.h gpu.cpp gpu.h macro_interpreter.cpp diff --git a/src/video_core/engines/shader_header.h b/src/video_core/engines/shader_header.h new file mode 100644 index 0000000000..4663377ede --- /dev/null +++ b/src/video_core/engines/shader_header.h @@ -0,0 +1,97 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/bit_field.h" +#include "common/common_types.h" +#include "common/common_funcs.h" + +namespace Tegra::Shader { + +enum class OutputTopology : u32 { + PointList = 1, + LineStrip = 6, + TriangleStrip = 7, +}; + +// Documentation in: +// http://download.nvidia.com/open-gpu-doc/Shader-Program-Header/1/Shader-Program-Header.html#ImapTexture +struct Header { + union { + BitField<0, 5, u32> sph_type; + BitField<5, 5, u32> version; + BitField<10, 4, u32> shader_type; + BitField<14, 1, u32> mrt_enable; + BitField<15, 1, u32> kills_pixels; + BitField<16, 1, u32> does_global_store; + BitField<17, 4, u32> sass_version; + BitField<21, 5, u32> reserved; + BitField<26, 1, u32> does_load_or_store; + BitField<27, 1, u32> does_fp64; + BitField<28, 4, u32> stream_out_mask; + } common0; + + union { + BitField<0, 24, u32> shader_local_memory_low_size; + BitField<24, 8, u32> per_patch_attribute_count; + } common1; + + union { + BitField<0, 24, u32> shader_local_memory_high_size; + BitField<24, 8, u32> threads_per_input_primitive; + } common2; + + union { + BitField<0, 24, u32> shader_local_memory_crs_size; + BitField<24, 4, OutputTopology> output_topology; + BitField<28, 4, u32> reserved; + } common3; + + union { + BitField<0, 12, u32> max_output_vertices; + BitField<12, 8, u32> store_req_start; // NOTE: not used by geometry shaders. + BitField<24, 4, u32> reserved; + BitField<12, 8, u32> store_req_end; // NOTE: not used by geometry shaders. + } common4; + + union { + struct { + INSERT_PADDING_BYTES(3); // ImapSystemValuesA + INSERT_PADDING_BYTES(1); // ImapSystemValuesB + INSERT_PADDING_BYTES(16); // ImapGenericVector[32] + INSERT_PADDING_BYTES(2); // ImapColor + INSERT_PADDING_BYTES(2); // ImapSystemValuesC + INSERT_PADDING_BYTES(5); // ImapFixedFncTexture[10] + INSERT_PADDING_BYTES(1); // ImapReserved + INSERT_PADDING_BYTES(3); // OmapSystemValuesA + INSERT_PADDING_BYTES(1); // OmapSystemValuesB + INSERT_PADDING_BYTES(16); // OmapGenericVector[32] + INSERT_PADDING_BYTES(2); // OmapColor + INSERT_PADDING_BYTES(2); // OmapSystemValuesC + INSERT_PADDING_BYTES(5); // OmapFixedFncTexture[10] + INSERT_PADDING_BYTES(1); // OmapReserved + } ps; + + struct { + INSERT_PADDING_BYTES(3); // ImapSystemValuesA + INSERT_PADDING_BYTES(1); // ImapSystemValuesB + INSERT_PADDING_BYTES(32); // ImapGenericVector[32] + INSERT_PADDING_BYTES(2); // ImapColor + INSERT_PADDING_BYTES(2); // ImapSystemValuesC + INSERT_PADDING_BYTES(10); // ImapFixedFncTexture[10] + INSERT_PADDING_BYTES(2); // ImapReserved + INSERT_PADDING_BYTES(4); // OmapTarget[8] + union { + BitField<0, 1, u32> omap_sample_mask; + BitField<1, 1, u32> omap_depth; + BitField<2, 30, u32> omap_reserved; + } omap; + } vtg; + } sph; +}; + +static_assert(sizeof(Header) == 0x50, "Incorrect structure size"); + +} // namespace Tegra::Shader diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index e350113f12..d826d98eb5 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -12,6 +12,7 @@ #include "common/assert.h" #include "common/common_types.h" #include "video_core/engines/shader_bytecode.h" +#include "video_core/engines/shader_header.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" @@ -26,7 +27,7 @@ using Tegra::Shader::Sampler; using Tegra::Shader::SubOp; constexpr u32 PROGRAM_END = MAX_PROGRAM_CODE_LENGTH; -constexpr u32 PROGRAM_HEADER_SIZE = 0x50; +constexpr u32 PROGRAM_HEADER_SIZE = sizeof(Tegra::Shader::Header); class DecompileFail : public std::runtime_error { public: @@ -674,7 +675,7 @@ public: u32 main_offset, Maxwell3D::Regs::ShaderStage stage, const std::string& suffix) : subroutines(subroutines), program_code(program_code), main_offset(main_offset), stage(stage), suffix(suffix) { - + std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header)); Generate(suffix); } @@ -2502,6 +2503,7 @@ private: private: const std::set& subroutines; const ProgramCode& program_code; + Tegra::Shader::Header header; const u32 main_offset; Maxwell3D::Regs::ShaderStage stage; const std::string& suffix;