Frontend: Don't call DoneCurrent if the context isnt already current

This commit is contained in:
James Rowe 2020-03-30 14:52:46 -06:00
parent cf9c94d401
commit f1da3ec584
2 changed files with 13 additions and 2 deletions

View file

@ -141,7 +141,7 @@ public:
}
~OpenGLSharedContext() {
context->doneCurrent();
DoneCurrent();
}
void SwapBuffers() override {
@ -156,6 +156,9 @@ public:
}
void DoneCurrent() override {
if (!is_current) {
return;
}
context->doneCurrent();
is_current = false;
}

View file

@ -37,16 +37,24 @@ public:
}
void MakeCurrent() override {
SDL_GL_MakeCurrent(window, context);
if (is_current) {
return;
}
is_current = SDL_GL_MakeCurrent(window, context) == 0;
}
void DoneCurrent() override {
if (!is_current) {
return;
}
SDL_GL_MakeCurrent(window, nullptr);
is_current = false;
}
private:
SDL_Window* window;
SDL_GLContext context;
bool is_current = false;
};
bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {