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https://git.suyu.dev/suyu/suyu.git
synced 2024-11-27 01:02:48 +01:00
Rename GPU::Regs::FramebufferFormat to PixelFormat
This name better represents what the enum does, and is less overloaded in the context. (The whole register the enum is part of is also called 'format'.)
This commit is contained in:
parent
5f598a5e2c
commit
fec7f6b035
2 changed files with 10 additions and 14 deletions
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@ -89,7 +89,7 @@ inline void Write(u32 addr, const T data) {
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} source_color = { 0, 0, 0, 0 };
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} source_color = { 0, 0, 0, 0 };
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switch (config.input_format) {
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switch (config.input_format) {
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case Regs::FramebufferFormat::RGBA8:
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case Regs::PixelFormat::RGBA8:
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{
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{
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// TODO: Most likely got the component order messed up.
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// TODO: Most likely got the component order messed up.
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u8* srcptr = source_pointer + x * 4 + y * config.input_width * 4;
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u8* srcptr = source_pointer + x * 4 + y * config.input_width * 4;
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@ -106,7 +106,7 @@ inline void Write(u32 addr, const T data) {
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}
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}
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switch (config.output_format) {
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switch (config.output_format) {
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/*case Regs::FramebufferFormat::RGBA8:
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/*case Regs::PixelFormat::RGBA8:
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{
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{
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// TODO: Untested
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// TODO: Untested
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u8* dstptr = (u32*)(dest_pointer + x * 4 + y * config.output_width * 4);
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u8* dstptr = (u32*)(dest_pointer + x * 4 + y * config.output_width * 4);
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@ -117,7 +117,7 @@ inline void Write(u32 addr, const T data) {
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break;
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break;
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}*/
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}*/
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case Regs::FramebufferFormat::RGB8:
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case Regs::PixelFormat::RGB8:
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{
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{
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// TODO: Most likely got the component order messed up.
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// TODO: Most likely got the component order messed up.
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u8* dstptr = dest_pointer + x * 3 + y * config.output_width * 3;
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u8* dstptr = dest_pointer + x * 3 + y * config.output_width * 3;
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@ -236,13 +236,13 @@ void Init() {
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framebuffer_top.width = 240;
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framebuffer_top.width = 240;
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framebuffer_top.height = 400;
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framebuffer_top.height = 400;
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framebuffer_top.stride = 3 * 240;
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framebuffer_top.stride = 3 * 240;
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framebuffer_top.color_format = Regs::FramebufferFormat::RGB8;
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framebuffer_top.color_format = Regs::PixelFormat::RGB8;
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framebuffer_top.active_fb = 0;
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framebuffer_top.active_fb = 0;
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framebuffer_sub.width = 240;
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framebuffer_sub.width = 240;
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framebuffer_sub.height = 320;
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framebuffer_sub.height = 320;
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framebuffer_sub.stride = 3 * 240;
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framebuffer_sub.stride = 3 * 240;
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framebuffer_sub.color_format = Regs::FramebufferFormat::RGB8;
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framebuffer_sub.color_format = Regs::PixelFormat::RGB8;
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framebuffer_sub.active_fb = 0;
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framebuffer_sub.active_fb = 0;
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NOTICE_LOG(GPU, "initialized OK");
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NOTICE_LOG(GPU, "initialized OK");
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@ -56,7 +56,7 @@ struct Regs {
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"Structure size and register block length don't match")
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"Structure size and register block length don't match")
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#endif
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#endif
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enum class FramebufferFormat : u32 {
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enum class PixelFormat : u32 {
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RGBA8 = 0,
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RGBA8 = 0,
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RGB8 = 1,
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RGB8 = 1,
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RGB565 = 2,
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RGB565 = 2,
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@ -84,9 +84,7 @@ struct Regs {
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INSERT_PADDING_WORDS(0x10b);
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INSERT_PADDING_WORDS(0x10b);
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struct {
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struct FramebufferConfig {
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using Format = Regs::FramebufferFormat;
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union {
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union {
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u32 size;
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u32 size;
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@ -102,7 +100,7 @@ struct Regs {
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union {
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union {
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u32 format;
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u32 format;
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BitField< 0, 3, Format> color_format;
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BitField< 0, 3, PixelFormat> color_format;
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};
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};
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INSERT_PADDING_WORDS(0x1);
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INSERT_PADDING_WORDS(0x1);
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@ -130,8 +128,6 @@ struct Regs {
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INSERT_PADDING_WORDS(0x169);
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INSERT_PADDING_WORDS(0x169);
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struct {
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struct {
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using Format = Regs::FramebufferFormat;
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u32 input_address;
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u32 input_address;
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u32 output_address;
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u32 output_address;
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@ -161,8 +157,8 @@ struct Regs {
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u32 flags;
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u32 flags;
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BitField< 0, 1, u32> flip_data; // flips input data horizontally (TODO) if true
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BitField< 0, 1, u32> flip_data; // flips input data horizontally (TODO) if true
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BitField< 8, 3, Format> input_format;
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BitField< 8, 3, PixelFormat> input_format;
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BitField<12, 3, Format> output_format;
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BitField<12, 3, PixelFormat> output_format;
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BitField<16, 1, u32> output_tiled; // stores output in a tiled format
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BitField<16, 1, u32> output_tiled; // stores output in a tiled format
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};
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};
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