Commit graph

2906 commits

Author SHA1 Message Date
Liam
0cbb555e9a video_core: defensively program around unmapped device pointers 2024-02-09 09:20:53 -05:00
Fernando Sahmkow
0d5a3abeae Buffer Cache: Refactor to use Range sets instead 2024-02-05 11:06:52 +01:00
Fernando Sahmkow
4841dc0b74 VideoCore: Move Slot Vector to Common 2024-02-04 20:01:47 +01:00
Liam
a595e9e8a7 nvnflinger/gpu: implement layer stack composition 2024-01-31 11:27:21 -05:00
Liam
10cf058518 renderer_opengl: implement layer stack composition 2024-01-31 11:27:21 -05:00
Liam
d4de04584f renderer_opengl: split up blit screen resources into antialias and window adapt passes 2024-01-31 11:27:21 -05:00
Liam
dd2918efd8 renderer_opengl: move out ownership of FSR resources 2024-01-31 11:27:21 -05:00
Liam
b78900e956 renderer_opengl: move out FSR shader source construction 2024-01-31 11:27:20 -05:00
Liam
60ee29aac3 renderer_opengl: split out FXAA 2024-01-31 11:27:20 -05:00
Liam
b90eff4bc6 renderer_opengl: split out SMAA 2024-01-31 11:27:20 -05:00
Liam
2b1dd3bef5 renderer_opengl: isolate core presentation code 2024-01-31 11:27:20 -05:00
Liam
453091f611 video_core: consistently account for resolution scaling when rendering 2024-01-31 11:27:20 -05:00
Liam
80de01a5b4 video_core: simplify accelerated surface fetch and crop handling between APIs 2024-01-31 11:27:20 -05:00
Fernando Sahmkow
23430e6772 Core: Eliminate core/memory dependancies. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
590d9b7e1d Core: Clang format and other small issues. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
34a8d0cc8e SMMU: Implement physical memory mirroring 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
0a2536a0df SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
liamwhite
92a331af76
Merge pull request #12437 from ameerj/gl-amd-fixes
OpenGL: Fixes and workaround updates for AMD
2024-01-04 15:53:44 -05:00
liamwhite
ad049f13aa
Merge pull request #12415 from ameerj/ogl-draw-auto
gl_rasterizer: Implement DrawTransformFeedback macro
2023-12-26 11:45:25 -05:00
liamwhite
91290b9be4
Merge pull request #12412 from ameerj/gl-query-prims
OpenGL: Add GL_PRIMITIVES_GENERATED and GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries
2023-12-22 11:42:05 -05:00
Liam
9e9aed41be shader_recompiler: use float image operations on load/store when required 2023-12-21 14:34:46 -05:00
Ameer J
b4b301d22e gl_device: Remove AMD blacklists that are no longer applicable 2023-12-20 18:19:15 -05:00
Fernando S
9e5b4052ed
Merge pull request #12403 from liamwhite/clipdistance
shader_recompiler: use minimal clip distance array
2023-12-20 18:45:20 +01:00
Ameer J
61e8c5f798 gl_rasterizer: Less spammy log for unimplemented resets 2023-12-20 11:51:44 -05:00
Ameer J
bbc0ed118d gl_rasterizer: Implement DrawTransformFeedback macro 2023-12-19 19:54:57 -05:00
Ameer J
db8a601cf8 OpenGL: Add GL_PRIMITIVES_GENERATED and GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries 2023-12-19 17:32:31 -05:00
Ameer J
1bb76201e6 gl_rasterizer: Silence spammy logs 2023-12-19 17:13:23 -05:00
Ameer J
372bca5945 gl_buffer_cache: Reintroduce NV_vertex_buffer_unified_memory
Workaround Nvidia drivers complaining when a buffer is bound as both a vertex buffer and transform feedback buffer
2023-12-19 17:13:23 -05:00
Liam
94244437de shader_recompiler: ignore clip distances beyond driver support level 2023-12-18 22:25:14 -05:00
Ameer J
2b0cf73bf0 gl_buffer_cache: Fix tfb binding typo 2023-12-16 12:48:21 -05:00
Liam
f05cb69d4f renderer_opengl: remove srgb conversion logic 2023-12-03 17:08:25 -05:00
Liam
382cf087a0 renderer_vulkan: do not recreate swapchain for srgb 2023-12-03 16:43:54 -05:00
liamwhite
5fb1a83e4c
Merge pull request #12094 from ameerj/gl-buffer-cache-batch-vtx
gl_buffer_cache: Batch vertex/tfb buffer binding
2023-12-03 16:27:22 -05:00
liamwhite
1c21d6c2c2
Merge pull request #12056 from ameerj/opengl-neglect
OpenGL: Implement async downloads in buffer and texture caches
2023-12-01 09:16:56 -05:00
liamwhite
df49795bcb
Merge pull request #12154 from liamwhite/more-drivers
vulkan_device: add names for more driverID enumeration values
2023-11-29 12:33:34 -05:00
Ameer J
1d11fe00a3
Merge branch 'master' into ssbo-align 2023-11-26 21:08:53 -05:00
Fernando S
f21340f7aa
Merge pull request #11535 from GPUCode/upload_cmdbuf
renderer_vulkan: Introduce separate cmd buffer for uploads
2023-11-26 18:33:05 +01:00
Liam
dee792937f vulkan_device: add names for more driverID enumeration values 2023-11-24 12:00:41 -05:00
Ameer J
a595ed499d gl_buffer_cache: Batch vertex/tfb buffer binding 2023-11-19 17:17:16 -05:00
Ameer J
c67644f1da gl_graphics_pipeline: GLASM: Fix transform feedback attribs buffer mode
GL_SEPARATE_ATTRIBS only applies when multiple buffers are being used, else GL_INTERLEAVED_ATTRIBS handles the cases for a single buffer with potentially more than one attribute
2023-11-18 00:44:05 -05:00
GPUCode
efc50485b8 renderer_vulkan: Introduce separate cmd buffer for uploads 2023-11-12 20:27:39 +01:00
Fernando Sahmkow
f1806d237f Memory: Fix invalidation handling from the CPU/Services 2023-11-12 14:10:40 +01:00
Ameer J
75c5be55af shader_recompiler: Align SSBO offsets in GlobalMemory functions 2023-10-31 20:14:18 -04:00
Ameer J
7d34800531 shader_recompiler: Align SSBO offsets to meet host requirements
Co-Authored-By: Billy Laws <blaws05@gmail.com>
2023-10-31 20:10:54 -04:00
liamwhite
7b2ac196d2
Merge pull request #11751 from Kelebek1/transition_msaa_image
Transition MSAA images to general layout without uploading data
2023-10-12 11:17:20 -04:00
Kelebek1
6f4a080b98 Transition MSAA images to general layout without uploading data 2023-10-11 23:27:23 +01:00
Kelebek1
8c769b71a1 Do not set rescaled flag when rescaling is disabled 2023-10-11 10:29:19 +01:00
Kelebek1
ad1a9f3d3a Implement X8_D24 format 2023-10-06 00:58:30 +01:00
Fernando Sahmkow
282ae8fa51 Query Cache: address issues 2023-09-23 23:05:30 +02:00
Fernando Sahmkow
f1a2e36711 Query Cachge: Fully rework Vulkan's query cache 2023-09-23 23:05:29 +02:00