Commit graph

6288 commits

Author SHA1 Message Date
Liam
7e7a23363a vulkan_common: further initialization tweaks 2022-12-05 22:06:35 -05:00
liamwhite
3b19f741bd
Merge pull request #6833 from abouvier/unbundle
cmake: prefer system libraries
2022-12-05 12:26:09 -05:00
Fernando Sahmkow
6352c5dc31 Vulkan: Implement Alpha coverage 2022-12-05 12:33:12 +01:00
Alexandre Bouvier
8e17b5469f cmake: prefer system libraries 2022-12-04 17:09:25 +01:00
Liam
157981cac5 vulkan_common: add feature test for shaderDrawParameters 2022-12-04 10:55:13 -05:00
Liam
18831e0933 vulkan_common: clean up extension usage 2022-12-04 10:55:13 -05:00
Liam
ea56d8f388 vulkan_common: correct usage of timeline semaphore fallbacks 2022-12-04 10:55:13 -05:00
Liam
f23f875dd8 vulkan_common: ensure all mandatory features are tested in feature report 2022-12-04 10:55:13 -05:00
Liam
06a67d2bbd vulkan_common: unsuffix 16-bit storage feature test structure 2022-12-04 10:55:13 -05:00
Liam
bbc1809951 vulkan_common: unsuffix timeline semaphore feature test structure 2022-12-04 10:55:13 -05:00
Liam
a9633ba8b2 vulkan_common: add logicOp to feature report 2022-12-04 10:55:13 -05:00
Liam
7fc6514be1 vulkan_common: promote host query reset usage to core 2022-12-04 10:55:13 -05:00
Liam
e44a804ec7 vulkan_common: promote descriptor update template usage to core 2022-12-04 10:55:13 -05:00
Liam
a948ab3e48 vulkan_common: promote timeline semaphore usage to core 2022-12-04 10:55:13 -05:00
liamwhite
02b10a6e4d
Merge pull request #9374 from liamwhite/externals
externals: update dynarmic, SDL2
2022-12-04 10:44:12 -05:00
Liam
6d2c597371 externals: update dynarmic, SDL2 2022-12-04 10:12:26 -05:00
bunnei
f77cc6c412
Merge pull request #9344 from liamwhite/null
video_core: add null backend
2022-12-03 11:23:25 -08:00
liamwhite
75e16547f8
Merge pull request #9300 from ameerj/pch
CMake: Use precompiled headers to improve compile times
2022-12-03 14:10:06 -05:00
liamwhite
22aff09b33
Merge pull request #9289 from liamwhite/fruit-company
general: fix compile for Apple Clang
2022-12-03 12:09:21 -05:00
liamwhite
ac0721a4bc
Merge pull request #9353 from vonchenplus/draw_indexed
video_core: Fine tuning the index drawing judgment logic
2022-12-03 10:43:34 -05:00
Matías Locatti
c043ba8467
Merge pull request #9303 from liamwhite/new-vulkan-init
Vulkan: update initialization
2022-12-02 18:32:54 -03:00
Liam
3ef006b5ab shader_recompiler: add gl_Layer translation GS for older hardware 2022-12-01 09:51:27 -05:00
Feng Chen
cb5400b34d video_core: Fine tuning the index drawing judgment logic 2022-12-01 19:14:58 +08:00
Liam
be05cb640c vulkan_common: quiet some validation errors 2022-11-30 19:18:05 -05:00
ameerj
5b5612c1cc CMake: Consolidate common PCH headers 2022-11-30 18:30:30 -05:00
Kelebek1
a78372110c Respect render mode override 2022-11-30 01:43:36 +00:00
ameerj
37bc5118ea CMake: Use precompiled headers 2022-11-29 18:50:49 -05:00
liamwhite
c845d8a9e8
Merge pull request #9352 from lioncash/vidcast
engines: Remove unnecessary casts
2022-11-29 18:45:16 -05:00
Lioncash
b6d93b2c77 host1x/syncpoint_manager: Eliminate unnecessary std::function construction
We can just pass the function object through, and if it's a valid
function, then it will automatically be converted.
2022-11-29 08:58:50 -05:00
Lioncash
c4af7b3f5c host1x/syncpoint_manager: Pass DeregisterAction() handle as const-ref
The handle is only compared against and not modified in any way, so we
can pass it by const reference.

This also allows us to mark the respective parameters for
DeregisterGuestAction() and DeregisterHostAction() as const references
as well.
2022-11-29 08:55:33 -05:00
Lioncash
96ffc174aa maxwell_3d: Mark shifted value as unsigned
Otherwise this is technically creating a signed int result that gets
converted. Just a consistency change.

While we're in the area, we can mark Samples() as const.
2022-11-29 08:39:33 -05:00
Lioncash
d7ec031419 engines: Remove unnecessary casts
In a few cases we have some casts that can be trivially removed.
2022-11-29 08:38:46 -05:00
Lioncash
a9efea8ae9 video_core/surface: Eliminate casts in GetFormatType()
We can just compare directly and get rid of verbose casting.
2022-11-28 20:25:44 -05:00
Liam
89dd7dc180 video_core: add null backend 2022-11-28 19:49:09 -05:00
Liam
2956a33463 Vulkan: update initialization
Co-authored-by: bylaws <bylaws@users.noreply.github.com>
2022-11-27 14:58:28 -05:00
bunnei
3ab8d9ac7c
Merge pull request #9276 from goldenx86/fsrSlider
FSR Sharpening Slider
2022-11-27 00:13:15 -08:00
liamwhite
3e53d8138c
Merge pull request #9288 from vonchenplus/deferred_draw
video_core: Fine tune maxwell drawing trigger mechanism
2022-11-26 09:35:45 -05:00
liamwhite
ddca512f3f
Merge pull request #9307 from Morph1984/not-used-correctly
maxwell_to_vk: Fix format usage bits and add R16_SINT
2022-11-26 09:08:55 -05:00
liamwhite
20b62dbd30
Merge pull request #9194 from FernandoS27/yfc-fermi2d
YFC - Fermi2D: Rework blit engine and add a software blitter.
2022-11-24 21:48:41 -05:00
Fernando Sahmkow
826e0785bf Fermi2D: Cleanup and address feedback. 2022-11-24 21:00:48 +01:00
Fernando Sahmkow
3b582d5fb2 GPU: Fix buffer cache issue, engine upload not inlining memory in multiline and pessismistic invalidation. 2022-11-24 20:57:16 +01:00
Fernando Sahmkow
7356ab1de6 GPU: Implement additional render target formats. 2022-11-24 20:35:44 +01:00
Fernando Sahmkow
daf2ef8f1c MaxwellDMA: Implement BlockLinear to BlockLinear copies. 2022-11-24 20:35:44 +01:00
Fernando Sahmkow
5fbd6954ef Fermi2D: Implement Bilinear software filtering and address feedback. 2022-11-24 20:35:44 +01:00
Fernando Sahmkow
957840be91 Fermi2D: Rework blit engine and add a software blitter. 2022-11-24 20:35:44 +01:00
Matías Locatti
f209e976f4 FSR Sharpening Slider part 1 - only a global slider 2022-11-24 04:22:13 -05:00
Morph
852de7a771 maxwell_to_vk: Add R16_SINT
This was somehow missed when the format was added to GL
2022-11-23 21:30:58 -05:00
Morph
ca154d466a maxwell_to_vk: Fix format usage bits
- VK_FORMAT_B8G8R8A8_UNORM supports the STORAGE_IMAGE_BIT
- VK_FORMAT_R4G4B4A4_UNORM_PACK16 does not support the COLOR_ATTACHMENT_BIT
2022-11-23 21:29:43 -05:00
Liam
9737615948 general: fix compile for Apple Clang 2022-11-22 22:22:28 -05:00
FengChen
1d57851fc7 video_core: Optimize maxwell drawing trigger mechanism 2022-11-22 17:53:26 +08:00
liamwhite
7f1c6def1f
Merge pull request #9216 from vonchenplus/reimp_inline_index_buffer
video_core: Reimplement inline index buffer binding
2022-11-20 12:08:08 -05:00
Morph
69c92b8156
Merge pull request #9249 from goldenx86/available-vram
Add available Vulkan VRAM to log files
2022-11-20 00:21:29 -05:00
bunnei
4975f60162
Merge pull request #9252 from liamwhite/radv-superiority
maxwell3d: HLE multi-layer clear macro
2022-11-19 01:46:48 -08:00
Morph
e5a446a0df
Merge pull request #9229 from Docteh/achy_breaky_heart
Add break for default cases
2022-11-17 19:20:18 -05:00
Liam
4c42655a2d maxwell3d: full HLE for multi-layer clears 2022-11-17 08:31:43 -05:00
Liam
ece0c1095d maxwell3d: HLE multi-layer clear macro 2022-11-16 22:28:58 -05:00
Matías Locatti
7c50a916c7
Update renderer_vulkan.cpp 2022-11-16 05:53:42 -03:00
Feng Chen
cb971ad654 video_core: Reimplement inline index buffer binding 2022-11-15 12:10:44 +08:00
Kyle Kienapfel
6fa3faec65 Add break for default cases
Visual Studio has an option to search all files in a solution, so I
did a search in there for "default:" looking for any missing break
statements.

I've left out default statements that return something, and that throw
something, even if via ThrowInvalidType. UNREACHABLE leads towards throw

R_THROW macro leads towards a return
2022-11-13 16:30:55 -08:00
bunnei
08091ff3e3
Merge pull request #9226 from Kelebek1/regs_regression
[video_core] Fix a couple regs regressions
2022-11-12 02:27:06 -08:00
liamwhite
e4d55e4ee4
Merge pull request #9204 from vonchenplus/dma_copy_1d_random_crash
video_core: Fix dma copy 1D random crash
2022-11-11 17:56:41 -05:00
liamwhite
c973029374
Merge pull request #9167 from vonchenplus/tess
video_core: Fix few issues in Tess stage
2022-11-11 08:03:40 -05:00
Kelebek1
33ea0fdfe8 Fix regs regression with OpenGL two-sided stencil, and re-add data invalidation reg 2022-11-11 04:04:36 +00:00
Morph
c9bb888adf
ir/texture_pass: Use host_info instead of querying Settings::values (#9176) 2022-11-11 03:32:53 +01:00
FengChen
d03afd6f4b video_core: Fix dma copy 1D random crash 2022-11-11 00:23:45 +08:00
Liam
cbaf642ffe Initial ARM64 support 2022-11-09 16:58:49 -05:00
FengChen
a4472b5526 video_core: Fix few issues in Tess stage 2022-11-07 15:42:42 +08:00
FengChen
aa97f39ba8 video_core:Fix vmm kinds size error 2022-11-06 22:31:22 +08:00
Fernando S
df38c03a09
Merge pull request #9163 from vonchenplus/draw_error
video_core: Fix drawing trigger mechanism regression
2022-11-06 01:13:59 +01:00
Morph
8baf036cdc
Merge pull request #9189 from vonchenplus/stupid
video_core: Fix scaling graphical regressions for multiple games
2022-11-05 11:57:52 -04:00
FengChen
7283010305 video_core: Fix scaling graphical regressions for multiple games 2022-11-05 17:21:02 +08:00
gidoly
9fc1bcc7b2
Update shader cache version. (#9175) 2022-11-04 03:16:01 -04:00
Feng Chen
75596c07e0
video_core: Fix SNORM texture buffer emulating error (#9001) 2022-11-04 02:39:42 -04:00
bunnei
38e4382f53
Merge pull request #8858 from vonchenplus/mipmap
video_core: Generate mipmap texture by drawing
2022-11-03 22:21:58 -07:00
Fernando S
3794851f7f
Merge pull request #9154 from liamwhite/new-fb
vk_blit_screen: recreate swapchain images on guest format change
2022-11-04 01:25:34 +01:00
Morph
74275d0968
Merge pull request #9097 from liamwhite/intel-spv-compiler
video_core: don't build ASTC decoder shader unless requested
2022-11-03 19:29:33 -04:00
liamwhite
de4afde065
Merge pull request #9143 from K0bin/scheduler-empty
vk_scheduler: Remove recorded_counts
2022-10-31 21:37:46 -04:00
FengChen
b42b894785 video_core: Fix drawing trigger mechanism regression 2022-10-31 21:57:38 +08:00
Fernando Sahmkow
67e0d38152 Vulkan: Fix regression caused by limiting render area to width/height of rendef targets. 2022-10-30 21:24:28 +01:00
Liam
808e22984f vk_blit_screen: recreate swapchain images on guest format change 2022-10-30 15:04:16 -04:00
bunnei
72bff8ba11
Merge pull request #9140 from vonchenplus/darw_index_bufferx_first_error
video_core: Fix drawing trigger mechanism regression
2022-10-29 16:10:53 -07:00
Robin Kertels
dce242858a
vk_scheduler: Remove recorded_counts 2022-10-28 03:42:43 +02:00
FengChen
f6e7cae62c video_core: Fix drawing trigger mechanism regression 2022-10-27 13:26:52 +08:00
FengChen
0ec1801bc1 video_core: Catch vulkan clear op not all channel need clear 2022-10-25 22:39:29 +08:00
liamwhite
fa913a702f
Merge pull request #9112 from vonchenplus/deferred_draw
video_core: Reimplementing the maxwell drawing trigger mechanism
2022-10-25 09:42:59 -04:00
bunnei
cbb6c24215
Merge pull request #8873 from vonchenplus/fix_legacy_location_error
video_core: Fix legacy to generic location unpaired
2022-10-24 10:50:24 -07:00
Morph
42c4ef7373 general: Resolve -Wunused-but-set-variable 2022-10-22 15:02:04 -04:00
Morph
c7e079a5d4 general: Resolve -Wunused-lambda-capture and C5233 2022-10-22 15:02:04 -04:00
Morph
bad3025951 decoders: Use 2's complement instead of unary -
Resolves C4146 on MSVC
2022-10-22 15:02:04 -04:00
Morph
93297d14d8 CMakeLists: Remove all redundant warnings
These are already explicitly or implicitly set in src/CMakeLists.txt
2022-10-22 15:02:04 -04:00
Fernando S
0860fffd78
Merge pull request #9095 from FernandoS27/meat-good-vegetable-bad
Maxwell3D/Puller: Fix regressions and syncing issues.
2022-10-22 13:06:03 +02:00
FengChen
2f90694797 video_core: Implement maxwell inline_index method 2022-10-22 16:58:23 +08:00
FengChen
1f54cd4ac7 video_coare: Reimplementing the maxwell drawing trigger mechanism 2022-10-21 17:09:22 +08:00
Morph
f16db300c6 format_lookup_table: Implement R32_B24G8 with D32_FLOAT_S8_UINT
This format is similar to Z32_FLOAT_X24S8_UINT, which is implemented with D32_FLOAT_S8_UINT.

Used in Persona 5 Royal
2022-10-21 01:54:57 -04:00
Liam
9524e28d20 video_core: don't build ASTC decoder shader unless requested 2022-10-19 18:52:42 -04:00
liamwhite
560bca57a2
Merge pull request #9071 from bunnei/mp-mm
Kernel Multiprocess (Part 1) - Persist memory & core timing
2022-10-19 16:27:43 -04:00
Fernando S
b8a70c9999
Merge pull request #9084 from vonchenplus/dma_copy
video_core: implement 1D copies based on VMM 'kind'
2022-10-19 06:56:00 +02:00
Fernando Sahmkow
3cb4498142 Maxwell3D/Puller: Fix regressions and syncing issues. 2022-10-19 06:21:51 +02:00
bunnei
d00245d444 video_core: renderer_vulkan: vk_query_cache: Avoid shutdown crash in QueryPool::Reserve. 2022-10-18 19:13:35 -07:00
FengChen
23b6569fc2 video_core: implement 1D copies based on VMM 'kind' 2022-10-17 15:35:12 +08:00
FengChen
99507d0188 video_core: Implement memory manager page kind 2022-10-17 15:33:29 +08:00
Morph
ddf5577799 video_core: Fix spelling of "synchronize" 2022-10-16 00:50:53 -04:00
Morph
d3114c620d renderer_(opengl/vulkan): Fix tessellation clockwise parameter
This should be assigned CW only on Triangles_CW rather than not Triangles_CCW, making CCW the default winding order rather than CW.
2022-10-13 15:52:56 -04:00
bunnei
dbacb31f61
Merge pull request #9027 from yuzu-emu/revert-8987-another-name-for-reinforcement-steel
Revert "vulkan: automatically use larger staging buffer sizes when possible"
2022-10-12 15:36:56 -07:00
bunnei
e158167139
Merge pull request #9024 from liamwhite/async-screenshot
video_core: don't block rendering on screenshots
2022-10-12 13:26:32 -07:00
bunnei
77177a7e33
Merge pull request #9049 from liamwhite/monkeyhawk
syncpoint_manager: ensure handle is removable before removing
2022-10-12 12:34:22 -07:00
Liam
b1cd6cec19 syncpoint_manager: ensure handle is removable before removing 2022-10-10 19:22:26 -04:00
Kelebek1
4496030ea9 Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong. 2022-10-10 20:59:57 +01:00
Fernando S
55e6d0dae0
Merge pull request #8766 from Kelebek1/regs
[video_core] Update 3D registers
2022-10-09 07:04:03 +02:00
Mai
155213484b
Merge pull request #9016 from liamwhite/drunken-schedule
vk_scheduler: wait for command processing to complete
2022-10-07 20:27:16 -04:00
Liam
a5476541f2 video_core: don't block rendering on screenshots 2022-10-07 17:33:59 -04:00
Kelebek1
752659aef3 Update 3D regs 2022-10-07 14:13:45 +01:00
liamwhite
20cf09471a
Revert "vulkan: automatically use larger staging buffer sizes when possible" 2022-10-07 04:49:08 -04:00
Byte
df6dffa30b vulkan_blitter: Fix pool allocation double free. 2022-10-06 21:00:54 +02:00
Liam
aedd739631 maxwell_dma: remove warnings from implemented functionality 2022-10-06 21:00:54 +02:00
Fernando Sahmkow
ca3db0d7c9 General: address feedback 2022-10-06 21:00:54 +02:00
Liam
0d99b7962d state_tracker: workaround channel setup for homebrew 2022-10-06 21:00:54 +02:00
Morph
fedd983f96 general: Format licenses as per SPDX guidelines 2022-10-06 21:00:54 +02:00
Fernando Sahmkow
c2b7de66b3 Address Feedback from bylaws. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
fe24c65153 General: Fix clang format. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
cdce7f781b Vulkan Swapchain: Overall improvements. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
ada09778d9 Vulkan Texture Cache: Limit render area to the max width/height of the targets. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8fd1d769fe ImageBase: Basic fixes. 2022-10-06 21:00:53 +02:00
Liam White
afab6c143c General: Fix compilation for GCC 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
fd7afda1e8 VideoCore: Implement formats needed for N64 emulation. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
770e19f51a Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8bb604b3be VideoCore: Add option to dump the macros. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
a9ca39f859 NVDRV: Further improvements. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
b59ca4df0c Buffer Cache: Basic fixes. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
98317f2b77 Decoders: Improve overall speed. 2022-10-06 21:00:53 +02:00
bunnei
f5fd6b5c86 DMA & InlineToMemory Engines Rework. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
b2099fbdcc Maxwell3D: Add small_index_2 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
7cfa28a666 Memory Manager: ensure safety of GPU to CPU address. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
5a568b1655 MemoryManager: Fix errors popping out. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
ba34cf0a69 Shader Decompiler: Check for shift when deriving composite samplers. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
359f22b808 MemoryManager: Finish up the initial implementation. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
5caa150e9a OpenGL: Fix TickWork 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
bc8b3d225e VideoCore: Refactor fencing system. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
4d60410dd9 MemoryManager: initial multi paging system implementation. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
98b5e236d4 Vulkan: Fix Scissor on Clears 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
920429fde7 NVDRV: Further refactors and eliminate old code. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
2931101e6f NVDRV: Refactor Host1x 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
668e80a9f4 VideoCore: Refactor syncing. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
e44ac8b821 Texture Cache: Fix GC and GPU Modified on Joins. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
f350c3d74e Texture cache: Fix the remaining issues with memory mnagement and unmapping. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
9cf4c8831d Texture cache: Fix dangling references on multichannel. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
e462191482 Refactor VideoCore to use AS sepparate from Channel. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
bb74973bba General: Rebase fixes. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
6fc4012396 VideoCore: Extra Fixes. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
feb49c822d NVDRV: Remake ASGPU 2022-10-06 21:00:52 +02:00