Samuliak
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61dfe608da
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add: msl shader recompiler
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2024-05-04 11:19:34 +02:00 |
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Fijxu
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ce8f3e802e
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Use proper SPDX-FileCopyrightText for Sudachi. Corrects db647d915d
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2024-03-29 01:05:07 -03:00 |
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Lucas Clemente Vella
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db647d915d
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Including sudachi Emulator Project as a copyright owner.
To the files where sudachi changes were ported into in the parent
commit.
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2024-03-28 11:12:03 +00:00 |
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Jarrod Norwell
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b3e989343d
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Added support for Princess Peach: Showtime!
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2024-03-28 11:11:57 +00:00 |
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ivchodev
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09578d522b
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revert 925ce2fad3
Reverting potentially plagiarized code. The developer team did not sign off on this commit.
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2024-03-26 18:38:52 +01:00 |
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ivchodev
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9b77efe2b4
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revert eb306775c6
revert fix clong format
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2024-03-26 18:37:54 +01:00 |
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ivchodev
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224cac988e
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revert fd1ec51496
revert try 2 fix clang
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2024-03-26 18:37:35 +01:00 |
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ivchodev
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43c1a4c643
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revert 77e9b7b59b
revert try 3 fixing clang omfg its just a space
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2024-03-26 18:36:29 +01:00 |
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Crimson-Hawk
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77e9b7b59b
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try 3 fixing clang omfg its just a space
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2024-03-26 16:51:43 +08:00 |
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Crimson-Hawk
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fd1ec51496
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try 2 fix clang
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2024-03-26 16:49:03 +08:00 |
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Crimson-Hawk
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eb306775c6
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fix clong format
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2024-03-26 16:46:05 +08:00 |
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Crimson-Hawk
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925ce2fad3
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preliminary fix to the peach game
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2024-03-26 16:39:56 +08:00 |
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Akatsuki Levi
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70d0df5e55
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fix: Clang fix part 2: Electric bogaloo
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2024-03-15 21:05:43 -03:00 |
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Akatsuki Levi
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94a84f5943
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fix: CLang fix
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2024-03-15 21:03:47 -03:00 |
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ddutchie
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5d8f3f7cb1
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Revert "Quality-of-Life Improvements"
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2024-03-15 22:26:16 +00:00 |
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Levi Akatsuki
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e1538413e9
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Quality-of-Life Improvements
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2024-03-15 21:48:09 +00:00 |
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JuanCStar
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18baf880c4
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fix: clang format
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2024-03-12 09:13:35 +01:00 |
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Levi Akatsuki
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e5a954617b
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Improved Addons Manager
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2024-03-12 04:30:44 +00:00 |
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JuanCStar
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88b901a24e
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Full rebrand
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2024-03-08 09:06:48 +00:00 |
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Crimson Hawk
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cdbdf63ebe
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Revert "Merge branch 'master' into 'dev'"
This reverts merge request !17
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2024-03-06 05:26:38 +00:00 |
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AMA2581
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5720814b13
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modifying all the files to match the app
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2024-03-06 00:19:07 +03:30 |
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Narr the Reg
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4f95ee5209
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Merge pull request #13075 from liamwhite/mali-having-a-bad-time
shader_recompiler: throw on missing geometry streams in geometry shaders
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2024-02-22 11:30:26 -06:00 |
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Liam
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f46dc31683
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shader_recompiler: throw on missing geometry streams in geometry shaders
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2024-02-19 00:34:00 -05:00 |
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Liam
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462ea921e3
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shader_recompiler: fix non-const offset for arrayed image types
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2024-02-15 18:49:23 -05:00 |
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Liam
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cb29aa0473
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Revert "shader_recompiler: use only ConstOffset for OpImageFetch"
This reverts commit f296a9ce9a .
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2024-02-15 18:38:56 -05:00 |
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Liam
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f296a9ce9a
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shader_recompiler: use only ConstOffset for OpImageFetch
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2024-02-05 12:01:09 -05:00 |
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liamwhite
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97c8b49444
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Merge pull request #12644 from liamwhite/vkspec-image-offset
shader_recompiler: fix Offset operand usage for non-OpImage*Gather
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2024-01-18 21:18:19 -05:00 |
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Viktor Szépe
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90ab89a0b0
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Merge remote-tracking branch 'origin/master' into typos3
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2024-01-16 00:09:00 +00:00 |
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Viktor Szépe
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2044ae6b3a
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Fix more typos
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2024-01-15 23:26:53 +00:00 |
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Liam
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2a0d707ce1
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shader_recompiler: emulate 8-bit and 16-bit storage writes with cas loop
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2024-01-11 16:50:59 -05:00 |
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Liam
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2044a289f8
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shader_recompiler: fix Offset operand usage for non-OpImage*Gather
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2024-01-11 00:56:37 -05:00 |
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Viktor Szépe
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a959fb011f
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Fix "Propietary" typo elsewhere
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2024-01-07 23:15:38 +00:00 |
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liamwhite
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92a331af76
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Merge pull request #12437 from ameerj/gl-amd-fixes
OpenGL: Fixes and workaround updates for AMD
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2024-01-04 15:53:44 -05:00 |
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Liam
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d0c60605ab
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shader_recompiler: use default value for clip distances array
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2023-12-26 19:32:47 -05:00 |
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Liam
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6697b665ca
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shader_recompiler: respect clip distance limits in indexed store
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2023-12-26 19:10:25 -05:00 |
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Fernando S
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820f113d9e
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Merge pull request #12435 from liamwhite/type-check
shader_recompiler: ensure derivatives for textureGrad are f32
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2023-12-22 17:41:13 +01:00 |
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Ameer J
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d5d0d2cb0e
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spirv_emit_context: Fix BaseInstance for OGL spirv
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2023-12-21 21:53:24 -05:00 |
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Liam
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4aa713e861
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shader_recompiler: ensure derivatives for textureGrad are f32
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2023-12-21 19:06:33 -05:00 |
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Liam
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9e9aed41be
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shader_recompiler: use float image operations on load/store when required
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2023-12-21 14:34:46 -05:00 |
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Ameer J
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a5b2b8b91b
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emit_glsl_image: Use inlined texelFetch offsets
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2023-12-20 19:24:11 -05:00 |
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Liam
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fcfa8b680b
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shader_recompiler: use minimal clip distance array
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2023-12-18 22:25:14 -05:00 |
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Liam
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94244437de
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shader_recompiler: ignore clip distances beyond driver support level
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2023-12-18 22:25:14 -05:00 |
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liamwhite
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6da8301773
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Merge pull request #12196 from ameerj/glsl-cbuf-sizes
GLSL: Use known cbuf sizes when possible
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2023-12-03 16:27:07 -05:00 |
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Ameer J
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db1d32485e
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GLSL: Prefer known used cbuf sizes
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2023-11-26 23:25:29 -05:00 |
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Ameer J
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1d11fe00a3
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Merge branch 'master' into ssbo-align
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2023-11-26 21:08:53 -05:00 |
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Liam
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473caaff5b
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renderer_vulkan: ignore viewport stores on non-supporting drivers
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2023-11-19 11:27:12 -05:00 |
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liamwhite
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4458920799
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Merge pull request #12066 from ameerj/nvidia-nsanity
shader_recompiler: add byteswap pattern workaround for Nvidia
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2023-11-19 09:49:45 -05:00 |
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Ameer J
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feb60de5c3
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shader_recompiler: Fix spelling of "derivate" (#12067)
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2023-11-18 13:39:47 +01:00 |
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Ameer J
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9343b81afd
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shader_recompiler: add byteswap pattern workaround for Nvidia
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2023-11-17 22:29:12 -05:00 |
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Ameer J
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75c5be55af
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shader_recompiler: Align SSBO offsets in GlobalMemory functions
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2023-10-31 20:14:18 -04:00 |
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