bunnei
6643673f28
WaitSynchronizationN: Refactor to fix several bugs
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- Separate wait checking from waiting the current thread
- Resume thread when wait_all=true only if all objects are available at once
- Set output to correct wait object index when there are duplicate handles
2015-01-21 19:11:47 -05:00
bunnei
aa01c57ae9
Kernel: Separate WaitSynchronization into Wait and Acquire methods.
2015-01-21 19:10:24 -05:00
bunnei
627e96fc15
WaitSynchronizationN: Handle case where handles=nullptr.
2015-01-21 19:09:10 -05:00
bunnei
f5c6d367c9
WaitSynchronizationN: Handle case where handle_count is invalid.
2015-01-21 19:09:09 -05:00
bunnei
064be2b86f
WaitSynchronizationN: Handle case where handle_count=0.
2015-01-21 19:09:09 -05:00
bunnei
7faf2d8e06
WaitSynchronizationN: Implement return values
2015-01-21 19:09:03 -05:00
bunnei
e4a5d8ad4f
Event: Fixed some bugs and cleanup (Subv)
2015-01-21 18:43:50 -05:00
bunnei
1f7a04f05a
Thread: Keep track of multiple wait objects.
2015-01-21 18:42:04 -05:00
bunnei
14cbbf4d9b
Event: Get rid of permanent_lock hack.
2015-01-21 18:42:04 -05:00
bunnei
5e77e2e1de
WaitObject: Added RemoveWaitingThread, fixed a bug, and cleanup.
2015-01-21 18:41:58 -05:00
bunnei
c22bac6398
Kernel: Added WaitObject and changed "waitable" objects inherit from it.
2015-01-21 18:41:00 -05:00
archshift
1f109c6b49
Added HID_SPVR service and split HID_U implementation into service/hid/hid.xxx
2015-01-21 13:31:10 -08:00
bunnei
8571befc64
Merge pull request #498 from lioncash/statics
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core_timing: Mark several variables as static
2015-01-20 14:34:07 -05:00
Lioncash
a3f5e5605c
core: Fix a few docstrings
2015-01-20 13:52:44 -05:00
Lioncash
bfef0aa07e
core_timing: Mark several variables as static
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These are only used in this translation unit.
2015-01-20 13:49:10 -05:00
bunnei
cbbe9e1500
Merge pull request #492 from archshift/apt
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Expose GetSharedFont and NotifyToWait to APT:A and APT:S respectively
2015-01-20 12:55:53 -05:00
bunnei
205170fa62
Merge pull request #241 from linkmauve/better-loader
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Improve the loader a bit
2015-01-20 12:55:28 -05:00
Lioncash
8c6edc680c
dyncom: Clarify precedence for ternary statements
2015-01-19 20:35:55 -05:00
bunnei
004b23153b
Merge pull request #494 from lioncash/shift
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dyncom: Implement missing shifts in ScaledRegisterPostIndexed, etc
2015-01-19 16:42:31 -05:00
Lioncash
a873f157d0
dyncom: Implement missing shifts in ScaledRegisterPostIndexed, etc
2015-01-18 18:32:02 -05:00
bunnei
be8f665142
Merge pull request #383 from zhuowei/shared_page
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Add some support for the shared page
2015-01-18 18:31:52 -05:00
archshift
4d316cbd8e
Expose GetSharedFont and NotifyToWait to APT:A and APT:S respectively
2015-01-18 15:15:14 -08:00
Lioncash
8575010a68
dyncom: Handle the ARM A2 encoding of STRT/LDRT
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These were also missing the shifted register case.
2015-01-17 13:53:35 -05:00
Lioncash
0a5d450e94
dyncom: Handle the ARM A2 encoding of LDRBT/STRBT.
2015-01-16 21:05:27 -05:00
Zhuowei Zhang
edb8450420
Add some support for the shared page (currently 3d slider is implemented)
2015-01-15 22:16:13 -05:00
bunnei
2572a62480
APT: Fix typo in setting return code for NotifyToWait
2015-01-15 18:23:53 -05:00
bunnei
350c5a7e32
DSP: Removed useless spam log for SignalInterrupt
2015-01-15 18:20:58 -05:00
bunnei
4b47ed6194
Merge pull request #482 from yuriks/fix-vblank
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Correctness fixes for GPU flipping and interrupts
2015-01-15 18:11:03 -05:00
Emmanuel Gil Peyrot
df0d66c7cf
Loader: Clean up the ELF AppLoader.
2015-01-15 22:23:08 +01:00
Emmanuel Gil Peyrot
84e52a944d
Loader: Clean up the 3DSX AppLoader.
2015-01-15 22:23:08 +01:00
Emmanuel Gil Peyrot
08aaa33500
Loader: Clean up the NCCH AppLoader.
2015-01-15 22:23:08 +01:00
Emmanuel Gil Peyrot
2c24e539a2
Loader: Display the type of the file being loaded.
2015-01-15 22:23:08 +01:00
Emmanuel Gil Peyrot
82ec17db7d
Loader: Guess filetype from the magic, or fallback to the extension.
2015-01-15 22:23:08 +01:00
Emmanuel Gil Peyrot
04622a859c
Loader: Don’t assume the file hasn’t been read before.
2015-01-15 22:23:07 +01:00
Emmanuel Gil Peyrot
b5237e885d
Loader: Keep a reference to the file and pass it to the correct AppLoader, instead of loading it multiple times.
2015-01-15 21:21:26 +00:00
Emmanuel Gil Peyrot
2d63df90a9
Loader: Initialize the default NCCH values in the class declaration, not in the constructor.
2015-01-15 21:21:26 +00:00
Emmanuel Gil Peyrot
9d3bb8b7c0
Loader: Remove the useless THREEDSXReader class.
2015-01-15 21:21:26 +00:00
Emmanuel Gil Peyrot
85030c6e6b
Loader: Never forget to change is_loaded.
2015-01-15 21:21:26 +00:00
Emmanuel Gil Peyrot
43e699d849
Loader: Don’t duplicate the docstring into the cpp file.
2015-01-15 21:21:26 +00:00
Emmanuel Gil Peyrot
bc2212106f
Loader: Fix indentation, whitespace, and a few other such cosmetic stuff.
2015-01-15 21:21:25 +00:00
bunnei
3ff5a80d46
Merge pull request #481 from Subv/hm_b
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APTU: Stubbed NotifyToWait, taken from 3dmoo.
2015-01-14 21:39:49 -05:00
Sebastian Valle
fd1b600e05
APT: Fixed the comment style in some variables
2015-01-14 10:14:22 -05:00
bunnei
394d44cf74
Merge pull request #480 from Subv/arb_2
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AddrArbiter: Implement arbitration types 3 and 4.
2015-01-14 10:04:33 -05:00
Yuri Kunde Schlesner
a09f71521e
GPU: Fix buffer overrun in Display Transfers
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Display transfers with the horizontal downscaling flag were calculating
the wrong output size, causing them to write double the amount of data
intended. It is likely that this was perceived as correct due to a
separate bug in calculating source indices which caused the image to be
padded unless the previous bug was present.
This fixes both issues, correcting flickering issues in 3dscraft,
blargSnes and more (caused by the transfer overwriting the back buffer
which followed) as well as potentially fixing other crashes.
2015-01-14 05:20:14 -02:00
Yuri Kunde Schlesner
7630b31672
GSP: Fix appending of interrupts to the shared memory buffer
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The code was previously appending the interrupt to after the end of the
buffer, instead of at the end.
2015-01-14 05:20:13 -02:00
Yuri Kunde Schlesner
9e084826b8
GPU: Do periodic VBlank updates using CoreTiming
2015-01-14 05:20:13 -02:00
Yuri Kunde Schlesner
e29dd76e12
GPU: Correct wrong default framebuffer address for sub-screen.
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It appears this is a mistake, since the sub-screen has no right
framebuffer.
2015-01-14 05:20:13 -02:00
Yuri Kunde Schlesner
5961a2852d
GSP: Update framebuffer info on all interrupts
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Hardware testing determined that the GSP processes shared memory
framebuffer update info even when no memory transfer or filling GX
commands are used. They are now updated on every interrupt, which isn't
confirmed correct but matches hardware behaviour more closely.
This also reverts the hack introduced in #404 . It made a few games
behave better, but I believe it's incorrect and also breaks other games.
2015-01-14 05:20:12 -02:00
Yuri Kunde Schlesner
98e3274935
GPU: Fire GPU interrupts at the correct places.
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PDC0 and PDC1 are both VBlank interrupts. PDC0 was being treated as a
HBlank interrupt and fired many more times than it should. They now both
fire together at 60 Hz. This puzzlingly *improves* apparent framerate on
many applications.
A few other interrupts were being fired inside the GSP command
processing instead of on the actual GPU register writes, so they were
moved there, which should cover direct writes tho those registers not
going through the GX command queue.
2015-01-14 05:07:35 -02:00
Subv
728c932dba
APTU: Stubbed NotifyToWait, taken from 3dmoo.
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Also renamed some handles in the APT:U service to be more descriptive.
Fixed a typo in InquireNotification
2015-01-13 19:18:10 -05:00