Commit graph

7066 commits

Author SHA1 Message Date
Alessio
460b6be75f Radeon gpu profiler detection support 2024-03-18 23:23:57 +00:00
Exverge
93dc7fb6b2 fix: Fixes compiling to non-Apple OSes on arm64 2024-03-18 23:11:32 +00:00
Nick Majkic
2ceae9a0c1 Nmajkic/clang fix 2024-03-18 03:47:40 +00:00
Nick Majkic
19c2b08ab4 Macos moltenvk headers 2024-03-18 02:45:38 +00:00
Nick Majkic
2a28c85ff9 Clean up CMAKE files for mac and xcode building 2024-03-18 00:47:18 +00:00
Alessio
44ffa0092e Better surface logging 2024-03-16 13:08:01 +00:00
Akatsuki Levi
70d0df5e55
fix: Clang fix part 2: Electric bogaloo 2024-03-15 21:05:43 -03:00
Akatsuki Levi
94a84f5943
fix: CLang fix 2024-03-15 21:03:47 -03:00
Akatsuki Levi
22f8b858a2
feat: Removed telemetry 2024-03-15 20:36:36 -03:00
ddutchie
5d8f3f7cb1 Revert "Quality-of-Life Improvements" 2024-03-15 22:26:16 +00:00
Levi Akatsuki
e1538413e9 Quality-of-Life Improvements 2024-03-15 21:48:09 +00:00
ddutchie
ad12c0cb94 Fix Clang Formatting on Vulkan Device 2024-03-15 14:07:05 +00:00
Alessio
cc7a70cb6d AMD still has broken extendedDynamicState3ColorBlendEquation on RDNA3. 2024-03-15 13:28:41 +00:00
Alessio1989
47ab25dbf7 distinguish between moltenVK and other drivers. 2024-03-15 11:10:02 +00:00
ddutchie
e29c55dd98 CI Changes to Alow Building Linux and Android [From FORK] 2024-03-14 21:35:22 +00:00
niansa
3037f0b869 Fix clang-format error 2024-03-14 11:14:50 +01:00
Alessio
8b8aa84e70 fix for amd video playback (green videos) 2024-03-13 23:50:47 +00:00
Alessio
95bd1120a7 Vulkan dynamic state 3 blending should work correctly in AMD proprietary drivers now 2024-03-13 23:46:14 +00:00
Amir Abravesh
9895cc94d0 Updating moltenVK and macOS icon 2024-03-13 13:00:31 +00:00
JuanCStar
18baf880c4 fix: clang format 2024-03-12 09:13:35 +01:00
Levi Akatsuki
e5a954617b Improved Addons Manager 2024-03-12 04:30:44 +00:00
Nick Majkic
b2b769e45b Clyde/molten vk 64bit fix 2024-03-12 01:25:24 +00:00
niansa
362f2047b4 Port changes from Early Access 2024-03-08 22:44:03 +00:00
JuanCStar
88b901a24e Full rebrand 2024-03-08 09:06:48 +00:00
JuanCStar
edf7a3be81 Rebrand SUYU_NON_COPYABLE and SUYU_NON_MOVEABLE 2024-03-07 09:36:29 +00:00
JuanCStar
16dfc39f89 Rebrand Common FS Path functions 2024-03-07 09:21:59 +00:00
Crimson Hawk
cdbdf63ebe Revert "Merge branch 'master' into 'dev'"
This reverts merge request !17
2024-03-06 05:26:38 +00:00
AMA2581
5720814b13 modifying all the files to match the app 2024-03-06 00:19:07 +03:30
liamwhite
f1b1530249
Merge pull request #13171 from liamwhite/fake-address
texture_cache: do not track invalid addresses
2024-02-27 09:42:46 -05:00
liamwhite
6948ac8c16
general: workarounds for SMMU syncing issues (#12749) 2024-02-27 15:42:15 +01:00
liamwhite
b2e129eaa5
vk_rasterizer: flip scissor y on lower left origin mode (#13122) 2024-02-27 15:40:33 +01:00
liamwhite
1de37306a5
buffer_cache: avoid overflow in usage tracker (#13166) 2024-02-27 15:39:11 +01:00
liamwhite
9bc85dda5f
texture_cache: use two-pass collection for costly load resources (#13096) 2024-02-27 15:38:14 +01:00
Narr the Reg
1bec420695
Merge pull request #13172 from liamwhite/gl-streams
renderer_opengl: declare geometry stream support in profile
2024-02-26 11:51:25 -06:00
Liam
a0e254e7c4 renderer_opengl: declare geometry stream support in profile 2024-02-26 11:18:30 -05:00
Liam
25c3bbba0e settings: remove global override for smash on amdvlk 2024-02-26 11:16:18 -05:00
Liam
d66ca8b731 video_core: make gpu context aware of rendering program 2024-02-26 11:16:14 -05:00
Liam
fd9ed54f27 texture_cache: do not track invalid addresses 2024-02-26 10:26:27 -05:00
Narr the Reg
984396a21a
Merge pull request #13001 from liamwhite/scaled-availability
vulkan_device: don't use fixed cap for memory limits
2024-02-22 11:31:17 -06:00
Narr the Reg
4f95ee5209
Merge pull request #13075 from liamwhite/mali-having-a-bad-time
shader_recompiler: throw on missing geometry streams in geometry shaders
2024-02-22 11:30:26 -06:00
Matías Locatti
e0c17a2113
Merge pull request #10529 from liamwhite/critical-spacing
caches: make critical reclamation less eager and possible in more cases
2024-02-20 23:19:27 -03:00
FearlessTobi
310c1f50be scope_exit: Make constexpr
Allows the use of the macro in constexpr-contexts.
Also avoids some potential problems when nesting braces inside it.
2024-02-19 16:00:46 +01:00
Liam
f46dc31683 shader_recompiler: throw on missing geometry streams in geometry shaders 2024-02-19 00:34:00 -05:00
Liam
56810541f0 vulkan_device: don't use fixed cap for memory limits 2024-02-18 18:59:13 -05:00
Liam
3067bfd126 buffer_cache: use mapped range with large vertex buffer size 2024-02-13 08:27:33 -05:00
liamwhite
f75fceb3c0
Merge pull request #12975 from FernandoS27/keep-your-own-vodoo-doll-away-from-gf
Texture Cache: Fix untracking on GPU remap
2024-02-13 08:17:59 -05:00
Narr the Reg
2ff45cd0da
Merge pull request #12756 from liamwhite/applet-multiprocess-hwc
general: applet multiprocess
2024-02-11 20:58:28 -06:00
Liam
368bf2211f texture_cache: tweak iteration tracking change 2024-02-11 13:41:13 -05:00
Liam
de8a623932 texture_cache: avoid overestimation of ASTC texture sizes 2024-02-11 13:41:13 -05:00
Liam
865a0186b6 caches: make critical reclamation less eager and possible in more cases 2024-02-11 13:41:13 -05:00
Liam
4eeac731ff host_shaders: add vendor workaround for adreno drivers 2024-02-10 12:02:37 -05:00
Fernando Sahmkow
9ce43ee677 Texture Cache: Fix untracking on GPU remap 2024-02-10 14:49:49 +01:00
Liam
78aac6b403 gpu: dependency-inject scaling/antialiasing filter state for capture layers 2024-02-09 09:20:53 -05:00
Liam
0cb413c3d3 nvnflinger/gpu: implement applet capture 2024-02-09 09:20:53 -05:00
Liam
962c82540c nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
Liam
0cbb555e9a video_core: defensively program around unmapped device pointers 2024-02-09 09:20:53 -05:00
liamwhite
263dfa95e4
Merge pull request #12914 from FernandoS27/vc-refactor
VideoCore Refactor Part 1.
2024-02-08 10:59:59 -05:00
liamwhite
c10e720ba9
Merge pull request #12883 from FernandoS27/memory_manager_mem
MemoryManager: Reduce the page table size based on last big page address.
2024-02-06 10:25:03 -05:00
Fernando Sahmkow
fa47ac1c9f Common: Rename SplitRangeSet to OverlapRangeSet 2024-02-05 23:01:17 +01:00
Fernando Sahmkow
0d5a3abeae Buffer Cache: Refactor to use Range sets instead 2024-02-05 11:06:52 +01:00
Fernando Sahmkow
4841dc0b74 VideoCore: Move Slot Vector to Common 2024-02-04 20:01:47 +01:00
liamwhite
3ac46aeced
Merge pull request #12885 from Moonlacer/eclipse-fix
structured_control_flow: Add Samsung Proprietary Driver ID to Reorder Pass
2024-02-02 09:08:54 -05:00
Fernando S
58cf2ee1f9
Merge pull request #12761 from liamwhite/mp-composite
video_core: rewrite presentation for layer composition
2024-02-02 15:08:06 +01:00
Moonlacer
11a8ef6640 Clang Fix 2024-02-01 18:15:21 -06:00
Moonlacer
b51b47e707 Add Samsung Proprietary Driver ID to Reorder Pass
For RDNA-based Samsung Xclipse GPUs
2024-02-01 17:53:26 -06:00
Fernando Sahmkow
f740d8b9be MemoryManager: Reduce the page table size based on last big page address. 2024-02-01 13:00:36 +01:00
Fernando Sahmkow
5cb9fe7819 SwBlitter: Fix Pitch linear reading/writting 2024-01-31 23:02:10 +01:00
Liam
a595e9e8a7 nvnflinger/gpu: implement layer stack composition 2024-01-31 11:27:21 -05:00
Liam
10cf058518 renderer_opengl: implement layer stack composition 2024-01-31 11:27:21 -05:00
Liam
9bdf09bd76 renderer_vulkan: implement layer stack composition 2024-01-31 11:27:21 -05:00
Liam
d4de04584f renderer_opengl: split up blit screen resources into antialias and window adapt passes 2024-01-31 11:27:21 -05:00
Liam
dd2918efd8 renderer_opengl: move out ownership of FSR resources 2024-01-31 11:27:21 -05:00
Liam
2ed9586130 renderer_vulkan: convert FSR to graphics pipeline 2024-01-31 11:27:21 -05:00
Liam
b78900e956 renderer_opengl: move out FSR shader source construction 2024-01-31 11:27:20 -05:00
Liam
60ee29aac3 renderer_opengl: split out FXAA 2024-01-31 11:27:20 -05:00
Liam
b90eff4bc6 renderer_opengl: split out SMAA 2024-01-31 11:27:20 -05:00
Liam
0c2e5b64c9 renderer_vulkan: split up blit screen resources into separate antialias and window adapt passes 2024-01-31 11:27:20 -05:00
Liam
9568b310be renderer_vulkan: isolate FXAA from blit screen 2024-01-31 11:27:20 -05:00
Liam
2b1dd3bef5 renderer_opengl: isolate core presentation code 2024-01-31 11:27:20 -05:00
Liam
453091f611 video_core: consistently account for resolution scaling when rendering 2024-01-31 11:27:20 -05:00
Liam
80de01a5b4 video_core: simplify accelerated surface fetch and crop handling between APIs 2024-01-31 11:27:20 -05:00
Fernando Sahmkow
a7c1306e2d Texture Cache: make sparse texture table per channel 2024-01-31 16:38:51 +01:00
liamwhite
90cb852908
Merge pull request #12814 from Kelebek1/time_new_ipc
Move time services to new IPC and add debug printing
2024-01-29 09:08:46 -05:00
liamwhite
278dd589ec
Merge pull request #12439 from FireBurn/vkresult
Simplify VkResult lookup
2024-01-29 09:08:32 -05:00
Kelebek1
da410506a4 Move time services to new IPC.
Add some fixes/improvements to usage with the new IPC
2024-01-27 03:30:09 +00:00
liamwhite
d45561ace0
Merge pull request #12499 from Kelebek1/time
Rework time services
2024-01-25 14:19:01 -05:00
Matías Locatti
807f421752 Demote Mesa dozen to the bottom of the device list 2024-01-24 23:36:14 -03:00
Kelebek1
e4915fb7d2 Rework time service to fix time passing offline. 2024-01-24 04:26:55 +00:00
liamwhite
8bd10473d6
Merge pull request #12579 from FernandoS27/smmu
Core: Implement Device Mapping & GPU SMMU
2024-01-22 10:55:39 -05:00
Mike Lothian
23e074ff14 Simplify VkResult lookup 2024-01-22 03:10:43 +00:00
Mike Lothian
f854ffd015 Add Vulkan-Utility-Libraries dependency 2024-01-22 01:30:44 +00:00
Fernando Sahmkow
23430e6772 Core: Eliminate core/memory dependancies. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
a874ab0133 SMMU: Fix 8Gb layout. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
590d9b7e1d Core: Clang format and other small issues. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
9b11b9dce5 SMMU: Simplify and remove old code. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
303cd31162 SMMU: Add Android compatibility 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
0adc09e0af GPU-SMMU: Estimate game leak and preallocate device region. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
96fd1348ae GPU SMMU: Expand to 34 bits 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
34a8d0cc8e SMMU: Implement physical memory mirroring 2024-01-18 21:12:30 -05:00
Fernando Sahmkow
0a2536a0df SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00