Commit graph

3653 commits

Author SHA1 Message Date
Subv
7f1dca8cd2 Kernel: Remove a thread from all of its waiting objects' waiting_threads list when it is awoken.
This fixes a potential bug where threads would not get removed from said list if they awoke after waiting with WaitSynchronizationN with wait_all = false
2017-01-05 09:40:15 -05:00
Subv
fd95b6ee26 Kernel: Remove Thread::wait_objects_index and use wait_objects to hold all the objects that a thread is waiting on. 2017-01-05 09:40:14 -05:00
Subv
cef5f45de2 Kernel: Use different thread statuses when a thread calls WaitSynchronization1 and WaitSynchronizationN with wait_all = true.
This commit removes the overly general THREADSTATUS_WAIT_SYNCH and replaces it with two more granular statuses:

THREADSTATUS_WAIT_SYNCH_ANY when a thread waits on objects via WaitSynchronization1 or WaitSynchronizationN with wait_all = false.

THREADSTATUS_WAIT_SYNCH_ALL when a thread waits on objects via WaitSynchronizationN with wait_all = true.
2017-01-04 15:58:50 -05:00
Subv
d3ff5b91e1 Kernel/Mutex: Propagate thread priority changes to other threads inheriting the priority via mutexes 2017-01-04 15:58:48 -05:00
Subv
b6a0355568 Kernel/Mutex: Update a mutex priority when a thread stops waiting on it. 2017-01-04 15:58:47 -05:00
Subv
7abf185390 Kernel/Mutex: Implemented priority inheritance.
The implementation is based on reverse engineering of the 3DS's kernel.

A mutex holder's priority will be temporarily boosted to the best priority among any threads that want to acquire any of its held mutexes.
When the holder releases the mutex, it's priority will be boosted to the best priority among the threads that want to acquire any of its remaining held mutexes.
2017-01-04 15:58:46 -05:00
Subv
e6a7723f2f Kernel: Object ShouldWait and Acquire calls now take a thread as a parameter.
This will be useful when implementing mutex priority inheritance.
2017-01-04 15:58:45 -05:00
Subv
38a90882a4 Kernel/Synch: Do not attempt a reschedule on every syscall.
Not all syscalls should cause reschedules, this commit attempts to remedy that, however, it still does not cover all cases.
2017-01-04 15:58:44 -05:00
Jonathan Hao
c18cb1b192 Fix some warnings (#2399) 2017-01-04 13:48:29 -03:00
Yuri Kunde Schlesner
e2de82543b Merge pull request #2382 from mailwl/nfc
Service/NFC: stub GetTagInRangeEvent
2017-01-03 12:56:02 -03:00
Sebastian Valle
f7dd8d5e81 Merge pull request #2386 from bunnei/fix-bg-color
config: SDL: Move background color setting to correct section.
2016-12-30 09:51:56 -05:00
mailwl
f2985f7080 Service/NFC: stub GetTagInRangeEvent
Fix Fatal Error in Mini-Mario & Friends - amiibo Challenge
2016-12-30 09:40:54 +03:00
mailwl
c6f4b93f2e Service/AC: add ac:i service 2016-12-30 09:20:11 +03:00
bunnei
02b4b2ed6e config: SDL: Move background color setting to correct section. 2016-12-30 00:35:38 -05:00
bunnei
f556d6ee90 Merge pull request #2240 from wwylele/auto-region
Config: auto-select region and language
2016-12-29 22:09:01 -05:00
wwylele
d7d40b3c56 Frontend: make motion sensor interfaced thread-safe 2016-12-29 21:18:36 +02:00
bunnei
2f746e9946 Merge pull request #2367 from JayFoxRox/lighting-lut-quickfix
Lighting LUT Quickfix
2016-12-29 13:41:51 -05:00
wwylele
f927beb5e2 Core: remove unused hle.cpp 2016-12-27 10:27:48 +02:00
wwylele
bcf9d20d57 Frontend: emulate motion sensor 2016-12-26 10:52:16 +02:00
wwylele
6479f63091 Common: add Quaternion 2016-12-26 10:41:26 +02:00
wwylele
2e6d8e1321 vector math: add implementation of Length and Normalize 2016-12-26 10:41:26 +02:00
wwylele
55f5d0f777 MathUtil: add PI constant 2016-12-26 10:41:26 +02:00
wwylele
2a069e76a5 Common::Event: add WaitUntil 2016-12-26 10:41:26 +02:00
Jannik Vogel
6ed4206f87 Minor cleanup in GLSL code 2016-12-25 21:38:10 +01:00
Jannik Vogel
88f409aec9 Offset lighting LUT samples correctly 2016-12-25 21:37:26 +01:00
wwylele
fe2ed4bf72 Core: reset cpu_core in Shutdown to make IsPoweredOn work properly 2016-12-24 20:55:38 +02:00
bunnei
51dd13b8a0 Merge pull request #2369 from MerryMage/core-frontend
core: Move emu_window and key_map into core
2016-12-23 17:35:35 -05:00
Yuri Kunde Schlesner
56e4066f4f Merge pull request #2370 from wwylele/where-is-my-shared-font
file_util: fix missing sysdata path
2016-12-23 12:42:40 -08:00
wwylele
488b7a4041 file_util: fix missing sysdata path 2016-12-23 22:19:14 +02:00
MerryMage
64f98f4d0f core: Move emu_window and key_map into core
* Removes circular dependences (common should not depend on core)
2016-12-23 13:42:39 +00:00
mailwl
069a88dad7 Service/NWM: add nwm services 2016-12-22 22:51:27 +03:00
bunnei
76890672a0 Merge pull request #2366 from MerryMage/MemoryReadCode
arm_dynarmic: Provide MemoryReadCode callback
2016-12-22 14:25:15 -05:00
bunnei
aa47af7fb6 Merge pull request #2343 from bunnei/core-cleanup
Core: Top-level consolidate & misc cleanup
2016-12-22 11:47:44 -05:00
MerryMage
f8cf87ce34 arm_dynarmic: Provide MemoryReadCode callback
Change of interface in dynarmic 36082087ded632079b16d24137fdd0c450ce82ea
2016-12-22 16:07:14 +00:00
bunnei
17d740299a Merge pull request #2285 from mailwl/csnd-format
csnd:SND: Reformat source code
2016-12-22 00:47:50 -05:00
bunnei
8b1e269e58 ThreadContext: Move from "core" to "arm_interface". 2016-12-22 00:27:49 -05:00
bunnei
e26fbfd1d7 core: Replace "AppCore" nomenclature with just "CPU". 2016-12-22 00:27:46 -05:00
bunnei
7623957f80 Merge pull request #2361 from lioncash/disasm
disassembler: Remove mutable specifier from breakpoints member variable
2016-12-22 00:15:06 -05:00
bunnei
5ac5cbeab7 Address clang-format issues. 2016-12-21 23:48:14 -05:00
bunnei
4fc8b8229e core: Remove HLE module, consolidate code & various cleanups. 2016-12-21 23:48:13 -05:00
bunnei
232ef55c1a core: Consolidate core and system state, remove system module & cleanups. 2016-12-21 23:29:13 -05:00
bunnei
707cc66362 file_util: Remove unused paths. 2016-12-21 23:29:12 -05:00
bunnei
198b6c9bdd core: Consolidate top-level system state into a singleton. 2016-12-21 23:29:04 -05:00
bunnei
81e22ae8c7 loader: Remove duplicate docstrings. 2016-12-21 23:27:50 -05:00
Lioncash
8309d0dade citra-qt: Move graphics debugging code into its own folder
Keeps all graphics debugging stuff from cluttering up the root debugger
folder
2016-12-21 17:19:21 -05:00
Lioncash
f2c307557a disassembler: Remove mutable specifier from breakpoints member variable
Breakpoints has been const correct with regards to what the
DisassmblerModel needs for quite a while now.
2016-12-21 14:12:41 -05:00
bunnei
29564d73bd Merge pull request #2319 from yuriks/profile-scopes
VideoCore: Make profiling scope more representative
2016-12-21 13:33:49 -05:00
bunnei
c4491352b3 Merge pull request #2357 from lioncash/ui
citra-qt: Move bits of constructor behavior to named functions
2016-12-21 13:33:16 -05:00
Lioncash
cc1f2c131b citra-qt: Move bits of constructor behavior to named functions
Makes the initialization process a tad easier to grok,
since the constructor isn't just a glob of random unrelated behaviors.
2016-12-19 15:12:28 -05:00
Albin Bernhardsson
ddec9cb369 Use GL_TRUE when setting color_mask 2016-12-19 19:06:35 +01:00
bunnei
3a1eaf2efc Merge pull request #2318 from yuriks/trace-opt
VideoCore: Inline IsPicaTracing
2016-12-18 21:15:24 -05:00
bunnei
dac86b61ee Merge pull request #2351 from CaptV0rt3x/master
Fixed game_list focus issue.
2016-12-18 16:12:21 -05:00
bunnei
4c45611a2b Merge pull request #2347 from citra-emu/revert-2321-flush-pages
Revert "Memory: Always flush whole pages from surface cache"
2016-12-18 16:11:26 -05:00
CaptV0rt3x
393a0f99da line fixup for travis ci 2016-12-19 00:52:54 +05:30
Vamsi Krishna
77f4743199 screen swap - Hotkey mapping 2016-12-19 00:49:57 +05:30
Vamsi Krishna
0db22eadd5 Fixed GPLv2 license text in the start. 2016-12-19 00:06:27 +05:30
Vamsi Krishna
27217c621b Fixed game_list focusing issue.
added line render_window->setFocus();
2016-12-18 16:13:51 +05:30
bunnei
4798b1d04d Revert "Memory: Always flush whole pages from surface cache" 2016-12-17 19:13:33 -05:00
wwylele
5728e42634 Thread: remove the thread from the thread list when exiting 2016-12-17 19:23:52 +02:00
Yuri Kunde Schlesner
2ca548bbe5 Merge pull request #2335 from yuriks/shader-refactor
Misc. Shader refactors
2016-12-16 20:45:57 -08:00
bunnei
d30d6f81aa Merge pull request #2303 from freiro/citra-qt_missing_sdl2_dll
Copy SDL2.dll when compiling citra-qt with msvc
2016-12-16 11:35:55 -05:00
bunnei
ca5a8966ac Merge pull request #2337 from lioncash/gdb
gdbstub: const correctness changes
2016-12-16 11:32:33 -05:00
Merry
acc83a1c32 Merge pull request #2322 from MerryMage/ctx-mnu
game_list: Add a context menu with "Open Save Location"  option
2016-12-16 15:08:04 +00:00
wwylele
4c9b80cee3 Kernel: remove object's waiting thread if it is dead 2016-12-16 12:33:18 +02:00
Lioncash
38a964735f gdbstub: const correctness changes
Also uses size_t as the length indicator type, as is common with buffers.
2016-12-16 04:06:26 -05:00
Yuri Kunde Schlesner
c135317de1 VideoCore/Shader: Extract DebugData out from UnitState 2016-12-16 00:16:25 -08:00
Yuri Kunde Schlesner
6e7e767645 Remove unnecessary cast 2016-12-16 00:15:55 -08:00
Yuri Kunde Schlesner
b5e3599704 VideoCore/Shader: Extract evaluate_condition lambda to function scope 2016-12-16 00:15:51 -08:00
Yuri Kunde Schlesner
960578f4e1 VideoCore/Shader: Extract call lambda up a scope and remove unused param 2016-12-15 23:08:05 -08:00
Yuri Kunde Schlesner
e4e962bc7c VideoCore/Shader: Remove dynamic control flow in (Get)UniformOffset 2016-12-15 23:08:05 -08:00
Yuri Kunde Schlesner
d27cb1dedc VideoCore/Shader: Move DebugData to a separate file 2016-12-15 23:08:05 -08:00
bunnei
cda7210fad Merge pull request #2260 from Subv/scheduling
Threading: Reworked the way our scheduler works.
2016-12-16 00:41:22 -05:00
bunnei
a89471621b Merge pull request #2316 from endrift/macos-gcc
Common: Fix gcc build on macOS
2016-12-16 00:40:40 -05:00
Yuri Kunde Schlesner
2427a5e976 Merge pull request #2328 from wwylele/fix-trace
Fix debug build from #2249
2016-12-15 21:06:12 -08:00
Yuri Kunde Schlesner
7524a55133 Merge pull request #2332 from lioncash/gdb
gdbstub: Remove global variable from public interface
2016-12-15 21:05:20 -08:00
Yuri Kunde Schlesner
63e8174caa Merge pull request #2320 from mailwl/cecd-update
Service/CECD: Add cecd:ndm service
2016-12-15 21:01:51 -08:00
bunnei
9dc43d3720 Merge pull request #2331 from lioncash/trunc
hid: Get rid of a double -> float truncation warning
2016-12-15 17:45:24 -05:00
wwylele
a7cd452ea1 FS: fix debug build from #2249 2016-12-16 00:22:36 +02:00
Lioncash
ba20dd9b61 gdbstub: Remove global variable from public interface
Currently, this is only ever queried, so adding a function to check if the
server is enabled is more sensible.

If directly modifying this externally is ever desirable, it should be done
by adding a function to the interface, rather than exposing implementation
details directly.
2016-12-15 16:37:22 -05:00
Sebastian Valle
3e4cc6b3d2 Merge pull request #2330 from lioncash/pragma
core: Add missing #pragma once directives where applicable
2016-12-15 16:06:43 -05:00
Lioncash
3faa675d6b hid: Get rid of a double -> float truncation warning
float literals need to have the 'f' prefix.
2016-12-15 15:52:15 -05:00
Lioncash
2f3c1bdfb4 core: Add missing #pragma once directives where applicable 2016-12-15 15:40:51 -05:00
Lioncash
d467b5ce4f act: Fix docstring typo
These aren't the AM services.
2016-12-15 14:51:45 -05:00
Yuri Kunde Schlesner
1abb98202c Merge pull request #2325 from yuriks/fix-index
shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing
2016-12-15 11:19:24 -08:00
bunnei
bdb6956879 Merge pull request #2314 from mailwl/account
Service/ACT: move ACT services to folder
2016-12-15 13:51:29 -05:00
MerryMage
5a4e1b469d main: Open folder when open save folder location context menu is clicked 2016-12-15 18:43:11 +00:00
MerryMage
f50dcc88bf game_list: Implement context menu for items in list
* Add a context menu with a "Open Save Data Location" action
2016-12-15 18:43:10 +00:00
MerryMage
351b5d23f4 loader: Implement ReadProgramId 2016-12-15 18:42:38 +00:00
Yuri Kunde Schlesner
fb9e856b91 shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing 2016-12-15 10:02:42 -08:00
MerryMage
40b0ea1086 archive_source_sd_savedata: Add static method to get a specific save data path 2016-12-15 09:59:41 +00:00
Yuri Kunde Schlesner
f2b9be9bd3 Memory: Always flush whole pages from surface cache
This prevents individual writes touching a cached page, but which don't
overlap the surface, from constantly hitting the surface cache lookup.
2016-12-14 23:46:59 -08:00
mailwl
7f27be1521 Service/CECD: Add cecd:ndm service 2016-12-15 09:52:40 +03:00
Yuri Kunde Schlesner
ac9f937477 VideoCore: Make profiling scope more representative 2016-12-14 22:52:09 -08:00
Yuri Kunde Schlesner
945f554b84 VideoCore: Inline IsPicaTracing
Speeds up ALBW main menu slightly (~3%)
2016-12-14 22:06:40 -08:00
Yuri Kunde Schlesner
f00ada3363 VideoCore: Eliminate an unnecessary copy in the drawcall loop 2016-12-14 21:00:29 -08:00
Yuri Kunde Schlesner
bde54333df Merge pull request #2309 from yuriks/shader-jit-xbyak
Convert shader JIT to Xbyak
2016-12-14 20:44:30 -08:00
Yuri Kunde Schlesner
905fc92ce1 Merge pull request #2249 from Subv/sessions_v3
Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
2016-12-14 20:35:33 -08:00
Yuri Kunde Schlesner
5ff3206207 shader_jit_x64: Use Reg32 for LOOP* registers, eliminating casts 2016-12-14 20:06:09 -08:00
Yuri Kunde Schlesner
f4e98ecf3f VideoCore: Convert x64 shader JIT to use Xbyak for assembly 2016-12-14 20:06:08 -08:00
Subv
016307ae65 Fixed the codestyle to match our clang-format rules. 2016-12-14 12:45:36 -05:00