Commit graph

16 commits

Author SHA1 Message Date
flodavid
9bba778d15 Rework themes to easily use light/dark palette, using only different icons
- Renamed themes:
  - "colorful" to "default" and "colorful_dark" to "default_dark"
  - "default" to "monochrome" and "default_dark" to "monochrome_dark"
  - "colorful_midnight_blue" to "qdarkstyle_midnight_blue"
  - "qdarkstyle_midnight_blue" to "qdarkstyle_midnight_blue_monochrome"
  - qdarkstyle is renamed from "Dark" to "Mine Shaft" in the UI
- default and monochrome themes all use the same qss stylesheet
- Remove the ability to select "default_dark" directly
    - Default has better support for light and dark
    - Controller and Keyboard applets icons and style adapt to dark mode
- Add "qdarkstyle_monochrome" theme
- Remove duplicated icon files
2024-04-03 21:06:48 +02:00
flodavid
0b2409d1bd Automatic dark theme switching for Windows and Linux
- Windows dark theme uses "fusion" style, which is better suited, but has minor differences
- Improve OS theme detection
  - Linux:
    - Listen for OS color schemes changes on D-Bus
    - Read OS scheme for D-Bus. Fallback with gsettings, reading org.gnome.desktop.interface.
      First "color-scheme" key, then "gtk-theme". Finally, fallback to checking window palette
  - Windows (dark mode detection was not implemented before):
    - Force dark palette when OS uses dark mode by setting QT_QPA_PLATFORM to "windows:darkmode=2"
    - This enables to detect dark mode by checking the window palette
- Improve theming capabilites:
  - Linux uses custom palette when dark mode is detected.
    By using palette(xxx) in .qss files, there is no need to create a dark stylesheet
  - Allow themes to have stylesheet variants, dark.qss and light.qss
  - If current mode is dark, use dark icons for controller and keyboard applets
  - Add "dark" property to RendererStatusBarButton and GPUStatusBarButton, set to true when dark mode is used.
    Allows to have distinct colors for GPU API and accuracy buttons depending on dark mode or not
  - Enable all themes to have dark icon alternatives, not just "default" and "colorful"
    - If dark mode, icons are loaded from the directory "THEME-NAME_dark/icons"
  - If current mode is dark, use dark icons for controller and keyboard applets
  - Only qdarkstyle, qdarkstyle_midnight_blue, colorful_dark and
    colorful_midnight_blue used elements specific to dark themes
2024-04-03 21:06:48 +02:00
liamwhite
b50ce645ac
Merge pull request #11144 from flodavid/master
Enable controller interaction in Controller Applet
2023-10-11 09:23:52 -04:00
BenjaminHalko
2e55459e03 Updated to only the reset button 2023-08-25 10:45:42 -07:00
BenjaminHalko
0e443dcb05 fix: Added padding to buttons
Some buttons did not have enough padding, now they do!
2023-08-22 10:01:12 -07:00
flodavid
b881949b6d yuzu: Enable controller interaction in Controller Applet 2023-07-25 19:03:12 +02:00
Kyle Kienapfel
054732210e ui: Status bars dock button becomes dock/undock button
For people not used to the Yuzu UI it's not always clear if the emulated
console is docked or not.  The other items update their text when clicked,
this PR brings the DOCK button in line with this.

DOCK -> DOCKED or HANDHELD
2022-06-01 17:22:53 -07:00
german77
d5bf597436 settings_ui: Use better colors for the light theme 2021-08-04 11:47:06 -05:00
Fernando Sahmkow
fd09be5496 Settings: Eliminate ASYNC & MULTICORE Toggles and add GPU Accuracy Toggle. 2021-07-09 02:08:08 +02:00
Its-Rei
c413cafdac applets/swkbd: Fix software keyboard button hint scaling
Fixes the scaling of the button hints using background images. Now they scale like the rest of the elements.
2021-04-24 13:47:33 -04:00
Its-Rei
f6e6913f8f qt_themes: Add styles for the On-Screen Keyboard and OverlayDialog 2021-04-15 01:53:17 -04:00
Morph
9d4edd4e88 ui/themes: Cleanup UI 2020-11-15 23:33:19 -05:00
Morph
5043036688 Resolve spacing inconsistencies in style.qrc/qss files 2020-09-04 12:23:26 -04:00
Morph
5219615418 Project Mjölnir: Part 2 - Controller Applet
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-09-04 12:23:25 -04:00
Morph
f0fac0c7fb Project Mjölnir: Part 1
Co-authored-by: James Rowe <jroweboy@gmail.com>
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-26 02:32:32 -04:00
CJBok
4bc4fdf5ff GUI: Togglable graphics settings buttons in status bar 2020-01-28 23:59:30 +01:00