Commit graph

2877 commits

Author SHA1 Message Date
Ameer J
2b0cf73bf0 gl_buffer_cache: Fix tfb binding typo 2023-12-16 12:48:21 -05:00
Liam
f05cb69d4f renderer_opengl: remove srgb conversion logic 2023-12-03 17:08:25 -05:00
Liam
382cf087a0 renderer_vulkan: do not recreate swapchain for srgb 2023-12-03 16:43:54 -05:00
liamwhite
5fb1a83e4c
Merge pull request #12094 from ameerj/gl-buffer-cache-batch-vtx
gl_buffer_cache: Batch vertex/tfb buffer binding
2023-12-03 16:27:22 -05:00
liamwhite
1c21d6c2c2
Merge pull request #12056 from ameerj/opengl-neglect
OpenGL: Implement async downloads in buffer and texture caches
2023-12-01 09:16:56 -05:00
liamwhite
df49795bcb
Merge pull request #12154 from liamwhite/more-drivers
vulkan_device: add names for more driverID enumeration values
2023-11-29 12:33:34 -05:00
Ameer J
1d11fe00a3
Merge branch 'master' into ssbo-align 2023-11-26 21:08:53 -05:00
Fernando S
f21340f7aa
Merge pull request #11535 from GPUCode/upload_cmdbuf
renderer_vulkan: Introduce separate cmd buffer for uploads
2023-11-26 18:33:05 +01:00
Liam
dee792937f vulkan_device: add names for more driverID enumeration values 2023-11-24 12:00:41 -05:00
Ameer J
a595ed499d gl_buffer_cache: Batch vertex/tfb buffer binding 2023-11-19 17:17:16 -05:00
Ameer J
c67644f1da gl_graphics_pipeline: GLASM: Fix transform feedback attribs buffer mode
GL_SEPARATE_ATTRIBS only applies when multiple buffers are being used, else GL_INTERLEAVED_ATTRIBS handles the cases for a single buffer with potentially more than one attribute
2023-11-18 00:44:05 -05:00
GPUCode
efc50485b8 renderer_vulkan: Introduce separate cmd buffer for uploads 2023-11-12 20:27:39 +01:00
Fernando Sahmkow
f1806d237f Memory: Fix invalidation handling from the CPU/Services 2023-11-12 14:10:40 +01:00
Ameer J
75c5be55af shader_recompiler: Align SSBO offsets in GlobalMemory functions 2023-10-31 20:14:18 -04:00
Ameer J
7d34800531 shader_recompiler: Align SSBO offsets to meet host requirements
Co-Authored-By: Billy Laws <blaws05@gmail.com>
2023-10-31 20:10:54 -04:00
liamwhite
7b2ac196d2
Merge pull request #11751 from Kelebek1/transition_msaa_image
Transition MSAA images to general layout without uploading data
2023-10-12 11:17:20 -04:00
Kelebek1
6f4a080b98 Transition MSAA images to general layout without uploading data 2023-10-11 23:27:23 +01:00
Kelebek1
8c769b71a1 Do not set rescaled flag when rescaling is disabled 2023-10-11 10:29:19 +01:00
Kelebek1
ad1a9f3d3a Implement X8_D24 format 2023-10-06 00:58:30 +01:00
Fernando Sahmkow
282ae8fa51 Query Cache: address issues 2023-09-23 23:05:30 +02:00
Fernando Sahmkow
f1a2e36711 Query Cachge: Fully rework Vulkan's query cache 2023-09-23 23:05:29 +02:00
Fernando Sahmkow
115792158d VideoCore: Implement DispatchIndirect 2023-08-27 04:26:22 +02:00
liamwhite
18c08cee43
Merge pull request #11149 from ameerj/astc-perf-prod
host_shaders: ASTC compute shader optimizations
2023-08-21 16:08:51 -04:00
liamwhite
ae1421265a
Merge pull request #11278 from Kelebek1/dma_sync
Mark accelerated DMA destination buffers and images as GPU-modified
2023-08-18 09:12:27 -04:00
liamwhite
58a4c86797
Merge pull request #11282 from ameerj/glasm-xfb
gl_graphics_pipeline: GLASM: Fix transform feedback with multiple buffers
2023-08-14 09:19:20 -04:00
liamwhite
35a77c3bb2
Merge pull request #11283 from ameerj/glasm-pipeline-detection
gl_graphics_pipeline: Fix GLASM storage buffer detection
2023-08-14 09:19:10 -04:00
Ameer J
d1c878fb41 gl_texture_cache: Enable async downloads 2023-08-13 23:17:59 -05:00
Ameer J
9b112107e2 gl_buffer_cache: Enable async downloads 2023-08-13 23:17:54 -05:00
Ameer J
48b87d64de gl_staging_buffer_pool: Refactor allocation variables into a struct 2023-08-13 23:17:47 -05:00
Ameer J
f9ef721ca6 gl_graphics_pipeline: Fix GLASM storage buffer detection 2023-08-13 17:06:45 -04:00
Ameer J
c34ed4bbd8 gl_graphics_pipeline: GLASM: Fix transform feedback with multiple buffers 2023-08-13 16:50:01 -04:00
Kelebek1
5a37b8f2c1 Mark accelerted DMA destination buffers and images as GPU-modified 2023-08-13 02:22:39 +01:00
liamwhite
85e3575496
Merge pull request #11216 from lat9nq/no-mesa-astc
gl_device: Detect Mesa to disable their ASTC
2023-08-07 11:34:22 -04:00
Ameer J
9058486b9b Revert "HACK: Avoid swizzling and reuploading ASTC image every frame"
This reverts commit b18c1fb1bb.
2023-08-06 14:55:05 -04:00
Ameer J
b18c1fb1bb HACK: Avoid swizzling and reuploading ASTC image every frame 2023-08-06 14:54:58 -04:00
Ameer J
3494fce864 gl 2023-08-06 14:54:57 -04:00
lat9nq
cb0b8442f0 gl_device: Filter more specifically for slow ASTC
Adds a check to find if the renderer is Intel DG (i.e. DG2).

gl_device: Detect Mesa to disable their ASTC

In our testing, our own ASTC decoder has shown itself to perform faster
than the included one from the driver. Disable theirs when Mesa is
detected.

Mesa detection depends on the vendor string. Some drivers never appear
outside of *nix contexts, so only check those in the *nix context.

gl_device: Internalize Intel DG detection
2023-08-05 15:19:16 -04:00
Kelebek1
dfb7fc8293 Fix shader dumps with nvdisasm
skip fragment shaders when rasterizer is disabled
initialize env_ptrs
2023-08-03 15:30:27 +01:00
lat9nq
8366736b67 settings,opengl,yuzu-qt: Fix AA, Filter maximums
The new enum macros don't support setting values directly.
For LastAA and LastFilter, this means we need a simpler approach to loop
around the toggle in the frontend...
2023-07-21 10:56:55 -04:00
lat9nq
d146dd9d12 settings,general: Rename non-confirming enums 2023-07-21 10:56:54 -04:00
lat9nq
5cffa34288 settings,video_core: Consolidate ASTC decoding options
Just puts them all neatly into one place.
2023-07-21 10:56:07 -04:00
lat9nq
71b3b2a2f0 general: Silence -Wshadow{,-uncaptured-local} warnings
These occur in the latest commits in LLVM Clang.
2023-07-18 19:31:35 -04:00
Fernando Sahmkow
da440da9f5 Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
ameerj
4f160633d3 OpenGL: Limit lmem warmup to NVIDIA
🐸
2023-06-25 19:06:51 -04:00
ameerj
405eae3734 shaders: Track local memory usage 2023-06-25 18:59:33 -04:00
ameerj
82107b33a2 OpenGL: Add Local Memory warmup shader 2023-06-25 18:43:23 -04:00
Kelebek1
5da70f7197 Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
Fernando S
27a36cd51b
Merge pull request #10744 from Wollnashorn/af-for-all
video_core: Improved anisotropic filtering heuristics
2023-06-18 00:02:05 +02:00
Wollnashorn
2dc0ff79ec video_core: Use sampler IDs instead pointers in the pipeline config
The previous approach of storing pointers returned by `GetGraphicsSampler`/`GetComputeSampler` caused UB, as these functions can cause reallocation of the sampler slot vector and therefore invalidate the pointers
2023-06-16 13:45:14 +02:00
Wollnashorn
a3b7b5b22a video_core: Fallback to default anisotropy instead to 1x anisotropy 2023-06-15 23:16:26 +02:00