Commit graph

21 commits

Author SHA1 Message Date
bunnei
ba840d3200 Thread: Added functions to resume threads from address arbitration.
Thread: Cleaned up arbitrate address functions.

Thread: Cleaned up ArbitrateAllThreads function.
2014-07-08 18:46:15 -04:00
bunnei
f5c7c15434 Kernel: Added real support for thread and event blocking
- SVC: Added ExitThread support
- SVC: Added SignalEvent support
- Thread: Added WAITTYPE_EVENT for waiting threads for event signals
- Thread: Added support for blocking on other threads to finish (e.g. Thread::Join)
- Thread: Added debug function for printing current threads ready for execution
- Thread: Removed hack/broken thread ready state code from Kernel::Reschedule
- Mutex: Moved WaitCurrentThread from SVC to Mutex::WaitSynchronization
- Event: Added support for blocking threads on event signalling

Kernel: Added missing algorithm #include for use of std::find on non-Windows platforms.
2014-06-13 09:51:02 -04:00
bunnei
3fb31fbc57 svc: added GetThreadPriority and SetThreadPriority, added (incomplete) DuplicateHandle support 2014-06-01 22:12:54 -04:00
bunnei
b99ac2c3d6 thread: renamed "WaitCurThread" to "WaitCurrentThread", removed unused "reason" argument 2014-05-22 19:36:56 -04:00
bunnei
7c0b006076 thread: removed unused SwitchContext/Reschedule reason field, added missing arg parameter to SVC CreateThread 2014-05-22 19:32:45 -04:00
bunnei
d26f3d4c1f kernel: refactored function naming to remove "__" prefix 2014-05-22 19:06:12 -04:00
bunnei
14bd37c5dc thread: moved ThreadStatus/WaitType to header, added support for arg on CreateThread, added correct CPSR reset 2014-05-22 18:50:36 -04:00
bunnei
203541da11 thread: added correct lowest thread priority, added a thread priority check, and added some comments 2014-05-20 21:02:35 -04:00
bunnei
bed4e920fa thread: exposed ResumeThreadFromWait function for use in other kernel modules 2014-05-20 21:00:10 -04:00
bunnei
75c6d2a8fa thread: moved threading calls to the Kernel namespace 2014-05-20 19:37:46 -04:00
bunnei
f654a03f1f thread: whitespace change - fixed * and & placement 2014-05-20 18:20:35 -04:00
bunnei
44336329ed - created a Kernel namespace
- cleaned up Kernel code a bit (moved stuff into namespace, fixed whitespace issues)
- added handle types for all different CTROS handles
2014-05-20 18:13:25 -04:00
bunnei
f5a119a367 thread: added declaration for __KernelReschedule to be used by syscall module 2014-05-19 22:19:48 -04:00
bunnei
09b8e8fb6a changed a comment 2014-05-17 13:47:55 -04:00
bunnei
14ae026386 - added enum ThreadProcessorId
- reorganized some kernel thread functions
- added placeholder __KernelWaitThread_Synchronization function
2014-05-17 00:56:00 -04:00
bunnei
7cdb705059 - replaced KERNELOBJECT_MAX_NAME_LENGTH with KERNEL_MAX_NAME_LENGTH
- added KERNEL_DEFAULT_STACK_SIZE definition (0x4000)
2014-05-16 23:48:15 -04:00
bunnei
940330c6e1 completely gutted/refactored threading code to be simpler 2014-05-15 18:27:08 -04:00
bunnei
b99a5da65b - added helper function for __KernelCreateThread
- added __KernelSwitchToThread for enabling a thread
- added __KernelRotateThreadReadyQueue
2014-05-14 20:50:30 -04:00
bunnei
7d078189da various cleanups / remove unused code 2014-05-13 22:29:31 -04:00
bunnei
3838d46b90 added a bunch of threading code, recycled from PPSSPP, with lots of hacks in for 3DS... doesn't really do much yet. Just a jumping off point 2014-05-13 22:00:11 -04:00
bunnei
6b264518a5 added initial kernel/thread modules 2014-05-09 22:11:18 -04:00