bunnei
abb0124b84
Merge pull request #6418 from clementgallet/sdl-audio-backend
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Audio: SDL2 audio backend
2021-06-16 21:38:20 -07:00
Ameer J
c5b517aa5f
Merge pull request #6469 from ReinUsesLisp/blit-view-compat
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texture_cache/util: Avoid relaxed image views on different bytes per block
2021-06-16 21:08:07 -04:00
Fernando Sahmkow
ca6f47c686
Reaper: Change memory restrictions on TC depending on host memory on VK.
2021-06-17 00:29:48 +02:00
Fernando Sahmkow
0dd98842bf
Reaper: Address Feedback.
2021-06-16 21:35:03 +02:00
Fernando Sahmkow
954ad2a61e
Reaper: Setup settings and final tuning.
2021-06-16 21:35:03 +02:00
Fernando Sahmkow
d8ad6aa187
Reaper: Tune it up to be an smart GC.
2021-06-16 21:35:02 +02:00
ReinUsesLisp
a11bc4a382
Initial Reaper Setup
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WIP
2021-06-16 21:35:02 +02:00
ReinUsesLisp
5b1efe522e
vulkan_memory_allocator: Release allocations with no commits
2021-06-16 21:35:01 +02:00
bunnei
973bf306ed
Merge pull request #6464 from ameerj/disable-astc
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textures: Add a toggle for GPU Accelerated ASTC decoder
2021-06-16 11:29:10 -07:00
Morph
92942fe01b
Merge pull request #6460 from Morph1984/fs-access-log-fix
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fsp_srv: Fix filesystem access logging
2021-06-16 14:03:01 -04:00
Morph
4a4e304319
spl: Mark the other functions as unimplemented
2021-06-16 01:46:45 -04:00
Morph
8ba83c4c2a
spl: Implement spl::GetConfig
2021-06-16 01:46:45 -04:00
Morph
e4318a1914
hle: api_version: Add HLE API version constants
2021-06-16 01:46:45 -04:00
Morph
ded36b8688
spl: Add the general SPL interface
2021-06-16 01:46:45 -04:00
Morph
faf11fe46d
spl: Add SPL types
2021-06-16 01:46:45 -04:00
Morph
95f203b7c7
spl: Add SPL result codes
2021-06-16 01:07:58 -04:00
Morph
74790e4f33
common: fs: file: Remove redundant call to WriteStringToFile
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The Append open mode will create a new file if said file does not exist at a given path, making this call redundant.
2021-06-16 00:06:02 -04:00
Morph
0f48292de1
fsp_srv: Fix filesystem access logging
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This introduces a new setting Enable FS Access Log which saves the filesystem access log to sdmc:/FsAccessLog.txt
If this setting is not enabled, this will indicate to FS to not call OutputAccessLogToSdCard.
Fixes softlocks during loading in Xenoblade Chronicles 2 when certain DLC is enabled.
2021-06-16 00:06:02 -04:00
bunnei
78651b5476
Merge pull request #6462 from Morph1984/proper-flush
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common: fs: file: Flush the file to the disk when Flush() is called
2021-06-15 19:03:19 -07:00
ameerj
5fc8393125
astc_decoder: Fix LDR CEM1 endpoint calculation
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Per the spec, L1 is clamped to the value 0xff if it is greater than 0xff. An oversight caused us to take the maximum of L1 and 0xff, rather than the minimum.
Huge thanks to wwylele for finding this.
Co-Authored-By: Weiyi Wang <wwylele@gmail.com>
2021-06-15 20:19:01 -04:00
ameerj
f9bfeaa2bc
yuzu_cmd/config: Add Accelerate ASTC and missing NVDEC emulation settings
2021-06-15 20:19:00 -04:00
ameerj
b2955479e5
configure_graphics: Add Accelerate ASTC decoding setting
2021-06-15 20:19:00 -04:00
ameerj
c4ff7ecf51
textures: Reintroduce CPU ASTC decoder
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Users may want to fall back to the CPU ASTC texture decoder due to hangs
and crashes that may be caused by keeping the GPU under compute heavy
loads for extended periods of time. This is especially the case in games
such as Astral Chain which make extensive use of ASTC textures.
2021-06-15 20:19:00 -04:00
ameerj
422a15ee75
lm: Demote guest logs to LOG_DEBUG
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Guest logs are not very useful, as they are intended for use by the game developers during development. As such, they provide little meaning to be logged by yuzu and tend to overwhelm the log output at times.
2021-06-14 22:23:27 -04:00
ReinUsesLisp
3d89398b84
texture_cache/util: Avoid relaxed image views on different bytes per pixel
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Avoids API usage errors on UE4 titles leading to crashes.
2021-06-14 21:03:57 -03:00
bunnei
c8f86edee6
Merge pull request #6456 from Morph1984/very-important-changes
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configure_cpu_debug: Clarify settings behavior
2021-06-14 15:05:44 -07:00
Fernando Sahmkow
8d4dfc98ec
Merge pull request #6448 from Morph1984/recursive-dir-iterator
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common: fs: Use the normal directory iterator in *Recursively functions
2021-06-14 15:47:04 +02:00
Morph
a4454329c1
general: Remove extraneous includes
2021-06-13 11:32:43 -04:00
Morph
391e823c79
common: logging: Restructure backend code
2021-06-13 11:05:58 -04:00
Morph
8150c65c07
common: logging: backend: Wrap IOFile in a unique_ptr
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Allows us to forward declare Common::FS::IOFile.
2021-06-13 11:05:58 -04:00
Morph
a98b6c8f07
common: fs: file: Flush the file to the disk when Flush() is called
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std::fflush does not guarantee that file buffers are flushed to the disk.
Use _commit on Windows and fsync on all other OSes to ensure that the file is flushed to the disk.
2021-06-13 07:47:57 -04:00
Morph
56afd4ab4b
Merge pull request #6452 from german77/sixaxis_firmware_stub
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hid: Stub IsFirmwareUpdateAvailableForSixAxisSensor
2021-06-13 05:28:32 -04:00
Morph
c11b4c45e1
configure_cpu_debug: Clarify settings behavior
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This makes it clear that the disabled settings only take effect when CPU Accuracy is set to Debug Mode.
2021-06-13 00:27:33 -04:00
Morph
c978f3144c
common: fs: Use the normal directory iterator in *Recursively functions
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MSVC's implementation of recursive_directory_iterator throws an exception on an error despite a std::error_code being passed into its constructor. This is most likely a bug in MSVC's implementation since directory_iterator does not throw an exception on an error.
We can replace the usage of recursive_directory_iterator for now until MSVC fixes their implementation of it.
2021-06-12 01:39:07 -04:00
bunnei
58180f9fa8
Merge pull request #6451 from Morph1984/check-disk-space-dump
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yuzu: main: Ensure enough space is available for RomFS dumping
2021-06-11 13:23:23 -07:00
german77
827483409b
hid: Stub IsFirmwareUpdateAvailableForSixAxisSensor
2021-06-11 14:44:46 -05:00
Mai M
9951322e5a
Merge pull request #6422 from FernandoS27/i-am-the-senate
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Implement/Port Fastmem from Citra to Yuzu
2021-06-11 14:26:54 -04:00
Morph
fa2aac1bf5
yuzu: main: Ensure enough space is available for RomFS dumping
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This warns the user if there isn't enough free space to dump the entire RomFS to disk. It requires at least the size of the extracted RomFS + 1 GiB as a buffer of free space.
2021-06-11 14:04:11 -04:00
bunnei
0c0c1a039e
Merge pull request #6443 from Morph1984/k-light-condition-variable
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kernel: KLightConditionVariable: Update implementation to 12.x
2021-06-11 11:03:55 -07:00
Markus Wick
7f85abb281
common/host_memory: Implement a fallback if fastmem fails.
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This falls back to the old approach of using a virtual buffer.
Windows is untested, but this build should fix support for Windows < 10 v1803. However without fastmem support at all.
2021-06-11 17:27:17 +02:00
ReinUsesLisp
f332d4a9b5
common/host_shader: Load Windows 10 functions dynamically
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Workaround old headers and libraries shipped on MinGW.
2021-06-11 17:27:17 +02:00
Fernando Sahmkow
588ab44470
GPUTHread: Remove async reads from Normal Accuracy.
2021-06-11 17:27:17 +02:00
ReinUsesLisp
7b0d8bd1fb
rasterizer: Update pages in batches
2021-06-11 17:27:17 +02:00
ReinUsesLisp
ee67460ff0
host_memory: Support staged VirtualProtect calls
2021-06-11 17:27:17 +02:00
FernandoS27
5ba28325b2
General: Add settings for fastmem and disabling adress space check.
2021-06-11 17:27:17 +02:00
Markus Wick
c4609c92ee
common/host_memory: Optimize for huge tables.
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In theory, if we have 2 MB continously mapped, this should save one layer of TLB.
Let's make it at least more likely by aligning the memory.
2021-06-11 17:27:06 +02:00
Markus Wick
621f3f5f47
core: Make use of fastmem
2021-06-11 17:27:06 +02:00
ReinUsesLisp
740edacc8d
tests: Add tests for host memory
2021-06-11 17:27:06 +02:00
Markus Wick
5105318bbc
common/host_memory: Add Linux implementation
2021-06-11 17:27:06 +02:00
ReinUsesLisp
a7837a3791
common/host_memory: Add interface and Windows implementation
2021-06-11 17:27:06 +02:00
bunnei
c1b8e59ea0
Merge pull request #6407 from lat9nq/fix-libusb-2
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cmake: Use autotools for libusb linking generally on GNU, and cleanup
2021-06-10 23:35:30 -07:00
bunnei
46ec0ee55b
Merge pull request #6445 from degasus/fix_ubsn
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Fix GCC undefined behavior sanitizer.
2021-06-10 22:17:33 -07:00
Morph
ebd38d66db
kernel: Unconditionally set thread state when appropriate
2021-06-11 00:58:04 -04:00
Morph
aa79ca7a7a
kernel: KLightConditionVariable: Update implementation to 12.x
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Updates the implementation of KLightConditionVariable to FW 12.x
2021-06-11 00:58:04 -04:00
Markus Wick
6755025310
Fix GCC undefined behavior sanitizer.
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* Wrong alignment in u64 LOG_DEBUG -> memcpy.
* Huge shift exponent in stride calculation for linear buffer, unused result -> skipped.
* Large shift in buffer cache if word = 0, skip checking for set bits.
Non of those were critical, so this should not change any behavior.
At least with the assumption, that the last one used masking behavior, which always yield continuous_bits = 0.
2021-06-10 21:07:27 +02:00
bunnei
781c85b951
hle: service: sm: Remove redundant session reservation, etc.
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- We were double-reserving, causing us to run out of sessions in Pokemon Sword & Shield.
2021-06-10 11:34:41 -07:00
bunnei
fa8a0065ca
hle: service: Increase arbitrary max sessions limit.
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- Pokemon Sword/Shield are still hitting this for some reason, causing an svcBreak.
2021-06-10 00:08:09 -07:00
bunnei
b259e95c09
hle: kernel: KClientPort: Add an assert for session count.
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- Prevents us from over decrementing num_sessions.
2021-06-09 22:36:42 -07:00
bunnei
ec5674a6ad
hle: service: sm: Fix GetService setup of session & port.
2021-06-09 22:29:18 -07:00
bunnei
2aa6a8d889
hle: service: Use correct size for ServerSessionCountMax.
2021-06-09 22:04:36 -07:00
bunnei
b2971b48ed
hle: kernel: KServerSession: Fix client disconnected.
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- Prevents a cloned session's handler from being overwritten by another disconnected session.
- Fixes session handler nullptr asserts with Pokemon Sword & Shield.
2021-06-09 21:37:11 -07:00
bunnei
c63ea608aa
kernel: svc: Add missing error check to CancelSynchronization.
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- Avoids a potential crash if the handle is invalid, and also makes this code accurate to real kernel behavior.
2021-06-09 15:24:46 -07:00
Mai M
5857067a18
Merge pull request #6436 from liushuyu/master
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src/common/CMakeLists.txt: fix variable escaping
2021-06-09 15:38:56 -04:00
bunnei
2d32fc2318
hle: service: Increase arbitrary max sessions limit.
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- Pokemon Sword/Shield are still hitting this for some reason, causing an svcBreak.
2021-06-09 11:59:34 -07:00
bunnei
75a4ac12c6
Merge pull request #6413 from Kewlan/limitable_input_dialog_limit
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limitable_input_dialog: Implement character limiter
2021-06-09 11:55:36 -07:00
liushuyu
eb9deffab6
src/common/CMakeLists.txt: fix variable escaping
2021-06-09 02:20:55 -06:00
Morph
15483c07c6
Merge pull request #6435 from lioncash/nodisc2
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common/fs/path_util: Remove [[nodiscard]] from function with void return
2021-06-09 02:44:41 -04:00
bunnei
f9c3e2e872
Merge pull request #6434 from lioncash/tcontext
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configure_ui: Add translation context for file-scope strings
2021-06-08 19:36:44 -07:00
bunnei
3c621d37f0
Merge pull request #6428 from bunnei/service-thread-crash-fix
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hle: kernel: Remove service thread manager and use weak_ptr.
2021-06-08 16:43:55 -07:00
Lioncash
dd8577e91d
common/fs/path_util: Remove [[nodiscard]] from function with void return
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We can't make use of the return value here, since we don't a return
value to work with.
2021-06-08 19:36:09 -04:00
Lioncash
b3eb08254b
configure_ui: Add translation context for file-scope strings
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Allows for these strings to show up in the translation files.
2021-06-08 19:33:23 -04:00
Mai M
f09c9b5fcc
Merge pull request #6426 from lat9nq/context-menu-start
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yuzu qt: Start games from context menu
2021-06-08 17:09:25 -04:00
bunnei
b8fb9b3f11
hle: kernel: KServerSession: Work-around scenario where session is closed too early.
2021-06-08 13:39:20 -07:00
bunnei
08d798b6fe
hle: kernel: hle_ipc: Ensure SessionRequestHandler is valid.
2021-06-07 21:55:37 -07:00
bunnei
3b5673daca
Merge pull request #6412 from clementgallet/yuzu-cmd-window-gl
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yuzu-cmd: Fix OpenGL rendering
2021-06-07 21:12:17 -07:00
bunnei
a493ab2678
hle: kernel: Remove service thread manager and use weak_ptr.
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- We no longer need to queue up service threads to be destroyed.
- Fixes a race condition where a thread could be destroyed too early, which caused a crash in Pokemon Sword/Shield.
2021-06-07 21:10:51 -07:00
lat9nq
5ac018d1df
yuzu qt: Start games from context menu
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This connects the BootGame function to the context menu. In addition,
there is an option to boot without using the custom configuration.
2021-06-07 20:27:51 -04:00
bunnei
df91c9f5e6
Merge pull request #6410 from lat9nq/avoid-oob
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decoders: Avoid out-of-bounds access
2021-06-07 10:51:17 -07:00
Clément Gallet
f611506dca
Various suggestions by v1993 and lioncash
2021-06-07 12:51:59 +02:00
bunnei
28eb8c83d4
Merge pull request #6414 from bunnei/fix-service-threads
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hle: kernel: Refactor to allocate a ServiceThread per service handler.
2021-06-06 22:52:07 -07:00
bunnei
9db569b2d9
hle: kernel: KServerSession: Use ASSERT_MSG where appropriate.
2021-06-06 22:09:25 -07:00
bunnei
ada4242c01
hle: kernel: k_server_session: Return service thread by strong pointer.
2021-06-06 17:54:06 -07:00
bunnei
93f93cb8bc
hle: kernel: k_server_session: Ensure service thread is valid before dereference.
2021-06-06 17:03:36 -07:00
bunnei
afd0e2eb0b
Merge pull request #6400 from ameerj/disable-uniform-simplify
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buffer_cache: Simplify uniform disabling logic
2021-06-06 15:42:20 -07:00
bunnei
384cbe3829
hle: kernel: hle_ipc: Use default destructor for SessionRequestManager.
2021-06-06 15:41:16 -07:00
bunnei
6119836795
hle: kernel: KAutoObjectWithListContainer: Use boost::instrusive::rbtree.
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- Fixes some crashes introduced by our common intrusive red/black tree impl.
2021-06-06 15:39:11 -07:00
Clément Gallet
df8a2e3ad8
Add sdl2 audio description in the yuzu-cmd config file
2021-06-06 11:29:02 +02:00
Clément Gallet
c7c99905f4
Add SDL2 audio backend
2021-06-06 11:28:38 +02:00
Kewlan
058196a089
limitable_input_dialog: Implement character limiter
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When using GetText() you can now choose what set of characters the user can't enter.
2021-06-06 09:07:55 +02:00
Clément Gallet
2e1c58b905
Avoid -Wshadow warning
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Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-06-05 18:43:10 +02:00
Lioncash
25b73e135f
result: Add [[nodiscard]] specifiers where applicable
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The result code classes are used quite extensively throughout both the
kernel and service HLE code. We can mark these member functions as
[[nodiscard]] to prevent a few logic bugs from slipping through.
2021-06-05 06:09:07 -04:00
bunnei
fefc76e5da
Merge pull request #6362 from lat9nq/reset-to-defaults
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yuzu qt: Add settings reset button to general configuration
2021-06-04 21:07:39 -07:00
Mai M
07f6646f7f
Merge pull request #6411 from clementgallet/yuzu-cmd-touch-button
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yuzu-cmd: Add touch_from_button in config file
2021-06-04 23:21:29 -04:00
bunnei
27ce97fd42
hle: kernel: Refactor to allocate a ServiceThread per service handler.
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- Previously, we would allocate a thread per session, which adds new threads on CloneCurrentObject.
- This results in race conditions with N sessions queuing requests to the same service interface.
- Fixes Pokken Tournament DX crashes/softlocks, which were regressed by #6347 .
2021-06-04 19:26:48 -07:00
Clément Gallet
9ff8504452
yuzu-cmd: Fix OpenGL rendering
2021-06-04 11:39:04 +02:00
lat9nq
287a0f72a5
decoders: Break instead of continue
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continue causes a memory leak in A Hat in Time.
2021-06-04 05:12:14 -04:00
lat9nq
1feefabeba
decoders: Avoid out-of-bounds access
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This is not a real fix, so assert here and continue before crashing.
2021-06-04 05:03:54 -04:00
bunnei
c8b3d92836
Merge pull request #6392 from german77/controller-widget
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settings: Disable controller preview if controller is not active
2021-06-04 00:40:04 -07:00
bunnei
1d1f616063
Merge pull request #6389 from german77/Analog_button_fix
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input_common: Analog button, use time based position
2021-06-03 21:06:38 -07:00
Maide
cb5fe12ee1
[game_list] Correct light theme loading ( #6408 )
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Correct light theme loading
The setLayout call in game list instantiation will call resizing signals with default values in light theme, which was then being erroneously saved. setLayout doesn't seem to call resizing for any other theme, so I'm not sure why that happens.
2021-06-03 19:07:38 -04:00