Commit graph

8872 commits

Author SHA1 Message Date
Lioncash
e3b2ef9170 vfs_vector: Amend initializer list order in VectorVfsFile's constructor initializer list
Orders the initializer list members to be in the same order that they
would be initialized in. Avoids compiler warnings.
2018-09-25 20:06:21 -04:00
Lioncash
4654f89618 fsmitm_romfsbuild: Avoid type truncation warnings
Cast where explicitly necessary and in other cases we can simply modify
the algorithm to accomodate larger data.
2018-09-25 20:06:21 -04:00
Lioncash
91b56c4928 fsmitm_romfsbuild: Remove unnecessary constructors and initializers for RomFSBuildFileContext and RomFSBuildDirectoryContext
There's no need to duplicate in-class initializers with a constructor
initializer list. std::strings also initialize to empty by default.
2018-09-25 20:06:21 -04:00
Lioncash
1f92cbc059 fsmitm_romfsbuild: Remove unnecessary loops in Build()
The std::vector instances are already initially allocated with all
entries having these values, there's no need to loop through and fill
them with it again when they aren't modified.
2018-09-25 20:06:21 -04:00
Lioncash
fa9e0f9c8b fsmitm_romfsbuild: Make auto variable into a std::size_t variable within Build()
auto x = 0;

auto-deduces x to be an int. This is undesirable when working with
unsigned values. It also causes sign conversion warnings. Instead, we
can make it a proper unsigned value with the correct width that the
following expressions operate on.
2018-09-25 20:06:21 -04:00
Lioncash
f646ca874d yuzu/main: Resolve precedence bug within CalculateRomFSEntrySize()
Ternary operators have a lower precedence than arithmetic operators, so
what was actually occurring here is "return (out + full) ? x : y" which most
definitely isn't intended, given we calculate out recursively above. We
were essentially doing a lot of work for nothing.
2018-09-25 20:06:21 -04:00
Lioncash
cbb146069a yuzu/main: Move functions stored into static std::function instances out of OnGameListDumpRomFS()
This can cause warnings about static constructors, and is also not ideal
performance-wise due to the indirection through std::function. This also
keeps the behavior itself separate from the surrounding code, which can
make it nicer to read, due to the size of the code.
2018-09-25 20:06:21 -04:00
Lioncash
57616f9758 vfs/etc: Append std:: to size_t usages
Given we just recently had a patch backport this from citra, let's try
and keep the convention uniform.
2018-09-25 20:06:21 -04:00
Lioncash
28bef31ea8 vfs_concat/vfs_layered: Remove friend declarations from ConcatenatedVfsFile
Given these are only added to the class to allow those functions to
access the private constructor, it's a better approach to just make them
static functions in the interface, to make the dependency explicit.
2018-09-25 20:06:01 -04:00
Lioncash
14e2df5610 vfs_static: Remove template byte parameter from StaticVfsFile
This converts it into a regular constructor parameter. There's no need
to make this a template parameter on the class when it functions
perfectly well as a constructor argument.

This also reduces the amount of code bloat produced by the compiler, as
it doesn't need to generate the same code for multiple different
instantiations of the same class type, but with a different fill value.
2018-09-25 17:40:53 -04:00
Lioncash
e42bb5e003 service: Add missing headers inclusions where applicable
Gets rid of a few indirect inclusions.
2018-09-25 17:14:38 -04:00
bunnei
7b81e1e525
Merge pull request #1365 from DarkLordZach/lfs
file_sys: Add support for LayeredFS mods
2018-09-25 16:59:44 -04:00
Lioncash
598e4d2f6c core_cpu: Make arm_interface instances a std::unique_ptr
This is only exposed by reference, so we can just make it a unique
pointer to get rid of the need to also use reference counting for the
pointer.
2018-09-25 16:04:56 -04:00
Lioncash
a58eefa7e4 kernel/scheduler: Take ARM_Interface instance by reference in the constructor
It doesn't make sense to allow a scheduler to be constructed around a
null pointer.
2018-09-25 16:00:17 -04:00
Lioncash
5873b14efd travis: Make macOS builds utilize Xcode 10
Keeps the used toolchain up to date and finally allows the use of
<optional> and <variant> standard library headers within the codebase.
2018-09-25 14:46:46 -04:00
spycrab
1008be9b67 CMake: Remove superfluous CMAKE_RUNTIME_OUTPUT_DIRECTORY assignment 2018-09-25 17:55:08 +02:00
bunnei
b67c1fdf38
Merge pull request #1393 from tech4me/svc
svc: Updated svc names
2018-09-25 10:47:12 -04:00
Lioncash
83377113bf memory: Dehardcode the use of fixed memory range constants
The locations of these can actually vary depending on the address space
layout, so we shouldn't be using these when determining where to map
memory or be using them as offsets for calculations. This keeps all the
memory ranges flexible and malleable based off of the virtual memory
manager instance state.
2018-09-24 22:16:03 -04:00
Lioncash
6c6f95d071 svc: Report correct memory-related values within some of the cases in svcGetInfo()
Previously, these were reporting hardcoded values, but given the regions
can change depending on the requested address spaces, these need to
report the values that the memory manager contains.
2018-09-24 22:16:03 -04:00
Lioncash
7fd598636e memory: Dehardcode the use of a 36-bit address space
Given games can also request a 32-bit or 39-bit address space, we
shouldn't be hardcoding the address space range as 36-bit.
2018-09-24 22:15:53 -04:00
Lioncash
75603b005b process/vm_manager: Amend API to allow reading parameters from NPDM metadata
Rather than hard-code the address range to be 36-bit, we can derive the
parameters from supplied NPDM metadata if the supplied exectuable
supports it. This is the bare minimum necessary for this to be possible.

The following commits will rework the memory code further to adjust to
this.
2018-09-24 17:24:50 -04:00
David
367c52ff0d Implemented fatal:u properly (#1347)
* Implemented fatal:u properly

fatal:u now is properly implemented with all the ipc cmds. Error reports/Crash reports are also now implemented for fatal:u. Crash reports save to yuzu/logs/crash_reports/
The register dump is currently known as sysmodules send all zeros. If there are any non zero values for the "registers" or the unknown values, let me know!

* Fatal:U fixups

* Made fatal:u execution break more clear

* Fatal fixups
2018-09-23 22:34:11 -04:00
David
2513e086ab Stubbed IRS (#1349)
* Stubbed IRS

Currently we have no ideal way of implementing IRS. For the time being we should have the functions stubbed until we come up with a way to emulate IRS properly.

* Added IRS to logging backend

* Forward declared shared memory for irs
2018-09-23 22:33:29 -04:00
bunnei
f2c1fd08f9
Merge pull request #1354 from ogniK5377/ssl-version
Corrected SSL::SetInterfaceVersion
2018-09-23 22:32:14 -04:00
Zach Hilman
b3c2ec362b fsmitm: Cleanup and modernize fsmitm port 2018-09-23 21:50:20 -04:00
Lioncash
2f6a611311 stream: Preserve enum class type in GetState()
Preserves the meaning/type-safetiness of the stream state instead of
making it an opaque u32. This makes it usable for other things outside
of the service HLE context.
2018-09-23 20:03:38 -04:00
tech4me
d42424ace0 svc: Updated svc names 2018-09-23 17:03:38 -07:00
David
9f3fc067bf Added glObjectLabels for renderdoc for textures and shader programs (#1384)
* Added glObjectLabels for renderdoc for textures and shader programs

* Changed hardcoded "Texture" name to reflect the texture type instead

* Removed string initialize
2018-09-23 17:55:41 -04:00
bunnei
6b05f71b67
Merge pull request #1387 from FearlessTobi/port-4245
Port citra-emu/citra#4245: "common/thread: remove YieldCPU()"
2018-09-23 17:51:53 -04:00
bunnei
5d9f001bb5
Merge pull request #1385 from FearlessTobi/port-4214
Port citra-emu/citra#4214: "Set citra-qt project as default StartUp Project in Visual Studio"
2018-09-23 17:49:27 -04:00
bunnei
d373a65d26
Merge pull request #1391 from ogniK5377/GetAudioRendererState
Added audren:u#GetAudioRendererState
2018-09-23 16:25:12 -04:00
bunnei
c6f5c7d291
Merge pull request #1392 from greggameplayer/correct-BC6H
Correction of the ComponentType of BC6H_UF16 & BC6H_SF16
2018-09-23 16:23:56 -04:00
greggameplayer
b91e2d55f3 correct BC6H 2018-09-23 19:17:22 +02:00
David Marcec
c461188f51 Added audren:u#GetAudioRendererState 2018-09-23 22:32:01 +10:00
Philippe Babin
fb6bc2c495 FPCR register was uninitialized at start up 2018-09-22 21:17:43 -04:00
bunnei
93fea4e179
Merge pull request #1378 from lioncash/thread
process: Make a few member variables private where applicable
2018-09-22 19:46:53 -04:00
James Rowe
05db48b3f8 Meta: Add gitattributes file
Github Linguist will read this file when calculating language stats for
the repository. We can use this to exclude any vendored dependencies in
externals and dist. Also makes all h files be considered cpp
2018-09-22 23:31:44 +02:00
Weiyi Wang
e0ce07aa7d common/thread: remove YieldCPU()
simply use the standard library yield()
2018-09-22 23:27:42 +02:00
James Rowe
5659d5d258
Merge pull request #1386 from jroweboy/oops
Build: Reintroduce Appveyor deploy
2018-09-22 13:15:20 -06:00
James Rowe
b23b30f9ef Build: Reintroduce Appveyor deploy
This was erroneously removed when we added travis mingw builds. We still
want to push MSVC builds to github for the time being
2018-09-22 13:09:32 -06:00
fearlessTobi
f90b75cc4c Port citra-emu/citra#4214: "Set citra-qt project as default StartUp Project in Visual Studio" 2018-09-22 12:24:02 +02:00
bunnei
fb9f273e90
Merge pull request #1380 from lioncash/const
shader_bytecode: Make operator== and operator!= of IpaMode const qualified
2018-09-22 01:37:36 -04:00
bunnei
73eea61614
Merge pull request #1382 from lioncash/inc
gl_state: Remove unused type alias
2018-09-22 01:36:21 -04:00
bunnei
0246db9ea2
Merge pull request #1376 from Subv/timestretch_trace
Logging: Change the TimeStretch::Process log from debug to trace level.
2018-09-22 01:30:28 -04:00
bunnei
2d5f51bb9b
Merge pull request #1381 from valentinvanelslande/patch-1
yuzu_cmd: fix sd card directory set to nand directory
2018-09-22 01:29:28 -04:00
James Rowe
37bb2c45ee
Merge pull request #1383 from DarkLordZach/game-list-interpolation
game_list: Add Qt SmoothTransformation to picture scaling
2018-09-21 20:55:49 -06:00
Zach Hilman
4f183123f5 game_list: Add Qt SmoothTransformation to picture scaling 2018-09-21 21:34:46 -04:00
Zach Hilman
ba0873d33c qt: Add UI elements for LayeredFS and related tools 2018-09-21 19:53:33 -04:00
Zach Hilman
050547b801 romfs: Implement CreateRomFS 2018-09-21 19:53:33 -04:00
Zach Hilman
6eada3c57d file_sys: Port Atmosphere-NX fs_mitm implementation 2018-09-21 19:53:33 -04:00