ReinUsesLisp
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1672e9ba09
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shader: Fix resolution scaling pass
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2021-11-16 22:11:27 +01:00 |
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ReinUsesLisp
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d8d5501459
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shader: Add int64 to int32 lowering pass
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2021-07-22 21:51:39 -04:00 |
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FernandoS27
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562af30181
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shader: Fix VertexA Shaders.
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2021-07-22 21:51:34 -04:00 |
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FernandoS27
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b541f5e5e3
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shader: Implement VertexA stage
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2021-07-22 21:51:29 -04:00 |
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FernandoS27
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1d51803169
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shader: Implement indexed attributes
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
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71f96fa636
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shader: Implement CAL inlining function calls
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
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ab46371247
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shader: Initial support for textures and TEX
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
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6db69990da
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spirv: Add lower fp16 to fp32 pass
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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b5d7279d87
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spirv: Initial bindings support
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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cbfb7d182a
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shader: Support SSA loops on IR
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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e81739493a
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shader: Constant propagation and global memory to storage buffer
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
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d24a16045f
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shader: Initial instruction support
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
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6c4cc0cd06
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shader: SSA and dominance
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
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2d48a7b4d0
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shader: Initial recompiler work
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2021-07-22 21:51:21 -04:00 |
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