german77
f19e7be6e8
input_common: Add camera driver
2022-07-23 19:38:42 -05:00
Morph
99ceb03a1c
general: Convert source file copyright comments over to SPDX
...
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
Narr the Reg
ee532e5c01
input_common: Map sticks correctly when mapped sideways
2022-03-21 19:39:33 -06:00
bunnei
1079215871
Merge pull request #7859 from german77/battery_again
...
input_common: Remove battery duplicated struct and update every button press
2022-02-24 11:42:51 -08:00
german77
21742f0096
input_common: Remove battery duplicated struct and update every button press
2022-02-06 18:33:55 -06:00
Morph
25db62ce15
general: Rename NewUUID to UUID, and remove the previous UUID impl
...
This completes the removal of the old UUID implementation.
2022-02-05 13:56:21 -05:00
Morph
cb30fe50cd
input/hid: Migrate to the new UUID implementation
2022-02-05 13:18:41 -05:00
Lioncash
651358d0b6
input_common/input_engine: Ensure PadIdentifier UUIDs have a valid initial state
...
The default constructor of a UUID instance doesn't initialize the
underlying array.
2022-01-24 11:57:48 -05:00
Lioncash
51dd3da11c
input_common/main: Pass MappingData by const reference in callbacks
...
Avoids creating unnecessary 168 byte copies per callback invocation.
2022-01-24 11:31:43 -05:00
Lioncash
e4de1783e1
input_engine: Fix typo in TriggerOnAxisChange() parameter name
2021-12-13 10:21:37 -05:00
Lioncash
a9d39b6895
input_engine: Simplify PreSet* family of functions
...
We can make use of try_emplace() to insert values only if they don't
already exist.
2021-12-13 10:18:04 -05:00
Lioncash
e51b852aee
input_engine: Remove left-over namespace qualifiers
...
These types are part of the InputCommon namespace.
2021-12-13 09:57:51 -05:00
Lioncash
755822ceec
input_engine: Take BasicMotion by const reference with SetMotion() and TriggerOnMotionChange()
...
Copies the BasicMotion instance once instead of twice.
2021-12-13 09:57:39 -05:00
Lioncash
985599e485
input_engine: Pass LedStatus by const reference
...
Avoids copies where reasonably applicable
2021-12-13 09:20:58 -05:00
Lioncash
38f3442ea5
input_engine: Pass VibrationStatus by const reference in SetRumble()
...
Avoids creating copies of the struct where not necessary.
2021-12-13 09:16:10 -05:00
Lioncash
2b92d22bda
input_engine: std::move engine name where applicable
...
We can allow the name to be moved into, allowing allocations to be
avoided.
2021-12-13 09:05:50 -05:00
Lioncash
9a104e2b60
input_engine: Remove callback clearing in constructor
...
The callback map is a member variable, so this will always be empty on
initial construction.
2021-12-13 08:54:23 -05:00
Lioncash
479369db43
input_engine: Remove unnecessary semi-colons
...
Silences -Wextra-semi warnings
2021-12-13 08:53:01 -05:00
Lioncash
3c618a3306
input_engine: Remove unnecessary return
...
This is a void function, so it doesn't need this.
2021-12-13 08:52:09 -05:00
german77
746c85b560
input_common: Move button names to the frontend
2021-11-24 20:30:28 -06:00
german77
42949738f2
kraken: Address comments from review
...
Fix compiler bug
2021-11-24 20:30:28 -06:00
german77
730f078302
settings: Fix Debug controller type options
2021-11-24 20:30:26 -06:00
german77
2b1b0c2a30
kraken: Address comments from review
...
start lion review
2021-11-24 20:30:26 -06:00
german77
e0da5c1bbc
kraken: Fix errors from rebase and format files
2021-11-24 20:30:24 -06:00
german77
06a5ef5874
core/hid: Add output devices
2021-11-24 20:30:24 -06:00
german77
ea7b1fbc67
input_common: Create input_engine
2021-11-24 20:30:22 -06:00