Commit graph

1960 commits

Author SHA1 Message Date
bunnei
70482e6b26 settings: Add a new "use_extended_memory_layout" setting.
- This will be used to enable emulation of a larger memory arrangement.
2022-02-21 13:07:19 -08:00
german77
b504df9d02 yuzu: Remove amiibos on drag and drop 2022-02-20 14:28:21 -06:00
bunnei
2984695265
Merge pull request #7867 from german77/amiibo
nfp: Improve amiibo support
2022-02-19 00:57:47 -07:00
Narr the Reg
1e21f5f872 yuzu: config: Fix mapping issues with the enter key 2022-02-15 11:08:11 -06:00
Morph
54c7af9902 debugger: console: Set console output codepage to UTF-8
This allows the console to display multi-byte encoded characters.
2022-02-13 18:18:05 -05:00
bunnei
ca9da569ce
Merge pull request #7852 from Morph1984/new-uuid
common: Revise and fix the UUID implementation
2022-02-10 21:52:13 -07:00
bunnei
1105614b86
Merge pull request #7861 from german77/user_features
yuzu: New hotkeys and mute audio on background
2022-02-10 10:06:58 -07:00
german77
e35c2fd5d0 nfp: Address compiler issues 2022-02-08 18:52:44 -06:00
german77
41b65d38fa yuzu: Allow to open and remove the amiibo 2022-02-08 10:08:04 -06:00
german77
ab93b4c66d yuzu: Mute audio when in background 2022-02-06 20:46:58 -06:00
german77
49eb78497b yuzu: Add docked, GPU accuracy and adapting filter hotkeys 2022-02-06 20:46:58 -06:00
german77
6a4ab3e0d2 yuzu: Add auto center on right click 2022-02-06 19:56:03 -06:00
bunnei
0456ed6b4e
Merge pull request #7849 from Morph1984/qt-frameless-window
main: Always remove the frameless window flag when restoring UI state
2022-02-05 15:18:48 -07:00
Morph
25db62ce15 general: Rename NewUUID to UUID, and remove the previous UUID impl
This completes the removal of the old UUID implementation.
2022-02-05 13:56:21 -05:00
Morph
dfe11d72e3 profile: Migrate to the new UUID implementation 2022-02-05 13:56:21 -05:00
bunnei
5cb1c2ad84
Merge pull request #7842 from german77/vibration_test
yuzu: config: Vibrate the controller while configuring vibration strength
2022-02-05 02:57:26 -07:00
bunnei
0ec5b9bff2
Merge pull request #7839 from german77/battery
yuzu: ui: Improve battery symbols
2022-02-04 18:23:35 -07:00
Morph
edbfbf2f2f main: Always remove the frameless window flag when restoring UI state
For unknown reasons, this flag may persist after the application has been closed.
Removing this flag when restoring the UI state ensures that a frameless window will not be shown on startup.
2022-02-03 23:12:49 -05:00
Narr the Reg
694c078655 yuzu: config: Vibrate the controller while configuring vibration strength 2022-02-02 14:54:24 -06:00
bunnei
9484519ec3
Merge pull request #7834 from german77/repeat
yuzu: Disable auto repeat on hotkeys again
2022-02-02 13:20:18 -07:00
Narr the Reg
064aa3de11 yuzu: ui: Improve battery symbols 2022-02-02 13:18:06 -06:00
bunnei
72add82ee9
Merge pull request #7807 from german77/moar-buttons
input_common: Add home and hard touch press buttons to UDP controllers
2022-02-01 22:37:13 -07:00
Morph
79e8f4abe8
Merge pull request #7833 from lioncash/file-sys
configure_filesystem: Add missing changeEvent() override
2022-02-01 22:15:37 -05:00
bunnei
404a94a199
Merge pull request #7792 from german77/translate
hotkeys: Don't translate hotkey buttons
2022-02-01 20:07:52 -07:00
Lioncash
40d31b8b8a configure_filesystem: Add missing changeEvent() override
This allows the dialog to be retranslated during runtime if the language
is changed.
2022-02-01 22:03:12 -05:00
Lioncash
b9f06bd599 configure_filesystem: Normalize member function casing
All other dialog types we have use CamelCase naming.
2022-02-01 22:01:22 -05:00
Narr the Reg
330b31ae2e yuzu: Disable auto repeat on hotkeys again 2022-02-01 21:00:37 -06:00
Morph
a28a10bc54
Merge pull request #7831 from lioncash/motion
configure_motion_touch: Use functor versions of invokeMethod
2022-02-01 14:48:52 -05:00
Lioncash
5c4ed30c21 configure_motion_touch: Use functor versions of invokeMethod
Same behavior, but ensures that the functions we're calling exist, since
they can be checked at compile-time.
2022-02-01 13:22:42 -05:00
Lioncash
e2a86e2c8a configure_input_player: Eliminate variable shadowing 2022-02-01 12:54:00 -05:00
Lioncash
2dba59d1ff configure_input_player: std::move input setters in HandleClick 2022-02-01 12:51:03 -05:00
Lioncash
9ba6bab920 configure_input_player: Avoid unnecessary ParamPackage copies
Avoids churning allocations.
2022-02-01 12:20:23 -05:00
Lioncash
cd4aa50207 yuzu/game_list: Use non-deprecated version of QString's split() function
The previous overload of split() was deprecated in 5.14.
2022-02-01 11:41:31 -05:00
german77
3d2d77eb3f input_common: Add home and hard touch press buttons to UDP controllers 2022-01-30 09:17:22 -06:00
bunnei
0dec42431f
Merge pull request #7770 from german77/motion-threshold
input_common: Add option to configure gyro threshold
2022-01-27 15:44:04 -08:00
german77
fea05a17ea hotkeys: Don't translate hotkey buttons 2022-01-27 17:32:48 -06:00
bunnei
9bf7ad97f5
Merge pull request #7769 from german77/no-control
yuzu: Add setting to disable controller navigation
2022-01-25 20:24:42 -08:00
bunnei
5723145165
Merge pull request #7768 from Moonlacer/fsr-1.0.2
Update AMD FidelityFX Super Resolution™ to 1.0.2
2022-01-25 17:32:44 -08:00
bunnei
3442365127
Merge pull request #7760 from german77/inverted_keyboard
yuzu: Add modifiers for keyboard
2022-01-24 15:41:49 -08:00
german77
ebf19616f4 input_common: Add option to configure gyro threshold 2022-01-23 21:54:33 -06:00
german77
b998aa5504 yuzu: Add setting to disable controller navigation 2022-01-23 21:08:49 -06:00
Moonlacer
fdde08bd01 Update FSR to 1.0.2
Updates yuzu's FSR implementation to 1.0.2
2022-01-23 14:38:48 -06:00
bunnei
5b57ee66ce
Merge pull request #7716 from german77/volume
yuzu: Add volume hotkeys
2022-01-22 02:25:59 -08:00
bunnei
68c8a1b170
Merge pull request #7737 from bunnei/fix-dummy-thread-leak
Various fixes to HLE service thread management
2022-01-21 22:34:47 -08:00
Narr the Reg
7d133fd37e yuzu: Add modifiers for keyboard 2022-01-21 20:41:50 -06:00
v1993
d63d8bf7f9
Use Default Colorful theme by default outside of Windows
On OSes with system-wide theming this allows yuzu to follow system style, regardless of its exact coloration, working well with both light and dark system themes. Dark /Colorful, on the other hand, forces dark theme regardless of user preferences set in system settings, making for a poor default.

Use Colorful variation to keep in line with icon style of patron-voted Dark Colorful.
2022-01-21 20:57:00 +03:00
bunnei
f6cbb14dce hle: kernel: KThread: Rename thread_type_for_debugging -> thread_type.
- This will be used to ensure that we do not schedule dummy threads.
2022-01-20 17:08:00 -08:00
bunnei
eceee8e5f4
Merge pull request #7725 from german77/mouse_in_motion
input_common: Reintroduce motion from mouse and use button names
2022-01-18 18:16:27 -08:00
Morph
78e233c460 uisettings: Add enumeration type for themes
Eliminates the usage of a magic number to indicate the default index of the themes array,
2022-01-17 02:46:30 -05:00
gidoly
789af19c60 config: Change default theme to Dark Colorful 2022-01-17 02:41:53 -05:00
german77
9eab07f863 input_common: Reintroduce motion from mouse and use button names 2022-01-16 20:37:34 -06:00
german77
c8b3a12856 yuzu: Add volume up/down hotkeys 2022-01-15 20:28:37 -06:00
german77
419f427a01 yuzu: Remove speed limit hotkeys 2022-01-15 13:44:45 -06:00
bunnei
f1aa7ff893
Merge pull request #7690 from Morph1984/increase-file-limit-win
yuzu: main: Increase the open file limit on Windows to 8192
2022-01-13 21:25:06 -08:00
bunnei
c65c651b6f
Merge pull request #7633 from german77/hotkeys
yuzu: Add controller hotkeys
2022-01-11 10:49:23 -08:00
Morph
36da4d1121 yuzu: main: Increase the open file limit on Windows to 8192
This is a temporary solution for now to accommodate for mods containing more than 4096 files.
2022-01-09 21:33:58 -05:00
german77
873d26b335 yuzu: Use pad parameter to choose the correct controller 2022-01-07 16:56:36 -06:00
german77
72c8a94a6c yuzu: Add controller hotkeys 2022-01-06 21:26:05 -06:00
lat9nq
62c13e8318 configure_per_game: Initialize tabs after loading custom configuration
Changes tab initialization to happen after the configuration is loaded,
which means that it no longer happens as member initializers in the
ConfigurePerGame constructor. Removes the cluster of
??_tab->SetConfiguration's that I added earlier to get around this issue
initially.

Fixes a regression in #6774
2022-01-04 23:43:19 -05:00
bunnei
c68a0d17fc
Merge pull request #7251 from FernandoS27/shader-dump
ShaderDecompiler: Add a debug option to dump the game's shaders.
2022-01-03 17:56:30 -08:00
Fernando Sahmkow
f58ee3f15f ShaderDecompiler: Add a debug option to dump the game's shaders. 2022-01-04 02:39:00 +01:00
bunnei
05b7b177f6
Merge pull request #7662 from german77/uistatus
yuzu: Fix UI elements not updating correctly
2022-01-03 13:24:15 -08:00
german77
133f497f84 controller_applet: Only populate supported controllers 2022-01-01 21:42:17 -06:00
german77
a9ad983c13 yuzu: Fix UI elements not updating correctly 2022-01-01 17:57:43 -06:00
german77
9ee5c4ec56 core/hid: Fix controller type validation 2021-12-29 22:51:53 -06:00
liushuyu
14fc1bec17
main: reword inhibit reason 2021-12-22 02:33:01 -07:00
liushuyu
fa7abafa5f main: fix wake lock in Flatpak ...
... by using the XDP system
2021-12-22 02:27:09 -07:00
bunnei
6991d447d4
Merge pull request #7604 from ameerj/fullscreen-render-window
main: Make separate render window fullscreen toggle on the monitor it resides in
2021-12-21 18:05:11 -08:00
bunnei
ee6d40d414
Merge pull request #7597 from bunnei/remove-global-lock
core: hle: Remove global HLE lock.
2021-12-20 14:24:50 -08:00
ameerj
3074b2eb93 main: Refactor to reduce code duplication in ShowFullscreen() 2021-12-19 02:09:37 -05:00
ameerj
39bb6851e4 main: Make render window borderless fullscreen toggle on the monitor it resides in
Toggling borderless fullscreen on the separate render window made it fullscreen on the monitor which the main yuzu window resided in.

This change allows the render window to go fullscreen on the monitor it resides in, independent of the main window location.
2021-12-19 02:08:48 -05:00
bunnei
77d06d5df0
Merge pull request #7570 from ameerj/favorites-expanded
game_list: Add persistent setting for the favorites row expanded state
2021-12-17 16:09:05 -08:00
bunnei
c73841500a core: hle: Remove global HLE lock.
- This was added early on as a hack to protect against some concurrency issues.
- It's not clear that this serves any purpose anymore, and if it does, individual components should be fixed rather than using a global recursive mutex.
2021-12-17 16:05:51 -08:00
bunnei
e242f16986
Merge pull request #7532 from goldenx86/patch-3
Update video core popup
2021-12-15 22:32:27 -08:00
Matías Locatti
333ccf23f8
Suggestions from CrusadingNinja 2021-12-16 02:57:45 -03:00
Matías Locatti
1cdddd17d2
Changed link 2021-12-16 02:40:30 -03:00
Wunkolo
44b3abdfc0 yuzu/main: Fix host memory byte units. GB to GiB
I have `134850146304` bytes of ram and Yuzu was saying that I had `125.59 GB`
of ram. But `125.59` is actually the amount of gi**bi**bytes I have. In
gi**ga**bytes I would have `134.9`.

Additionally, I changed the `1024 / 1024 / 1024` here into the `_GiB`
user-literals that I added a while ago(#6519).

https://www.wolframalpha.com/input/?i=134850146304+bytes
2021-12-14 23:57:33 -08:00
Morph
96579e515a qt_software_keyboard: Fix out of bounds array access
We were unconditionally accessing the keyboard_buttons array, even if the bottom_osk_index was for the numberpad, leading to an out of bounds array access. Fix this by accessing the proper array for the current button when the index is for the numberpad.
2021-12-13 19:04:07 -05:00
ameerj
b64d28492a game_list: Add persistent setting for the favorites row expanded state
Previously, the favorites row was always expanded on launch. This change introduces a persistent setting that allows the favorites row's expanded state to be remembered between launches.
2021-12-12 15:46:42 -05:00
Morph
9ba812485a profiler: Use QWheelEvent position().toPoint()
QWheelEvent::pos() is deprecated. Make use of position().toPoint() instead.
2021-12-08 15:25:46 -05:00
Mai M
5b2cb22a04
Merge pull request #7506 from heinermann/focus_crash
Fixed #7502
2021-12-07 18:28:16 -05:00
Matías Locatti
60bdedc7dd main: Update video core popup
Old version had formatting issues, and I want to provide an answer to the most common reason this pops up in the first place, outdated drivers.
2021-12-06 20:35:07 -05:00
Adam Heinermann
7220056974 Fixed #7502 2021-12-04 23:22:39 -08:00
german77
7fe455e42e core/hid: Ensure only valid npad are connected 2021-12-04 23:20:18 -06:00
bunnei
a2fb5a13b2
Merge pull request #7489 from Morph1984/steady-clock
general: Replace high_resolution_clock with steady_clock
2021-12-03 16:08:20 -08:00
german77
5ba7b11ba4 yuzu: Implement basic controller navigation 2021-12-02 15:17:44 -06:00
Morph
762b8ad448 general: Replace high_resolution_clock with steady_clock
On some OSes, high_resolution_clock is an alias to system_clock and is not monotonic in nature. Replace this with steady_clock.
2021-12-02 14:20:43 -05:00
Morph
b86fcf7c31 qt_controller: Make use of (Enable/Disable)AllControllerConfiguration
This also moves the use of DisableConfiguration to the destructor.
2021-11-29 19:21:50 -05:00
Morph
410df5446e general: Fix handheld typo 2021-11-29 17:22:59 -05:00
german77
dcc4685557 qt_controller: Fix input when the controller applet is ignored 2021-11-28 21:03:42 -06:00
german77
51df96b7c0 settings: Add debug setting to enable all controllers 2021-11-27 20:24:37 -06:00
Fernando S
564f105277
Merge pull request #7255 from german77/kraken
Project Kraken: Input rewrite
2021-11-27 11:52:08 +01:00
german77
182cd9004f config: Remove vibration configuration 2021-11-26 19:31:04 -06:00
german77
a4a0638bc8 applet/controller: Enable configuring mode while the applet is open 2021-11-26 18:55:28 -06:00
Narr the Reg
639402850a input_common: Fully implement UDP controllers 2021-11-26 15:46:36 -06:00
bunnei
06ad463ec8
Merge pull request #7330 from MightyCreak/simplify-theme-selection
Replace "Light" theme by "Default"
2021-11-25 01:52:48 -08:00
german77
e64ee99f00 yuzu: Fix TAS from rebase 2021-11-24 20:30:29 -06:00
german77
746c85b560 input_common: Move button names to the frontend 2021-11-24 20:30:28 -06:00
german77
922aa9410a bootmanager: Use cross-platform keyboard input 2021-11-24 20:30:28 -06:00
german77
42949738f2 kraken: Address comments from review
Fix compiler bug
2021-11-24 20:30:28 -06:00
german77
f4e5f89e6f core/hid: Improve accuary of mouse implementation 2021-11-24 20:30:28 -06:00
german77
654d76e79e core/hid: Fully implement native mouse 2021-11-24 20:30:28 -06:00
german77
bca299e8e0 input_common: Allow keyboard to be backwards compatible 2021-11-24 20:30:28 -06:00
german77
b673857d7d core/hid: Improve accuracy of the keyboard implementation 2021-11-24 20:30:28 -06:00
german77
71f9b90dd9 core/hid: Remove usage of native types, fix a couple of errors with motion 2021-11-24 20:30:28 -06:00
german77
a17550be98 settings: Remove includes of core.h 2021-11-24 20:30:27 -06:00
german77
e7eee36d52 service/hid: Remove includes of core.h and settings.h 2021-11-24 20:30:27 -06:00
Levi Behunin
690013b342 UI nits
Set top margin to 6 on Right Stick, LeftStick, Face Buttons, D-Pad.
Change property on Input Device QComboBox from minimumSize to minimumContentsLength.
2021-11-24 20:30:27 -06:00
german77
d14e74132c settings: Fix controller preview not displaying the correct controller 2021-11-24 20:30:27 -06:00
german77
5d0f3540c4 core/hid: Rename NpadType to NpadStyleIndex 2021-11-24 20:30:27 -06:00
german77
84c58666a4 config: Cleanup and documentation 2021-11-24 20:30:27 -06:00
german77
77fa4d4bf6 second commit lion review 2021-11-24 20:30:26 -06:00
german77
730f078302 settings: Fix Debug controller type options 2021-11-24 20:30:26 -06:00
german77
2b1b0c2a30 kraken: Address comments from review
start lion review
2021-11-24 20:30:26 -06:00
german77
61d9eb9f69 input_common: Revert deleted TAS functions 2021-11-24 20:30:26 -06:00
german77
c085e54316 core/hid: Add TAS input 2021-11-24 20:30:26 -06:00
german77
1d71d4b874 input_common: Fix UDP uuid 2021-11-24 20:30:26 -06:00
german77
064ddacf49 core/hid: Rework battery mappings 2021-11-24 20:30:26 -06:00
german77
464c4d26ac settings: Fix mouse and keyboard mappings 2021-11-24 20:30:25 -06:00
german77
cc651c7c99 web_applet: Replace HIDButton with NpadButton 2021-11-24 20:30:25 -06:00
german77
b564f024f0 Morph review first wave 2021-11-24 20:30:25 -06:00
german77
21819da8cd yuzu: Fix loading input profiles 2021-11-24 20:30:25 -06:00
german77
85052b8662 service/hid: Fix gesture input 2021-11-24 20:30:25 -06:00
german77
af55dd1935 configuration: Migrate controller settings to emulated controller 2021-11-24 20:30:25 -06:00
german77
601ac43495 core/hid: Only signal when needed 2021-11-24 20:30:24 -06:00
german77
4d308fd0b4 hid: Fix controller connection/disconnection 2021-11-24 20:30:24 -06:00
german77
e0da5c1bbc kraken: Fix errors from rebase and format files 2021-11-24 20:30:24 -06:00
german77
06a5ef5874 core/hid: Add output devices 2021-11-24 20:30:24 -06:00
german77
e14ae06391 core: Update input interpreter 2021-11-24 20:30:24 -06:00
german77
1b82d5bb4f yuzu: Update overlay applet 2021-11-24 20:30:24 -06:00
german77
8fff6d6c67 Qt_applets: Use new input 2021-11-24 20:30:23 -06:00
german77
456397ed39 debugger/controller: Remove TAS 2021-11-24 20:30:23 -06:00
german77
c405a19b73 yuzu: Update frontend 2021-11-24 20:30:23 -06:00
german77
967cca10ff core: Register HID 2021-11-24 20:30:23 -06:00
german77
737d305f63 yuzu: Use new input on main and bootmanager 2021-11-24 20:30:23 -06:00
german77
5a785ed794 input_common: Rewrite keyboard 2021-11-24 20:30:22 -06:00
german77
bf71d18af9 core/hid: Move input_interpreter to hid 2021-11-24 20:30:22 -06:00
Adam Heinermann
f078d3d212
Refactor menu states and shortcuts in GMainWindow. (#7419)
Refactor menu states and shortcuts in GMainWindow.

- Removed "Start", since it was always disabled unless it was "Continue"
which has now been moved to "Pause".
- Allow hotkeys to be used while in fullscreen.
- Removed the load amiibo hotkey.
2021-11-24 21:27:25 -05:00
bunnei
cd6cf0422d
Merge pull request #7404 from Kewlan/per-game-framerate-cap
configure_general: Allow framerate cap to be used in custom game configs
2021-11-24 02:36:30 -08:00
Adam Heinermann
097de2febc const fixes 2021-11-21 18:07:37 -08:00
Adam Heinermann
b7a938e817 Apply clang format 2021-11-21 18:02:08 -08:00
Adam Heinermann
f90d980837 Added TAS controls to the menu under Tools 2021-11-21 17:28:47 -08:00
Kewlan
8e3371a5c5 configure_general: Allow framerate cap to be used in custom game configs 2021-11-21 16:57:00 +01:00
ameerj
fe1f06c856 Fix screenshot dimensions when at 1x scale
This was regressed by ART.
Prior to ART, the screenshots were saved at the title's framebuffer resolution. A misunderstanding of the existing logic led to screenshot dimensions becoming dependent on the host render window size.

This changes the behavior to match how it was prior to ART at 1x, with screenshots now always being the title's framebuffer dimensions scaled by the resolution scaling factor.
2021-11-20 17:50:24 -05:00
bunnei
b44fbf6cdd
Merge pull request #7369 from Morph1984/amd-fsr-statusbar
main: Shorten AMD FSR status bar text
2021-11-19 01:20:27 -08:00
bunnei
a69813948f
Merge pull request #7342 from goldenx86/patch-3
Replace keys error pop up
2021-11-19 01:17:18 -08:00
Morph
bc5ed1aa1b main: Fix default AA name
By default, no AA is applied, not FXAA
2021-11-18 23:22:32 -05:00
Morph
a237fb5f75 configure_graphics_ui: AMD's -> AMD
AMD officially markets FSR as AMD FidelityFX™️ Super Resolution
2021-11-18 23:17:16 -05:00
Morph
c76163b611 main: Shorten AMD FSR status bar text
AMD'S FIDELITYFX SR -> FSR
2021-11-18 23:17:16 -05:00
bunnei
a100f5d5d4
Merge pull request #7353 from v1993/no-more-epilepsy
Prevent window flickering when holding Esc
2021-11-18 11:26:28 -08:00