Commit graph

528 commits

Author SHA1 Message Date
Kloen Lansfiel
f852369986 SDL: Select audio device (#2403)
* Initial Commit

Added Device logic to Sinks
Started on UI for selecting devices

Removed redundant import

* Audio Core: Complete Device Switching

Complete the device switching implementation by allowing the output
device to be loaded, changed and saved through the configurations menu.

Worked with the Sink abstraction and tuned the "Device Selection"
configuration so that the Device List is automatically populated when
the Sink is changed.
This hopefully addresses the concerns and recommendations mentioned in
the comments of the PR.

* Clean original implementation.

* Refactor GetSinkDetails
2017-01-25 22:33:26 -05:00
Kloen
abc5c134a3 Removed unused and outdated external qhexedit 2017-01-22 18:46:48 +01:00
Kloen
380c165339 citra-qt: Removed unused and unimplemented ramview files. 2017-01-22 18:42:15 +01:00
Kloen
8d48798f1c QT: Fix ui file format 2017-01-11 13:52:26 +01:00
Kloen
551fe3dd69 QT: Fix some UI related warnings 2017-01-11 13:52:01 +01:00
bunnei
9fc8ead842 Merge pull request #2384 from bunnei/internal-res-option
config: Add option for specifying screen resolution scale factor.
2017-01-08 12:25:12 -05:00
bunnei
7cfe3ef046 Merge pull request #1951 from wwylele/motion-sensor
Emulate motion sensor in frontend
2017-01-07 12:39:20 -05:00
bunnei
22ad9094e6 config: Add option for specifying screen resolution scale factor. 2017-01-07 03:23:22 -05:00
Sebastian Valle
f20d872643 Merge pull request #2393 from Subv/synch
Kernel: Mutex priority inheritance and synchronization improvements.
2017-01-05 12:55:01 -05:00
Subv
cef5f45de2 Kernel: Use different thread statuses when a thread calls WaitSynchronization1 and WaitSynchronizationN with wait_all = true.
This commit removes the overly general THREADSTATUS_WAIT_SYNCH and replaces it with two more granular statuses:

THREADSTATUS_WAIT_SYNCH_ANY when a thread waits on objects via WaitSynchronization1 or WaitSynchronizationN with wait_all = false.

THREADSTATUS_WAIT_SYNCH_ALL when a thread waits on objects via WaitSynchronizationN with wait_all = true.
2017-01-04 15:58:50 -05:00
Jonathan Hao
c18cb1b192 Fix some warnings (#2399) 2017-01-04 13:48:29 -03:00
bunnei
f556d6ee90 Merge pull request #2240 from wwylele/auto-region
Config: auto-select region and language
2016-12-29 22:09:01 -05:00
wwylele
bcf9d20d57 Frontend: emulate motion sensor 2016-12-26 10:52:16 +02:00
MerryMage
64f98f4d0f core: Move emu_window and key_map into core
* Removes circular dependences (common should not depend on core)
2016-12-23 13:42:39 +00:00
bunnei
aa47af7fb6 Merge pull request #2343 from bunnei/core-cleanup
Core: Top-level consolidate & misc cleanup
2016-12-22 11:47:44 -05:00
bunnei
e26fbfd1d7 core: Replace "AppCore" nomenclature with just "CPU". 2016-12-22 00:27:46 -05:00
bunnei
7623957f80 Merge pull request #2361 from lioncash/disasm
disassembler: Remove mutable specifier from breakpoints member variable
2016-12-22 00:15:06 -05:00
bunnei
5ac5cbeab7 Address clang-format issues. 2016-12-21 23:48:14 -05:00
bunnei
232ef55c1a core: Consolidate core and system state, remove system module & cleanups. 2016-12-21 23:29:13 -05:00
bunnei
198b6c9bdd core: Consolidate top-level system state into a singleton. 2016-12-21 23:29:04 -05:00
Lioncash
8309d0dade citra-qt: Move graphics debugging code into its own folder
Keeps all graphics debugging stuff from cluttering up the root debugger
folder
2016-12-21 17:19:21 -05:00
Lioncash
f2c307557a disassembler: Remove mutable specifier from breakpoints member variable
Breakpoints has been const correct with regards to what the
DisassmblerModel needs for quite a while now.
2016-12-21 14:12:41 -05:00
Lioncash
cc1f2c131b citra-qt: Move bits of constructor behavior to named functions
Makes the initialization process a tad easier to grok,
since the constructor isn't just a glob of random unrelated behaviors.
2016-12-19 15:12:28 -05:00
bunnei
dac86b61ee Merge pull request #2351 from CaptV0rt3x/master
Fixed game_list focus issue.
2016-12-18 16:12:21 -05:00
CaptV0rt3x
393a0f99da line fixup for travis ci 2016-12-19 00:52:54 +05:30
Vamsi Krishna
77f4743199 screen swap - Hotkey mapping 2016-12-19 00:49:57 +05:30
Vamsi Krishna
27217c621b Fixed game_list focusing issue.
added line render_window->setFocus();
2016-12-18 16:13:51 +05:30
bunnei
d30d6f81aa Merge pull request #2303 from freiro/citra-qt_missing_sdl2_dll
Copy SDL2.dll when compiling citra-qt with msvc
2016-12-16 11:35:55 -05:00
Merry
acc83a1c32 Merge pull request #2322 from MerryMage/ctx-mnu
game_list: Add a context menu with "Open Save Location"  option
2016-12-16 15:08:04 +00:00
bunnei
cda7210fad Merge pull request #2260 from Subv/scheduling
Threading: Reworked the way our scheduler works.
2016-12-16 00:41:22 -05:00
MerryMage
5a4e1b469d main: Open folder when open save folder location context menu is clicked 2016-12-15 18:43:11 +00:00
MerryMage
f50dcc88bf game_list: Implement context menu for items in list
* Add a context menu with a "Open Save Data Location" action
2016-12-15 18:43:10 +00:00
Yuri Kunde Schlesner
905fc92ce1 Merge pull request #2249 from Subv/sessions_v3
Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
2016-12-14 20:35:33 -08:00
Subv
5b1edc6ae7 Fixed the codestyle to match our clang-format rules. 2016-12-14 12:35:01 -05:00
freiro
b7b2627b37 Modularized Qt and SDL file copying
Now cmake relies on two submodules to copy the libraries in the proper folders
2016-12-13 21:05:00 +01:00
Sebastian Valle
2589c30cbe Merge pull request #2267 from JayFoxRox/fix-mingw-cc
Support mingw cross-compilation
2016-12-11 14:44:21 -05:00
freiro
031fc3a460 Modularization of copy_msvc_libraries cmake funct
Created a new folder in Citra's root called CMakeModules that should
contain cmake functions used by the various CMakeLists.txt.
2016-12-11 15:36:34 +01:00
Lioncash
d0e4d1182b citra-qt: Make constructors explicit where applicable 2016-12-11 14:18:06 +00:00
freiro
942f70951d Removed redundant Qt check and other fixes
This removes a redundant check and moves part of the code to a separate
function.
2016-12-11 15:10:21 +01:00
Lioncash
327b23e4ce citra-qt: Add missing #pragma once directives 2016-12-11 12:12:03 +00:00
Lioncash
3bbd35dde9 game_list: Make slots private functions
The new Qt event syntax allows for regular member functions to be used in
connect(), so explicitly indicating slots isn't necessary.
2016-12-11 11:45:50 +00:00
Lioncash
7402001787 game_list: Make the constructor explicit 2016-12-11 11:45:50 +00:00
Lioncash
db33d7668e game_list: Make the AddEntry argument a const reference
appendRow takes a QList by const reference, so it doesn't need to be
modifiable.
2016-12-11 11:45:50 +00:00
Lioncash
aa05d36823 game_list: Replace 0 literals with nullptr 2016-12-11 11:45:50 +00:00
Lioncash
dd4582f85d game_list: Use QT5's new event connection syntax
Makes for more compact code in most places.
2016-12-11 11:45:50 +00:00
Lioncash
fd3d56740e game_list: Pass the parent constructor argument to the QWidget base class
If the control was ever passed an explicit parent, a potential memory leak
would happen, as the game list wouldn't be freed.

However, in our case, the game list was placed within a layout, which
automatically performs reparenting, avoiding this issue.
2016-12-11 11:45:50 +00:00
freiro
143bc8713d [MSVC] Copy SDL2.dll to build folder
CMake now copies SDL2.dll when compiling citra with citra-qt as a target
on MSVC.
2016-12-11 12:22:37 +01:00
Lioncash
4e7092881f graphics_cmdlists: Get rid of variable shadowing 2016-12-11 04:33:24 -05:00
Lioncash
1e5644935d graphics_cmdlists: Get rid of an unused variable 2016-12-10 20:01:27 -05:00
Lioncash
f1ee7e4e0e graphics_cmdlists: Make LoadTexture and TextureInfoWidget src arguments const 2016-12-10 20:01:22 -05:00