ReinUsesLisp
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fad139a3e6
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glasm: Declare geometry program headers
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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0a54291c9c
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glasm: Fix potential aliasing bug on cube array samples
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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8fdb00a2b5
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glasm: Implement ImageWrite
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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dadd192b30
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glasm: Implement ImageRead
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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3d0ffc6ad0
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glasm: Implement EmitVertex and EndPrimitive
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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f79cbbf814
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glasm: Implement ImageGradient
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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291f220be3
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glasm: Implement 64-bit shifts
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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d957b3a8fe
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glasm: Implement barriers
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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b60b3fa113
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glasm: Fix compute stage name
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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96962c1d3c
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glasm: Fix phi instruction types
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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91a3c2c1c0
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glasm: Implement PREC on relevant instructions
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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accad56ee7
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glasm: Implement stores to gl_ViewportIndex
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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2494dbe183
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glasm: Implement gl_PointSize stores
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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9415c435fc
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glasm: Implement gl_PointCoord
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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12dcb9fcc2
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glasm: Implement ImageQueryLod
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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4a22942f45
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glasm: Implement ImageFetch
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2021-07-22 21:51:32 -04:00 |
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ameerj
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3777592ada
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glasm: Implement IADD.CC
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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98ed8ff103
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glasm: Implement BFE.CC
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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2e0d56da7e
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glasm: Implement SelectU1
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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e8ed904805
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glasm: Implement gl_WorkGroupID
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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0a42277a4f
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glasm: Implement TXQ and improve texture info reads
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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c560bf99c2
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glasm: Implement gl_FrongFacing attribute
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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8b7d5912d6
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glasm: Support textures used in more than one stage
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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3d3ed53511
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glasm: Implement textureGather instructions
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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0fa421f82f
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glasm: Implement gl_FragDepth and gl_SampleMask stores
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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1ee7f8b943
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glasm: Do not alias ConditionRef for now
Immediate condition refs where not handled correctly. Just move the
value for now.
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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9bb3e008c9
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shader: Read branch conditions from an instruction
Fixes the identity removal pass.
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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4bad415bca
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glasm: Implement InstanceId and VertexId
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2021-07-22 21:51:31 -04:00 |
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ReinUsesLisp
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afcb140185
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glasm: Add missing return value on move assignment
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2021-07-22 21:51:31 -04:00 |
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ReinUsesLisp
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fb3ba62b3a
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glasm: Fix aliased bitcasts ref counting
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2021-07-22 21:51:31 -04:00 |
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ReinUsesLisp
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f1b334b9f9
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glasm: Remove unintentional comma on vector insert
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2021-07-22 21:51:31 -04:00 |
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ReinUsesLisp
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ec6fc5fe78
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glasm: Implement TEX and TEXS instructions
Remove lod clamp from texture instructions with lod, as this is not
needed (nor supported).
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2021-07-22 21:51:31 -04:00 |
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ReinUsesLisp
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c42a6143a5
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glasm: Add support for non-2D texture samples
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2021-07-22 21:51:31 -04:00 |
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ReinUsesLisp
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bee9fb0563
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glasm: Reorder unreachable image instructions to the bottom
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2021-07-22 21:51:31 -04:00 |
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ReinUsesLisp
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e6b4d461d2
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glasm: Add support for texture offsets
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2021-07-22 21:51:31 -04:00 |
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ReinUsesLisp
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bf2949df10
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glasm: Improve texture sampling instructions
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2021-07-22 21:51:31 -04:00 |
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ReinUsesLisp
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db2f0f4108
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emit_glasm: Enable ARB_draw_buffers when needed
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2021-07-22 21:51:31 -04:00 |
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ReinUsesLisp
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3c06293e20
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emit_glasm: Add support for reading position attributes
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2021-07-22 21:51:31 -04:00 |
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lat9nq
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f7a2340205
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shader_recompiler: GCC fixes
Fixes members of unnamed union not being accessible, and one function
without a declaration.
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2021-07-22 21:51:31 -04:00 |
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ameerj
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d4f9c798d6
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glasm: Implement rest of shared mem
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2021-07-22 21:51:31 -04:00 |
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ReinUsesLisp
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464f13fe0b
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glasm: Implement derivative instructions on GLASM
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2021-07-22 21:51:31 -04:00 |
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ReinUsesLisp
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9fb2ea08e8
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glasm: Initial (broken) implementation of TEX on GLASM
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2021-07-22 21:51:31 -04:00 |
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ReinUsesLisp
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1f3446b47e
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glasm: Implement some graphics instructions on GLASM
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2021-07-22 21:51:31 -04:00 |
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ReinUsesLisp
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31d402ee74
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glasm: Add Void type to GLASM values
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2021-07-22 21:51:31 -04:00 |
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ReinUsesLisp
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3764750339
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glasm: Add graphics specific shader declarations to GLASM
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2021-07-22 21:51:31 -04:00 |
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ameerj
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057dee4856
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glasm: Implement local memory for glasm
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2021-07-22 21:51:31 -04:00 |
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ReinUsesLisp
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bf5e48ffe4
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glasm: Initial implementation of phi nodes on GLASM
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2021-07-22 21:51:31 -04:00 |
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ReinUsesLisp
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0f88fb5d72
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glasm: Write result to scalar on integer comparison instructions
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2021-07-22 21:51:31 -04:00 |
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ReinUsesLisp
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d4385c34e3
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glasm: Declare NV_shader_thread_group when needed
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2021-07-22 21:51:31 -04:00 |
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ReinUsesLisp
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d54d7de40e
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glasm: Rework control flow introducing a syntax list
This commit regresses VertexA shaders, their transformation pass has to
be adapted to the new control flow.
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2021-07-22 21:51:31 -04:00 |
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