// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include "common/common_types.h" #include "core/mem_map.h" #include "core/hle/hle.h" // For easy parameter parsing and return value processing. //32bit wrappers template<void func()> void WrapV_V() { func(); } template<u32 func()> void WrapU_V() { RETURN(func()); } template<int func(void *, const char *)> void WrapI_VC() { u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1))); RETURN(retval); } template<u32 func(int, void *, int)> void WrapU_IVI() { u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), PARAM(2)); RETURN(retval); } template<int func(const char *, int, int, u32)> void WrapI_CIIU() { u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<int func(int, const char *, u32, void *, void *, u32, int)> void WrapI_ICUVVUI() { u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)),Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) ); RETURN(retval); } // Hm, do so many params get passed in registers? template<int func(const char *, int, const char *, int, int, int, int, int)> void WrapI_CICIIIII() { u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), Memory::GetCharPointer(PARAM(2)), PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7)); RETURN(retval); } // Hm, do so many params get passed in registers? template<int func(const char *, int, int, int, int, int, int)> void WrapI_CIIIIII() { u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); RETURN(retval); } // Hm, do so many params get passed in registers? template<int func(int, int, int, int, int, int, u32)> void WrapI_IIIIIIU() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); RETURN(retval); } // Hm, do so many params get passed in registers? template<int func(int, int, int, int, int, int, int, int, u32)> void WrapI_IIIIIIIIU() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7), PARAM(8)); RETURN(retval); } template<u32 func(int, void *)> void WrapU_IV() { u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1))); RETURN(retval); } template<u32 func(u32)> void WrapU_U() { u32 retval = func(PARAM(0)); RETURN(retval); } template<u32 func(u32, int)> void WrapU_UI() { u32 retval = func(PARAM(0), PARAM(1)); RETURN(retval); } template<int func(u32)> void WrapI_U() { int retval = func(PARAM(0)); RETURN(retval); } template<int func(u32, int)> void WrapI_UI() { int retval = func(PARAM(0), PARAM(1)); RETURN(retval); } template<int func(u32, int, int, u32)> void WrapI_UIIU() { int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<u32 func(int, u32, int)> void WrapU_IUI() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); RETURN(retval); } template<int func(u32, u32)> void WrapI_UU() { int retval = func(PARAM(0), PARAM(1)); RETURN(retval); } template<int func(u32, u32, u32)> void WrapI_UUU() { int retval = func(PARAM(0), PARAM(1), PARAM(2)); RETURN(retval); } template<int func(u32, u32, u32, int)> void WrapI_UUUI() { int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<int func(u32, u32, u32, int, int, int,int )> void WrapI_UUUIIII() { int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); RETURN(retval); } template<int func(u32, u32, u32, u32)> void WrapI_UUUU() { int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<int func(u32, u32, u32, u32, u32)> void WrapI_UUUUU() { int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); RETURN(retval); } template<int func(void*)> void WrapI_V() { u32 retval = func(Memory::GetPointer(PARAM(0))); RETURN(retval); } template<u32 func(int)> void WrapU_I() { u32 retval = func(PARAM(0)); RETURN(retval); } template<u32 func(int, int, u32)> void WrapU_IIU() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); RETURN(retval); } template<int func(int)> void WrapI_I() { int retval = func(PARAM(0)); RETURN(retval); } template<void func(u32)> void WrapV_U() { func(PARAM(0)); } template<void func(int)> void WrapV_I() { func(PARAM(0)); } template<void func(u32, u32)> void WrapV_UU() { func(PARAM(0), PARAM(1)); } template<void func(int, int)> void WrapV_II() { func(PARAM(0), PARAM(1)); } template<void func(u32, const char *)> void WrapV_UC() { func(PARAM(0), Memory::GetCharPointer(PARAM(1))); } template<int func(u32, const char *)> void WrapI_UC() { int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); RETURN(retval); } template<int func(u32, const char *, int)> void WrapI_UCI() { int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2)); RETURN(retval); } template<u32 func(u32, int , int , int, int, int)> void WrapU_UIIIII() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); RETURN(retval); } template<u32 func(u32, int , int , int, u32)> void WrapU_UIIIU() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); RETURN(retval); } template<u32 func(u32, int , int , int, int, int, int)> void WrapU_UIIIIII() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); RETURN(retval); } template<u32 func(u32, u32)> void WrapU_UU() { u32 retval = func(PARAM(0), PARAM(1)); RETURN(retval); } template<u32 func(u32, u32, int)> void WrapU_UUI() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); RETURN(retval); } template<u32 func(u32, u32, int, int)> void WrapU_UUII() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<u32 func(const char *, u32, u32, u32)> void WrapU_CUUU() { u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<void func(u32, int, u32, int, int)> void WrapV_UIUII() { func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); } template<u32 func(u32, int, u32, int, int)> void WrapU_UIUII() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); RETURN(retval); } template<int func(u32, int, u32, int, int)> void WrapI_UIUII() { int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); RETURN(retval); } template<u32 func(u32, int, u32, int)> void WrapU_UIUI() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<int func(u32, int, u32, int)> void WrapI_UIUI() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<u32 func(u32, int, u32)> void WrapU_UIU() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); RETURN(retval); } template<u32 func(u32, int, u32, u32)> void WrapU_UIUU() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<u32 func(u32, int, int)> void WrapU_UII() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); RETURN(retval); } template<u32 func(u32, int, int, u32)> void WrapU_UIIU() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<int func(u32, int, int, u32, u32)> void WrapI_UIIUU() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); RETURN(retval); } template<int func(u32, u32, int, int)> void WrapI_UUII() { int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<int func(u32, u32, int, int, int)> void WrapI_UUIII() { int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); RETURN(retval); } template<void func(u32, int, int, int)> void WrapV_UIII() { func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); } template<void func(u32, int, int, int, int, int)> void WrapV_UIIIII() { func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); } template<void func(u32, int, int)> void WrapV_UII() { func(PARAM(0), PARAM(1), PARAM(2)); } template<u32 func(int, u32)> void WrapU_IU() { int retval = func(PARAM(0), PARAM(1)); RETURN(retval); } template<int func(int, u32)> void WrapI_IU() { int retval = func(PARAM(0), PARAM(1)); RETURN(retval); } template<int func(u32, u32, int)> void WrapI_UUI() { int retval = func(PARAM(0), PARAM(1), PARAM(2)); RETURN(retval); } template<int func(u32, u32, int, u32)> void WrapI_UUIU() { int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<int func(int, int)> void WrapI_II() { int retval = func(PARAM(0), PARAM(1)); RETURN(retval); } template<int func(int, int, int)> void WrapI_III() { int retval = func(PARAM(0), PARAM(1), PARAM(2)); RETURN(retval); } template<int func(int, u32, int)> void WrapI_IUI() { int retval = func(PARAM(0), PARAM(1), PARAM(2)); RETURN(retval); } template<int func(int, int, int, int)> void WrapI_IIII() { int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<int func(u32, int, int, int)> void WrapI_UIII() { int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<int func(int, int, int, u32, int)> void WrapI_IIIUI() { int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); RETURN(retval); } template<int func(int, u32, u32, int, int)> void WrapI_IUUII() { int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); RETURN(retval); } template<int func(int, const char *, int, u32, u32)> void WrapI_ICIUU() { int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4)); RETURN(retval); } template<int func(int, int, u32)> void WrapI_IIU() { int retval = func(PARAM(0), PARAM(1), PARAM(2)); RETURN(retval); } template<void func(int, u32)> void WrapV_IU() { func(PARAM(0), PARAM(1)); } template<void func(u32, int)> void WrapV_UI() { func(PARAM(0), PARAM(1)); } template<u32 func(const char *)> void WrapU_C() { u32 retval = func(Memory::GetCharPointer(PARAM(0))); RETURN(retval); } template<u32 func(const char *, const char *, const char *, u32)> void WrapU_CCCU() { u32 retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3)); RETURN(retval); } template<int func(const char *)> void WrapI_C() { int retval = func(Memory::GetCharPointer(PARAM(0))); RETURN(retval); } template<int func(const char *, u32)> void WrapI_CU() { int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); RETURN(retval); } template<int func(const char *, u32, int)> void WrapI_CUI() { int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); RETURN(retval); } template<int func(int, const char *, int, u32)> void WrapI_ICIU() { int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); RETURN(retval); } template<int func(const char *, int, u32)> void WrapI_CIU() { int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); RETURN(retval); } template<int func(const char *, u32, u32)> void WrapI_CUU() { int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); RETURN(retval); } template<int func(const char *, u32, u32, u32)> void WrapI_CUUU() { int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<int func(const char *, const char*, int, int)> void WrapI_CCII() { int retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); RETURN(retval); } template<int func(const char *, u32, u32, int, u32, u32)> void WrapI_CUUIUU() { int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); RETURN(retval); } template<int func(const char *, int, int, u32, int, int)> void WrapI_CIIUII() { int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); RETURN(retval); } template<int func(const char *, int, u32, u32, u32)> void WrapI_CIUUU() { int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); RETURN(retval); } template<int func(const char *, u32, u32, u32, u32, u32)> void WrapI_CUUUUU() { int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); RETURN(retval); } template<u32 func(const char *, u32)> void WrapU_CU() { u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); RETURN((u32) retval); } template<u32 func(u32, const char *)> void WrapU_UC() { u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); RETURN(retval); } template<u32 func(const char *, u32, u32)> void WrapU_CUU() { u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); RETURN((u32) retval); } template<u32 func(int, int, int)> void WrapU_III() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); RETURN(retval); } template<u32 func(int, int)> void WrapU_II() { u32 retval = func(PARAM(0), PARAM(1)); RETURN(retval); } template<u32 func(int, int, int, int)> void WrapU_IIII() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<u32 func(int, u32, u32)> void WrapU_IUU() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); RETURN(retval); } template<u32 func(int, u32, u32, u32)> void WrapU_IUUU() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<u32 func(int, u32, u32, u32, u32)> void WrapU_IUUUU() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); RETURN(retval); } template<u32 func(u32, u32, u32)> void WrapU_UUU() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); RETURN(retval); } template<void func(int, u32, u32)> void WrapV_IUU() { func(PARAM(0), PARAM(1), PARAM(2)); } template<void func(int, int, u32)> void WrapV_IIU() { func(PARAM(0), PARAM(1), PARAM(2)); } template<void func(u32, int, u32)> void WrapV_UIU() { func(PARAM(0), PARAM(1), PARAM(2)); } template<int func(u32, int, u32)> void WrapI_UIU() { int retval = func(PARAM(0), PARAM(1), PARAM(2)); RETURN(retval); } template<void func(int, u32, u32, u32, u32)> void WrapV_IUUUU() { func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); } template<void func(u32, u32, u32)> void WrapV_UUU() { func(PARAM(0), PARAM(1), PARAM(2)); } template<void func(u32, u32, u32, u32)> void WrapV_UUUU() { func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); } template<void func(const char *, u32, int, u32)> void WrapV_CUIU() { func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); } template<int func(const char *, u32, int, u32)> void WrapI_CUIU() { int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<void func(u32, const char *, u32, int, u32)> void WrapV_UCUIU() { func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4)); } template<int func(u32, const char *, u32, int, u32)> void WrapI_UCUIU() { int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4)); RETURN(retval); } template<void func(const char *, u32, int, int, u32)> void WrapV_CUIIU() { func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); } template<int func(const char *, u32, int, int, u32)> void WrapI_CUIIU() { int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); RETURN(retval); } template<u32 func(u32, u32, u32, u32)> void WrapU_UUUU() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<u32 func(u32, const char *, u32, u32)> void WrapU_UCUU() { u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); RETURN(retval); } template<u32 func(u32, u32, u32, int)> void WrapU_UUUI() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<u32 func(u32, u32, u32, int, u32)> void WrapU_UUUIU() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); RETURN(retval); } template<u32 func(u32, u32, u32, int, u32, int)> void WrapU_UUUIUI() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); RETURN(retval); } template<u32 func(u32, u32, int, u32)> void WrapU_UUIU() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<u32 func(u32, int, int, int)> void WrapU_UIII() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<int func(int, u32, u32, u32, u32)> void WrapI_IUUUU() { int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); RETURN(retval); } template<int func(int, u32, u32, u32, u32, u32)> void WrapI_IUUUUU() { int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); RETURN(retval); } template<int func(int, u32, int, int)> void WrapI_IUII() { int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<u32 func(u32, u32, u32, u32, u32)> void WrapU_UUUUU() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); RETURN(retval); } template<void func(u32, u32, u32, u32, u32)> void WrapV_UUUUU() { func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); } template<u32 func(const char *, const char *)> void WrapU_CC() { int retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1))); RETURN(retval); } template<void func(const char*)> void WrapV_C() { func(Memory::GetCharPointer(PARAM(0))); } template<void func(const char *, int)> void WrapV_CI() { func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); } template<u32 func(const char *, int)> void WrapU_CI() { int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); RETURN(retval); } template<u32 func(const char *, int, int)> void WrapU_CII() { int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); RETURN(retval); } template<int func(const char *, int, u32, int, u32)> void WrapU_CIUIU() { int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); RETURN(retval); } template<u32 func(const char *, int, u32, int, u32, int)> void WrapU_CIUIUI() { u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); RETURN(retval); } template<u32 func(u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUU() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); RETURN(retval); } template<int func(int, u32, u32, u32)> void WrapI_IUUU() { int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<int func(int, u32, u32)> void WrapI_IUU() { int retval = func(PARAM(0), PARAM(1), PARAM(2)); RETURN(retval); } template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); RETURN(retval); } template<int func(u32, int, u32, u32)> void WrapI_UIUU() { u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); RETURN(retval); } template<int func(int, const char *)> void WrapI_IC() { int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); RETURN(retval); } template <int func(int, const char *, const char *, u32, int)> void WrapI_ICCUI() { int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3), PARAM(4)); RETURN(retval); } template <int func(int, const char *, const char *, int)> void WrapI_ICCI() { int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3)); RETURN(retval); } template <int func(const char *, int, int)> void WrapI_CII() { int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); RETURN(retval); } template <int func(int, const char *, int)> void WrapI_ICI() { int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2)); RETURN(retval); } template<int func(int, void *, void *, void *, void *, u32, int)> void WrapI_IVVVVUI(){ u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), Memory::GetPointer(PARAM(2)), Memory::GetPointer(PARAM(3)), Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) ); RETURN(retval); } template<int func(int, const char *, u32, void *, int, int, int)> void WrapI_ICUVIII(){ u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)), PARAM(4), PARAM(5), PARAM(6)); RETURN(retval); } template<int func(void*, u32)> void WrapI_VU(){ u32 retval = func(Memory::GetPointer(PARAM(0)), PARAM(1)); RETURN(retval); } template<int func(void*, u32, void*, int)> void WrapI_VUVI(){ u32 retval = func(Memory::GetPointer(PARAM(0)), PARAM(1), Memory::GetPointer(PARAM(2)), PARAM(3)); RETURN(retval); } template<int func(void*, u32, u32, u32, u32, u32)> void WrapI_VUUUUU(){ u32 retval = func(Memory::GetPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); RETURN(retval); } template<int func(u32, s64)> void WrapI_US64() { int retval = func(PARAM(0), PARAM64(2)); RETURN(retval); }