// Copyright 2021 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include "shader_recompiler/frontend/ir/basic_block.h" namespace Shader::Optimization { void DeadCodeEliminationPass(IR::Block& block); void GetSetElimination(IR::Block& block); void IdentityRemovalPass(IR::Block& block); void VerificationPass(const IR::Block& block); } // namespace Shader::Optimization