ConfigureGraphicsAdvanced
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Form
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Advanced Graphics Settings
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Accuracy Level:
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Normal
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High
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Extreme(very slow)
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VSync prevents the screen from tearing, but some graphics cards have lower performance with VSync enabled. Keep it enabled if you don't notice a performance difference.
Use VSync (OpenGL only)
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Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental.
Use asynchronous shader building (experimental)
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Use Fast GPU Time
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Enables garbage collection for the GPU caches, this will try to keep VRAM within 3-4 GB by flushing the least used textures/buffers. May cause issues in a few games.
Enable GPU cache garbage collection (experimental)
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Anisotropic Filtering:
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Default
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2x (WILL BREAK THINGS)
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4x (WILL BREAK THINGS)
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8x (WILL BREAK THINGS)
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16x (WILL BREAK THINGS)
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Qt::Vertical
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