// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include "core/hle/service/service.h" #include "common/bit_field.h" //////////////////////////////////////////////////////////////////////////////////////////////////// // Namespace HID_User // This service is used for interfacing to physical user controls... perhaps "Human Interface // Devices"? Uses include game pad controls, accelerometers, gyroscopes, etc. namespace HID_User { /// Structure of a PAD controller state struct PADState { union { u32 hex; BitField<0, 1, u32> a; BitField<1, 1, u32> b; BitField<2, 1, u32> select; BitField<3, 1, u32> start; BitField<4, 1, u32> right; BitField<5, 1, u32> left; BitField<6, 1, u32> up; BitField<7, 1, u32> down; BitField<8, 1, u32> r; BitField<9, 1, u32> l; BitField<10, 1, u32> x; BitField<11, 1, u32> y; BitField<28, 1, u32> circle_right; BitField<29, 1, u32> circle_left; BitField<30, 1, u32> circle_up; BitField<31, 1, u32> circle_down; }; }; /// Structure of a single entry in the PADData's PAD state history array struct PADDataEntry { PADState current_state; PADState delta_additions; PADState delta_removals; s16 circle_pad_x; s16 circle_pad_y; }; /// Structure of all data related to the 3DS Pad struct PADData { s64 index_reset_ticks; s64 index_reset_ticks_previous; u32 index; // the index of the last updated PAD state history element u32 pad1; u32 pad2; PADState current_state; // same as entries[index].current_state u32 raw_circle_pad_data; u32 pad3; std::array entries; // PAD state history }; // Pre-defined PADStates for single button presses const PADState PAD_NONE = {{0}}; const PADState PAD_A = {{1u << 0}}; const PADState PAD_B = {{1u << 1}}; const PADState PAD_SELECT = {{1u << 2}}; const PADState PAD_START = {{1u << 3}}; const PADState PAD_RIGHT = {{1u << 4}}; const PADState PAD_LEFT = {{1u << 5}}; const PADState PAD_UP = {{1u << 6}}; const PADState PAD_DOWN = {{1u << 7}}; const PADState PAD_R = {{1u << 8}}; const PADState PAD_L = {{1u << 9}}; const PADState PAD_X = {{1u << 10}}; const PADState PAD_Y = {{1u << 11}}; const PADState PAD_CIRCLE_RIGHT = {{1u << 28}}; const PADState PAD_CIRCLE_LEFT = {{1u << 29}}; const PADState PAD_CIRCLE_UP = {{1u << 30}}; const PADState PAD_CIRCLE_DOWN = {{1u << 31}}; // Methods for updating the HID module's state void PADButtonPress(PADState pad_state); void PADButtonRelease(PADState pad_state); void PADUpdateComplete(); /// HID service interface class Interface : public Service::Interface { public: Interface(); ~Interface(); /** * Gets the string port name used by CTROS for the service * @return Port name of service */ std::string GetPortName() const { return "hid:USER"; } }; } // namespace