//------------------------------------------------------------------------------------------------------------------------------------------------------------- // // Metal/MTLIndirectCommandBuffer.hpp // // Copyright 2020-2023 Apple Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //------------------------------------------------------------------------------------------------------------------------------------------------------------- #pragma once #include "MTLDefines.hpp" #include "MTLHeaderBridge.hpp" #include "MTLPrivate.hpp" #include #include "MTLIndirectCommandBuffer.hpp" #include "MTLResource.hpp" #include "MTLTypes.hpp" namespace MTL { _MTL_OPTIONS(NS::UInteger, IndirectCommandType) { IndirectCommandTypeDraw = 1, IndirectCommandTypeDrawIndexed = 2, IndirectCommandTypeDrawPatches = 4, IndirectCommandTypeDrawIndexedPatches = 8, IndirectCommandTypeConcurrentDispatch = 32, IndirectCommandTypeConcurrentDispatchThreads = 64, IndirectCommandTypeDrawMeshThreadgroups = 128, IndirectCommandTypeDrawMeshThreads = 256, }; struct IndirectCommandBufferExecutionRange { uint32_t location; uint32_t length; } _MTL_PACKED; class IndirectCommandBufferDescriptor : public NS::Copying { public: static class IndirectCommandBufferDescriptor* alloc(); class IndirectCommandBufferDescriptor* init(); MTL::IndirectCommandType commandTypes() const; void setCommandTypes(MTL::IndirectCommandType commandTypes); bool inheritPipelineState() const; void setInheritPipelineState(bool inheritPipelineState); bool inheritBuffers() const; void setInheritBuffers(bool inheritBuffers); NS::UInteger maxVertexBufferBindCount() const; void setMaxVertexBufferBindCount(NS::UInteger maxVertexBufferBindCount); NS::UInteger maxFragmentBufferBindCount() const; void setMaxFragmentBufferBindCount(NS::UInteger maxFragmentBufferBindCount); NS::UInteger maxKernelBufferBindCount() const; void setMaxKernelBufferBindCount(NS::UInteger maxKernelBufferBindCount); NS::UInteger maxKernelThreadgroupMemoryBindCount() const; void setMaxKernelThreadgroupMemoryBindCount(NS::UInteger maxKernelThreadgroupMemoryBindCount); NS::UInteger maxObjectBufferBindCount() const; void setMaxObjectBufferBindCount(NS::UInteger maxObjectBufferBindCount); NS::UInteger maxMeshBufferBindCount() const; void setMaxMeshBufferBindCount(NS::UInteger maxMeshBufferBindCount); NS::UInteger maxObjectThreadgroupMemoryBindCount() const; void setMaxObjectThreadgroupMemoryBindCount(NS::UInteger maxObjectThreadgroupMemoryBindCount); bool supportRayTracing() const; void setSupportRayTracing(bool supportRayTracing); bool supportDynamicAttributeStride() const; void setSupportDynamicAttributeStride(bool supportDynamicAttributeStride); }; class IndirectCommandBuffer : public NS::Referencing { public: NS::UInteger size() const; MTL::ResourceID gpuResourceID() const; void reset(NS::Range range); class IndirectRenderCommand* indirectRenderCommand(NS::UInteger commandIndex); class IndirectComputeCommand* indirectComputeCommand(NS::UInteger commandIndex); }; } // static method: alloc _MTL_INLINE MTL::IndirectCommandBufferDescriptor* MTL::IndirectCommandBufferDescriptor::alloc() { return NS::Object::alloc(_MTL_PRIVATE_CLS(MTLIndirectCommandBufferDescriptor)); } // method: init _MTL_INLINE MTL::IndirectCommandBufferDescriptor* MTL::IndirectCommandBufferDescriptor::init() { return NS::Object::init(); } // property: commandTypes _MTL_INLINE MTL::IndirectCommandType MTL::IndirectCommandBufferDescriptor::commandTypes() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(commandTypes)); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setCommandTypes(MTL::IndirectCommandType commandTypes) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setCommandTypes_), commandTypes); } // property: inheritPipelineState _MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::inheritPipelineState() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(inheritPipelineState)); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setInheritPipelineState(bool inheritPipelineState) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setInheritPipelineState_), inheritPipelineState); } // property: inheritBuffers _MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::inheritBuffers() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(inheritBuffers)); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setInheritBuffers(bool inheritBuffers) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setInheritBuffers_), inheritBuffers); } // property: maxVertexBufferBindCount _MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxVertexBufferBindCount() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(maxVertexBufferBindCount)); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxVertexBufferBindCount(NS::UInteger maxVertexBufferBindCount) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setMaxVertexBufferBindCount_), maxVertexBufferBindCount); } // property: maxFragmentBufferBindCount _MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxFragmentBufferBindCount() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(maxFragmentBufferBindCount)); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxFragmentBufferBindCount(NS::UInteger maxFragmentBufferBindCount) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setMaxFragmentBufferBindCount_), maxFragmentBufferBindCount); } // property: maxKernelBufferBindCount _MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxKernelBufferBindCount() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(maxKernelBufferBindCount)); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxKernelBufferBindCount(NS::UInteger maxKernelBufferBindCount) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setMaxKernelBufferBindCount_), maxKernelBufferBindCount); } // property: maxKernelThreadgroupMemoryBindCount _MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxKernelThreadgroupMemoryBindCount() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(maxKernelThreadgroupMemoryBindCount)); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxKernelThreadgroupMemoryBindCount(NS::UInteger maxKernelThreadgroupMemoryBindCount) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setMaxKernelThreadgroupMemoryBindCount_), maxKernelThreadgroupMemoryBindCount); } // property: maxObjectBufferBindCount _MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxObjectBufferBindCount() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(maxObjectBufferBindCount)); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxObjectBufferBindCount(NS::UInteger maxObjectBufferBindCount) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setMaxObjectBufferBindCount_), maxObjectBufferBindCount); } // property: maxMeshBufferBindCount _MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxMeshBufferBindCount() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(maxMeshBufferBindCount)); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxMeshBufferBindCount(NS::UInteger maxMeshBufferBindCount) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setMaxMeshBufferBindCount_), maxMeshBufferBindCount); } // property: maxObjectThreadgroupMemoryBindCount _MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxObjectThreadgroupMemoryBindCount() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(maxObjectThreadgroupMemoryBindCount)); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxObjectThreadgroupMemoryBindCount(NS::UInteger maxObjectThreadgroupMemoryBindCount) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setMaxObjectThreadgroupMemoryBindCount_), maxObjectThreadgroupMemoryBindCount); } // property: supportRayTracing _MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::supportRayTracing() const { return Object::sendMessageSafe(this, _MTL_PRIVATE_SEL(supportRayTracing)); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setSupportRayTracing(bool supportRayTracing) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setSupportRayTracing_), supportRayTracing); } // property: supportDynamicAttributeStride _MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::supportDynamicAttributeStride() const { return Object::sendMessageSafe(this, _MTL_PRIVATE_SEL(supportDynamicAttributeStride)); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setSupportDynamicAttributeStride(bool supportDynamicAttributeStride) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setSupportDynamicAttributeStride_), supportDynamicAttributeStride); } // property: size _MTL_INLINE NS::UInteger MTL::IndirectCommandBuffer::size() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(size)); } // property: gpuResourceID _MTL_INLINE MTL::ResourceID MTL::IndirectCommandBuffer::gpuResourceID() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(gpuResourceID)); } // method: resetWithRange: _MTL_INLINE void MTL::IndirectCommandBuffer::reset(NS::Range range) { Object::sendMessage(this, _MTL_PRIVATE_SEL(resetWithRange_), range); } // method: indirectRenderCommandAtIndex: _MTL_INLINE MTL::IndirectRenderCommand* MTL::IndirectCommandBuffer::indirectRenderCommand(NS::UInteger commandIndex) { return Object::sendMessage(this, _MTL_PRIVATE_SEL(indirectRenderCommandAtIndex_), commandIndex); } // method: indirectComputeCommandAtIndex: _MTL_INLINE MTL::IndirectComputeCommand* MTL::IndirectCommandBuffer::indirectComputeCommand(NS::UInteger commandIndex) { return Object::sendMessage(this, _MTL_PRIVATE_SEL(indirectComputeCommandAtIndex_), commandIndex); }