// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include "core/hle/service/service.h" #include "common/bit_field.h" //////////////////////////////////////////////////////////////////////////////////////////////////// // Namespace HID_User // This service is used for interfacing to physical user controls... perhaps "Human Interface // Devices"? Uses include game pad controls, accelerometers, gyroscopes, etc. namespace HID_User { struct PADState { union { u32 hex; BitField<0, 1, u32> A; BitField<1, 1, u32> B; BitField<2, 1, u32> Select; BitField<3, 1, u32> Start; BitField<4, 1, u32> Right; BitField<5, 1, u32> Left; BitField<6, 1, u32> Up; BitField<7, 1, u32> Down; BitField<8, 1, u32> R; BitField<9, 1, u32> L; BitField<10, 1, u32> X; BitField<11, 1, u32> Y; BitField<28, 1, u32> CircleRight; BitField<29, 1, u32> CircleLeft; BitField<30, 1, u32> CircleUp; BitField<31, 1, u32> CircleDown; }; }; class Interface : public Service::Interface { public: Interface(); ~Interface(); /** * Gets the string port name used by CTROS for the service * @return Port name of service */ std::string GetPortName() const { return "hid:USER"; } }; } // namespace