// SPDX-FileCopyrightText: 2016 Citra Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include #include #include #include #include #include #include #include #include #include "common/common_types.h" #include "configuration/shared_translation.h" #include "vk_device_info.h" #include "yuzu/configuration/configuration_shared.h" class QPushButton; class QEvent; class QObject; class QComboBox; namespace Settings { enum class NvdecEmulation : u32; enum class RendererBackend : u32; enum class ShaderBackend : u32; } // namespace Settings namespace Core { class System; } namespace Ui { class ConfigureGraphics; } namespace ConfigurationShared { class Builder; } class ConfigureGraphics : public ConfigurationShared::Tab { public: explicit ConfigureGraphics(const Core::System& system_, std::vector& records, const std::function& expose_compute_option_, std::shared_ptr> group, const ConfigurationShared::Builder& builder, QWidget* parent = nullptr); ~ConfigureGraphics() override; void ApplyConfiguration() override; void SetConfiguration() override; private: void changeEvent(QEvent* event) override; void RetranslateUI(); void Setup(const ConfigurationShared::Builder& builder); void PopulateVSyncModeSelection(); void UpdateBackgroundColorButton(QColor color); void UpdateAPILayout(); void UpdateDeviceSelection(int device); void UpdateShaderBackendSelection(int backend); void RetrieveVulkanDevices(); /* Turns a Vulkan present mode into a textual string for a UI * (and eventually for a human to read) */ const QString TranslateVSyncMode(VkPresentModeKHR mode, Settings::RendererBackend backend) const; Settings::RendererBackend GetCurrentGraphicsBackend() const; int FindIndex(std::type_index enumeration, int value) const; std::unique_ptr ui; QColor bg_color; std::forward_list> apply_funcs{}; std::vector& records; std::vector vulkan_devices; std::vector> device_present_modes; std::vector vsync_mode_combobox_enum_map{}; //< Keeps track of which present mode corresponds to which // selection in the combobox u32 vulkan_device{}; Settings::ShaderBackend shader_backend{}; const std::function& expose_compute_option; const Core::System& system; const ConfigurationShared::ComboboxTranslationMap& combobox_translations; const std::vector>& shader_mapping; QPushButton* api_restore_global_button; QComboBox* vulkan_device_combobox; QComboBox* api_combobox; QComboBox* shader_backend_combobox; QComboBox* vsync_mode_combobox; QWidget* vulkan_device_widget; QWidget* api_widget; QWidget* shader_backend_widget; };