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200 lines
7.2 KiB
C++
200 lines
7.2 KiB
C++
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
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//
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// Metal/MTLIOCommandBuffer.hpp
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//
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// Copyright 2020-2023 Apple Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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//-------------------------------------------------------------------------------------------------------------------------------------------------------------
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#pragma once
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#include "MTLDefines.hpp"
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#include "MTLHeaderBridge.hpp"
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#include "MTLPrivate.hpp"
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#include <Foundation/Foundation.hpp>
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#include "MTLIOCommandBuffer.hpp"
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#include "MTLTypes.hpp"
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namespace MTL
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{
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_MTL_ENUM(NS::Integer, IOStatus) {
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IOStatusPending = 0,
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IOStatusCancelled = 1,
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IOStatusError = 2,
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IOStatusComplete = 3,
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};
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using IOCommandBufferHandler = void (^)(class IOCommandBuffer*);
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using IOCommandBufferHandlerFunction = std::function<void(class IOCommandBuffer*)>;
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class IOCommandBuffer : public NS::Referencing<IOCommandBuffer>
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{
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public:
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void addCompletedHandler(const MTL::IOCommandBufferHandlerFunction& function);
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void addCompletedHandler(const MTL::IOCommandBufferHandler block);
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void loadBytes(const void* pointer, NS::UInteger size, const class IOFileHandle* sourceHandle, NS::UInteger sourceHandleOffset);
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void loadBuffer(const class Buffer* buffer, NS::UInteger offset, NS::UInteger size, const class IOFileHandle* sourceHandle, NS::UInteger sourceHandleOffset);
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void loadTexture(const class Texture* texture, NS::UInteger slice, NS::UInteger level, MTL::Size size, NS::UInteger sourceBytesPerRow, NS::UInteger sourceBytesPerImage, MTL::Origin destinationOrigin, const class IOFileHandle* sourceHandle, NS::UInteger sourceHandleOffset);
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void copyStatusToBuffer(const class Buffer* buffer, NS::UInteger offset);
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void commit();
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void waitUntilCompleted();
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void tryCancel();
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void addBarrier();
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void pushDebugGroup(const NS::String* string);
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void popDebugGroup();
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void enqueue();
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void wait(const class SharedEvent* event, uint64_t value);
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void signalEvent(const class SharedEvent* event, uint64_t value);
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NS::String* label() const;
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void setLabel(const NS::String* label);
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MTL::IOStatus status() const;
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NS::Error* error() const;
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};
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}
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_MTL_INLINE void MTL::IOCommandBuffer::addCompletedHandler(const MTL::IOCommandBufferHandlerFunction& function)
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{
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__block IOCommandBufferHandlerFunction blockFunction = function;
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addCompletedHandler(^(IOCommandBuffer* pCommandBuffer) { blockFunction(pCommandBuffer); });
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}
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// method: addCompletedHandler:
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_MTL_INLINE void MTL::IOCommandBuffer::addCompletedHandler(const MTL::IOCommandBufferHandler block)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(addCompletedHandler_), block);
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}
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// method: loadBytes:size:sourceHandle:sourceHandleOffset:
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_MTL_INLINE void MTL::IOCommandBuffer::loadBytes(const void* pointer, NS::UInteger size, const MTL::IOFileHandle* sourceHandle, NS::UInteger sourceHandleOffset)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(loadBytes_size_sourceHandle_sourceHandleOffset_), pointer, size, sourceHandle, sourceHandleOffset);
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}
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// method: loadBuffer:offset:size:sourceHandle:sourceHandleOffset:
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_MTL_INLINE void MTL::IOCommandBuffer::loadBuffer(const MTL::Buffer* buffer, NS::UInteger offset, NS::UInteger size, const MTL::IOFileHandle* sourceHandle, NS::UInteger sourceHandleOffset)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(loadBuffer_offset_size_sourceHandle_sourceHandleOffset_), buffer, offset, size, sourceHandle, sourceHandleOffset);
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}
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// method: loadTexture:slice:level:size:sourceBytesPerRow:sourceBytesPerImage:destinationOrigin:sourceHandle:sourceHandleOffset:
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_MTL_INLINE void MTL::IOCommandBuffer::loadTexture(const MTL::Texture* texture, NS::UInteger slice, NS::UInteger level, MTL::Size size, NS::UInteger sourceBytesPerRow, NS::UInteger sourceBytesPerImage, MTL::Origin destinationOrigin, const MTL::IOFileHandle* sourceHandle, NS::UInteger sourceHandleOffset)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(loadTexture_slice_level_size_sourceBytesPerRow_sourceBytesPerImage_destinationOrigin_sourceHandle_sourceHandleOffset_), texture, slice, level, size, sourceBytesPerRow, sourceBytesPerImage, destinationOrigin, sourceHandle, sourceHandleOffset);
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}
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// method: copyStatusToBuffer:offset:
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_MTL_INLINE void MTL::IOCommandBuffer::copyStatusToBuffer(const MTL::Buffer* buffer, NS::UInteger offset)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(copyStatusToBuffer_offset_), buffer, offset);
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}
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// method: commit
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_MTL_INLINE void MTL::IOCommandBuffer::commit()
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(commit));
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}
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// method: waitUntilCompleted
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_MTL_INLINE void MTL::IOCommandBuffer::waitUntilCompleted()
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(waitUntilCompleted));
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}
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// method: tryCancel
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_MTL_INLINE void MTL::IOCommandBuffer::tryCancel()
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(tryCancel));
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}
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// method: addBarrier
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_MTL_INLINE void MTL::IOCommandBuffer::addBarrier()
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(addBarrier));
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}
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// method: pushDebugGroup:
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_MTL_INLINE void MTL::IOCommandBuffer::pushDebugGroup(const NS::String* string)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(pushDebugGroup_), string);
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}
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// method: popDebugGroup
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_MTL_INLINE void MTL::IOCommandBuffer::popDebugGroup()
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(popDebugGroup));
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}
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// method: enqueue
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_MTL_INLINE void MTL::IOCommandBuffer::enqueue()
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(enqueue));
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}
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// method: waitForEvent:value:
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_MTL_INLINE void MTL::IOCommandBuffer::wait(const MTL::SharedEvent* event, uint64_t value)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(waitForEvent_value_), event, value);
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}
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// method: signalEvent:value:
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_MTL_INLINE void MTL::IOCommandBuffer::signalEvent(const MTL::SharedEvent* event, uint64_t value)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(signalEvent_value_), event, value);
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}
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// property: label
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_MTL_INLINE NS::String* MTL::IOCommandBuffer::label() const
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{
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return Object::sendMessage<NS::String*>(this, _MTL_PRIVATE_SEL(label));
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}
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_MTL_INLINE void MTL::IOCommandBuffer::setLabel(const NS::String* label)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setLabel_), label);
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}
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// property: status
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_MTL_INLINE MTL::IOStatus MTL::IOCommandBuffer::status() const
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{
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return Object::sendMessage<MTL::IOStatus>(this, _MTL_PRIVATE_SEL(status));
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}
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// property: error
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_MTL_INLINE NS::Error* MTL::IOCommandBuffer::error() const
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{
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return Object::sendMessage<NS::Error*>(this, _MTL_PRIVATE_SEL(error));
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}
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