.. |
buffer_cache
|
buffer_cache: Minor fixes
|
2021-09-19 20:35:07 -04:00 |
command_classes
|
Merge pull request #7109 from vonchenplus/fix_h264_max__reference_num_error
|
2021-10-12 14:08:37 -04:00 |
engines
|
gpu: Migrate implementation to the cpp file
|
2021-10-03 00:35:57 -04:00 |
host_shaders
|
host_shaders: Remove opengl_copy_bgra.comp
|
2021-09-16 19:49:13 -04:00 |
macro
|
xbyak: Update include path
|
2021-08-15 19:26:38 +01:00 |
renderer_opengl
|
gpu: Migrate implementation to the cpp file
|
2021-10-03 00:35:57 -04:00 |
renderer_vulkan
|
Merge pull request #7118 from ameerj/vc-gpu-impl
|
2021-10-06 20:02:31 +02:00 |
texture_cache
|
gpu: Migrate implementation to the cpp file
|
2021-10-03 00:35:57 -04:00 |
textures
|
Merge pull request #6879 from ameerj/decoder-assert
|
2021-08-30 15:24:04 -07:00 |
vulkan_common
|
vk_texture_cache: Disable cube compatibility flag on non-mesa AMD GCN4 and earlier
|
2021-09-23 19:40:53 -04:00 |
cdma_pusher.cpp
|
gpu: Migrate implementation to the cpp file
|
2021-10-03 00:35:57 -04:00 |
cdma_pusher.h
|
gpu: Migrate implementation to the cpp file
|
2021-10-03 00:35:57 -04:00 |
CMakeLists.txt
|
cmake: Add VDPAU and NVDEC support to FFmpeg
|
2021-08-16 14:40:52 -04:00 |
compatible_formats.cpp
|
texture_cache: Blacklist BGRA8 copies and views on OpenGL
|
2021-03-04 14:14:49 -05:00 |
compatible_formats.h
|
texture_cache: Blacklist BGRA8 copies and views on OpenGL
|
2021-03-04 14:14:49 -05:00 |
delayed_destruction_ring.h
|
video_core: Add a delayed destruction ring abstraction
|
2020-12-30 02:10:19 -03:00 |
dirty_flags.cpp
|
shader: Accelerate pipeline transitions and use dirty flags for shaders
|
2021-07-22 21:51:29 -04:00 |
dirty_flags.h
|
shader: Accelerate pipeline transitions and use dirty flags for shaders
|
2021-07-22 21:51:29 -04:00 |
dma_pusher.cpp
|
BufferCache: Additional download fixes.
|
2021-07-09 22:20:36 +02:00 |
dma_pusher.h
|
video_core: Resolve more variable shadowing scenarios
|
2020-12-04 16:19:09 -05:00 |
fence_manager.h
|
Fence Manager: remove reference fencing.
|
2021-07-09 22:20:36 +02:00 |
framebuffer_config.h
|
gpu: Migrate implementation to the cpp file
|
2021-10-03 00:35:57 -04:00 |
gpu.cpp
|
nvhost_ctrl: Refactor usage of gpu.LockSync()
|
2021-10-03 00:35:57 -04:00 |
gpu.h
|
nvhost_ctrl: Refactor usage of gpu.LockSync()
|
2021-10-03 00:35:57 -04:00 |
gpu_thread.cpp
|
gpu: Use std::jthread for async gpu thread
|
2021-09-15 20:49:07 -04:00 |
gpu_thread.h
|
gpu: Migrate implementation to the cpp file
|
2021-10-03 00:35:57 -04:00 |
memory_manager.cpp
|
video_core/memory_manager: Add missing <algorithm> include
|
2021-09-11 17:19:15 -04:00 |
memory_manager.h
|
Texture Cache: Address feedback.
|
2021-07-04 22:32:35 +02:00 |
query_cache.h
|
gpu: Migrate implementation to the cpp file
|
2021-10-03 00:35:57 -04:00 |
rasterizer_accelerated.cpp
|
rasterizer: Update pages in batches
|
2021-06-11 17:27:17 +02:00 |
rasterizer_accelerated.h
|
video_core: rasterizer_cache: Use u16 for cached page count.
|
2021-05-27 14:47:24 -07:00 |
rasterizer_interface.h
|
shader: Remove old shader management
|
2021-07-22 21:51:22 -04:00 |
renderer_base.cpp
|
renderers: Add explicit invert_y bool to screenshot callback
|
2021-07-28 21:46:08 -04:00 |
renderer_base.h
|
renderers: Add explicit invert_y bool to screenshot callback
|
2021-07-28 21:46:08 -04:00 |
shader_cache.cpp
|
shader: Initial OpenGL implementation
|
2021-07-22 21:51:30 -04:00 |
shader_cache.h
|
shader: Initial OpenGL implementation
|
2021-07-22 21:51:30 -04:00 |
shader_environment.cpp
|
gpu: Migrate implementation to the cpp file
|
2021-10-03 00:35:57 -04:00 |
shader_environment.h
|
gpu: Migrate implementation to the cpp file
|
2021-10-03 00:35:57 -04:00 |
shader_notify.cpp
|
vk_pipeline_cache,shader_notify: Add shader notifications
|
2021-07-22 21:51:35 -04:00 |
shader_notify.h
|
vk_pipeline_cache,shader_notify: Add shader notifications
|
2021-07-22 21:51:35 -04:00 |
surface.cpp
|
Reaper: Address Feedback.
|
2021-06-16 21:35:03 +02:00 |
surface.h
|
Reaper: Address Feedback.
|
2021-06-16 21:35:03 +02:00 |
transform_feedback.cpp
|
transform_feedback: Read buffer stride from index instead of layout
|
2021-07-22 21:51:34 -04:00 |
transform_feedback.h
|
shader: Split profile and runtime info headers
|
2021-07-22 21:51:38 -04:00 |
video_core.cpp
|
configure_graphics: Add GPU nvdec decoding as an option
|
2021-08-16 14:40:53 -04:00 |
video_core.h
|
Frontend/GPU: Refactor context management
|
2020-03-24 21:03:42 -06:00 |