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0d6eafe11a
Also added a consistency check and a comment for the case when the object id is different than its handle. The real nvservices doesn't make a distinction between ids and handles, each object gets an unique handle which doubles as its id. |
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.. | ||
nvdevice.h | ||
nvdisp_disp0.cpp | ||
nvdisp_disp0.h | ||
nvhost_as_gpu.cpp | ||
nvhost_as_gpu.h | ||
nvhost_ctrl.cpp | ||
nvhost_ctrl.h | ||
nvhost_ctrl_gpu.cpp | ||
nvhost_ctrl_gpu.h | ||
nvhost_gpu.cpp | ||
nvhost_gpu.h | ||
nvmap.cpp | ||
nvmap.h |