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366 lines
15 KiB
C++
366 lines
15 KiB
C++
// SPDX-FileCopyrightText: 2021 Skyline Team and Contributors
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include "common/address_space.h"
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#include "common/assert.h"
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#define MAP_MEMBER(returnType) \
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template <typename VaType, VaType UnmappedVa, typename PaType, PaType UnmappedPa, \
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bool PaContigSplit, size_t AddressSpaceBits, typename ExtraBlockInfo> \
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requires AddressSpaceValid<VaType, AddressSpaceBits> returnType FlatAddressSpaceMap< \
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VaType, UnmappedVa, PaType, UnmappedPa, PaContigSplit, AddressSpaceBits, ExtraBlockInfo>
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#define MAP_MEMBER_CONST() \
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template <typename VaType, VaType UnmappedVa, typename PaType, PaType UnmappedPa, \
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bool PaContigSplit, size_t AddressSpaceBits, typename ExtraBlockInfo> \
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requires AddressSpaceValid<VaType, AddressSpaceBits> FlatAddressSpaceMap< \
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VaType, UnmappedVa, PaType, UnmappedPa, PaContigSplit, AddressSpaceBits, ExtraBlockInfo>
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#define MM_MEMBER(returnType) \
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template <typename VaType, VaType UnmappedVa, size_t AddressSpaceBits> \
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requires AddressSpaceValid<VaType, AddressSpaceBits> returnType \
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FlatMemoryManager<VaType, UnmappedVa, AddressSpaceBits>
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#define ALLOC_MEMBER(returnType) \
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template <typename VaType, VaType UnmappedVa, size_t AddressSpaceBits> \
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requires AddressSpaceValid<VaType, AddressSpaceBits> returnType \
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FlatAllocator<VaType, UnmappedVa, AddressSpaceBits>
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#define ALLOC_MEMBER_CONST() \
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template <typename VaType, VaType UnmappedVa, size_t AddressSpaceBits> \
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requires AddressSpaceValid<VaType, AddressSpaceBits> \
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FlatAllocator<VaType, UnmappedVa, AddressSpaceBits>
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namespace Common {
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MAP_MEMBER_CONST()::FlatAddressSpaceMap(VaType va_limit_,
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std::function<void(VaType, VaType)> unmap_callback_)
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: va_limit{va_limit_}, unmap_callback{std::move(unmap_callback_)} {
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if (va_limit > VaMaximum) {
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ASSERT_MSG(false, "Invalid VA limit!");
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}
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}
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MAP_MEMBER(void)::MapLocked(VaType virt, PaType phys, VaType size, ExtraBlockInfo extra_info) {
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VaType virt_end{virt + size};
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if (virt_end > va_limit) {
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ASSERT_MSG(false,
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"Trying to map a block past the VA limit: virt_end: 0x{:X}, va_limit: 0x{:X}",
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virt_end, va_limit);
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}
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auto block_end_successor{std::lower_bound(blocks.begin(), blocks.end(), virt_end)};
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if (block_end_successor == blocks.begin()) {
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ASSERT_MSG(false, "Trying to map a block before the VA start: virt_end: 0x{:X}", virt_end);
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}
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auto block_end_predecessor{std::prev(block_end_successor)};
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if (block_end_successor != blocks.end()) {
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// We have blocks in front of us, if one is directly in front then we don't have to add a
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// tail
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if (block_end_successor->virt != virt_end) {
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PaType tailPhys{[&]() -> PaType {
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if constexpr (!PaContigSplit) {
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// Always propagate unmapped regions rather than calculating offset
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return block_end_predecessor->phys;
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} else {
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if (block_end_predecessor->Unmapped()) {
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// Always propagate unmapped regions rather than calculating offset
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return block_end_predecessor->phys;
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} else {
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return block_end_predecessor->phys + virt_end - block_end_predecessor->virt;
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}
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}
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}()};
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if (block_end_predecessor != blocks.begin() && block_end_predecessor->virt >= virt) {
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// If this block's start would be overlapped by the map then reuse it as a tail
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// block
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block_end_predecessor->virt = virt_end;
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block_end_predecessor->phys = tailPhys;
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block_end_predecessor->extra_info = block_end_predecessor->extra_info;
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// No longer predecessor anymore
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block_end_successor = block_end_predecessor--;
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} else {
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// Else insert a new one and we're done
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blocks.insert(block_end_successor,
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{Block(virt, phys, extra_info),
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Block(virt_end, tailPhys, block_end_predecessor->extra_info)});
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if (unmap_callback) {
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unmap_callback(virt, size);
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}
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return;
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}
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}
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} else {
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// block_end_predecessor will always be unmapped as blocks has to be terminated by an
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// unmapped chunk
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if (block_end_predecessor != blocks.begin() && block_end_predecessor->virt >= virt) {
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// Move the unmapped block start backwards
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block_end_predecessor->virt = virt_end;
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// No longer predecessor anymore
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block_end_successor = block_end_predecessor--;
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} else {
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// Else insert a new one and we're done
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blocks.insert(block_end_successor,
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{Block(virt, phys, extra_info), Block(virt_end, UnmappedPa, {})});
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if (unmap_callback) {
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unmap_callback(virt, size);
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}
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return;
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}
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}
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auto block_start_successor{block_end_successor};
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// Walk the block vector to find the start successor as this is more efficient than another
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// binary search in most scenarios
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while (std::prev(block_start_successor)->virt >= virt) {
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block_start_successor--;
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}
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// Check that the start successor is either the end block or something in between
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if (block_start_successor->virt > virt_end) {
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ASSERT_MSG(false, "Unsorted block in AS map: virt: 0x{:X}", block_start_successor->virt);
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} else if (block_start_successor->virt == virt_end) {
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// We need to create a new block as there are none spare that we would overwrite
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blocks.insert(block_start_successor, Block(virt, phys, extra_info));
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} else {
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// Erase overwritten blocks
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if (auto eraseStart{std::next(block_start_successor)}; eraseStart != block_end_successor) {
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blocks.erase(eraseStart, block_end_successor);
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}
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// Reuse a block that would otherwise be overwritten as a start block
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block_start_successor->virt = virt;
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block_start_successor->phys = phys;
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block_start_successor->extra_info = extra_info;
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}
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if (unmap_callback) {
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unmap_callback(virt, size);
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}
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}
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MAP_MEMBER(void)::UnmapLocked(VaType virt, VaType size) {
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VaType virt_end{virt + size};
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if (virt_end > va_limit) {
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ASSERT_MSG(false,
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"Trying to map a block past the VA limit: virt_end: 0x{:X}, va_limit: 0x{:X}",
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virt_end, va_limit);
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}
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auto block_end_successor{std::lower_bound(blocks.begin(), blocks.end(), virt_end)};
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if (block_end_successor == blocks.begin()) {
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ASSERT_MSG(false, "Trying to unmap a block before the VA start: virt_end: 0x{:X}",
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virt_end);
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}
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auto block_end_predecessor{std::prev(block_end_successor)};
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auto walk_back_to_predecessor{[&](auto iter) {
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while (iter->virt >= virt) {
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iter--;
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}
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return iter;
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}};
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auto erase_blocks_with_end_unmapped{[&](auto unmappedEnd) {
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auto block_start_predecessor{walk_back_to_predecessor(unmappedEnd)};
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auto block_start_successor{std::next(block_start_predecessor)};
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auto eraseEnd{[&]() {
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if (block_start_predecessor->Unmapped()) {
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// If the start predecessor is unmapped then we can erase everything in our region
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// and be done
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return std::next(unmappedEnd);
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} else {
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// Else reuse the end predecessor as the start of our unmapped region then erase all
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// up to it
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unmappedEnd->virt = virt;
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return unmappedEnd;
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}
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}()};
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// We can't have two unmapped regions after each other
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if (eraseEnd != blocks.end() &&
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(eraseEnd == block_start_successor ||
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(block_start_predecessor->Unmapped() && eraseEnd->Unmapped()))) {
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ASSERT_MSG(false, "Multiple contiguous unmapped regions are unsupported!");
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}
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blocks.erase(block_start_successor, eraseEnd);
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}};
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// We can avoid any splitting logic if these are the case
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if (block_end_predecessor->Unmapped()) {
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if (block_end_predecessor->virt > virt) {
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erase_blocks_with_end_unmapped(block_end_predecessor);
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}
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if (unmap_callback) {
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unmap_callback(virt, size);
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}
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return; // The region is unmapped, bail out early
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} else if (block_end_successor->virt == virt_end && block_end_successor->Unmapped()) {
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erase_blocks_with_end_unmapped(block_end_successor);
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if (unmap_callback) {
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unmap_callback(virt, size);
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}
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return; // The region is unmapped here and doesn't need splitting, bail out early
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} else if (block_end_successor == blocks.end()) {
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// This should never happen as the end should always follow an unmapped block
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ASSERT_MSG(false, "Unexpected Memory Manager state!");
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} else if (block_end_successor->virt != virt_end) {
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// If one block is directly in front then we don't have to add a tail
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// The previous block is mapped so we will need to add a tail with an offset
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PaType tailPhys{[&]() {
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if constexpr (PaContigSplit) {
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return block_end_predecessor->phys + virt_end - block_end_predecessor->virt;
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} else {
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return block_end_predecessor->phys;
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}
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}()};
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if (block_end_predecessor->virt >= virt) {
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// If this block's start would be overlapped by the unmap then reuse it as a tail block
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block_end_predecessor->virt = virt_end;
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block_end_predecessor->phys = tailPhys;
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// No longer predecessor anymore
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block_end_successor = block_end_predecessor--;
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} else {
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blocks.insert(block_end_successor,
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{Block(virt, UnmappedPa, {}),
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Block(virt_end, tailPhys, block_end_predecessor->extra_info)});
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if (unmap_callback) {
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unmap_callback(virt, size);
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}
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// The previous block is mapped and ends before
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return;
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}
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}
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// Walk the block vector to find the start predecessor as this is more efficient than another
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// binary search in most scenarios
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auto block_start_predecessor{walk_back_to_predecessor(block_end_successor)};
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auto block_start_successor{std::next(block_start_predecessor)};
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if (block_start_successor->virt > virt_end) {
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ASSERT_MSG(false, "Unsorted block in AS map: virt: 0x{:X}", block_start_successor->virt);
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} else if (block_start_successor->virt == virt_end) {
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// There are no blocks between the start and the end that would let us skip inserting a new
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// one for head
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// The previous block is may be unmapped, if so we don't need to insert any unmaps after it
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if (block_start_predecessor->Mapped()) {
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blocks.insert(block_start_successor, Block(virt, UnmappedPa, {}));
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}
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} else if (block_start_predecessor->Unmapped()) {
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// If the previous block is unmapped
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blocks.erase(block_start_successor, block_end_predecessor);
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} else {
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// Erase overwritten blocks, skipping the first one as we have written the unmapped start
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// block there
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if (auto eraseStart{std::next(block_start_successor)}; eraseStart != block_end_successor) {
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blocks.erase(eraseStart, block_end_successor);
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}
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// Add in the unmapped block header
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block_start_successor->virt = virt;
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block_start_successor->phys = UnmappedPa;
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}
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if (unmap_callback)
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unmap_callback(virt, size);
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}
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ALLOC_MEMBER_CONST()::FlatAllocator(VaType virt_start_, VaType va_limit_)
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: Base{va_limit_}, virt_start{virt_start_}, current_linear_alloc_end{virt_start_} {}
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ALLOC_MEMBER(VaType)::Allocate(VaType size) {
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std::scoped_lock lock(this->block_mutex);
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VaType alloc_start{UnmappedVa};
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VaType alloc_end{current_linear_alloc_end + size};
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// Avoid searching backwards in the address space if possible
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if (alloc_end >= current_linear_alloc_end && alloc_end <= this->va_limit) {
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auto alloc_end_successor{
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std::lower_bound(this->blocks.begin(), this->blocks.end(), alloc_end)};
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if (alloc_end_successor == this->blocks.begin()) {
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ASSERT_MSG(false, "First block in AS map is invalid!");
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}
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auto alloc_end_predecessor{std::prev(alloc_end_successor)};
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if (alloc_end_predecessor->virt <= current_linear_alloc_end) {
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alloc_start = current_linear_alloc_end;
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} else {
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// Skip over fixed any mappings in front of us
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while (alloc_end_successor != this->blocks.end()) {
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if (alloc_end_successor->virt - alloc_end_predecessor->virt < size ||
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alloc_end_predecessor->Mapped()) {
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alloc_start = alloc_end_predecessor->virt;
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break;
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}
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alloc_end_predecessor = alloc_end_successor++;
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// Use the VA limit to calculate if we can fit in the final block since it has no
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// successor
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if (alloc_end_successor == this->blocks.end()) {
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alloc_end = alloc_end_predecessor->virt + size;
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if (alloc_end >= alloc_end_predecessor->virt && alloc_end <= this->va_limit) {
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alloc_start = alloc_end_predecessor->virt;
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}
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}
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}
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}
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}
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if (alloc_start != UnmappedVa) {
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current_linear_alloc_end = alloc_start + size;
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} else { // If linear allocation overflows the AS then find a gap
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if (this->blocks.size() <= 2) {
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ASSERT_MSG(false, "Unexpected allocator state!");
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}
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auto search_predecessor{std::next(this->blocks.begin())};
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auto search_successor{std::next(search_predecessor)};
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while (search_successor != this->blocks.end() &&
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(search_successor->virt - search_predecessor->virt < size ||
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search_predecessor->Mapped())) {
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search_predecessor = search_successor++;
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}
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if (search_successor != this->blocks.end()) {
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alloc_start = search_predecessor->virt;
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} else {
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return {}; // AS is full
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}
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}
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this->MapLocked(alloc_start, true, size, {});
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return alloc_start;
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}
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ALLOC_MEMBER(void)::AllocateFixed(VaType virt, VaType size) {
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this->Map(virt, true, size);
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}
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ALLOC_MEMBER(void)::Free(VaType virt, VaType size) {
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this->Unmap(virt, size);
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}
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} // namespace Common
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