.. |
blit_image.cpp
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video_core: Implement maxwell3d draw texture method
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2023-01-05 12:41:28 +08:00 |
blit_image.h
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video_core: Implement maxwell3d draw texture method
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2023-01-05 12:41:28 +08:00 |
gl_buffer_cache.cpp
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video_core: Fix SNORM texture buffer emulating error (#9001)
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2022-11-04 02:39:42 -04:00 |
gl_buffer_cache.h
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Revert "Vulkan, OpenGL: Hook up storage buffer alignment code"
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2023-01-07 15:48:50 -05:00 |
gl_compute_pipeline.cpp
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gl_compute_pipeline: Force context flush when loading shader cache
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2023-01-29 21:32:12 -05:00 |
gl_compute_pipeline.h
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gl_compute_pipeline: Force context flush when loading shader cache
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2023-01-29 21:32:12 -05:00 |
gl_device.cpp
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video_core: Implement opengl/vulkan draw_texture
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2023-01-05 12:41:33 +08:00 |
gl_device.h
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video_core: Implement opengl/vulkan draw_texture
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2023-01-05 12:41:33 +08:00 |
gl_fence_manager.cpp
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VideoCore: Refactor fencing system.
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2022-10-06 21:00:52 +02:00 |
gl_fence_manager.h
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VideoCore: Refactor fencing system.
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2022-10-06 21:00:52 +02:00 |
gl_fsr.cpp
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video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
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2023-01-26 21:43:33 +01:00 |
gl_fsr.h
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video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
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2023-01-26 21:43:33 +01:00 |
gl_graphics_pipeline.cpp
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gl_graphics_pipeline: Force context flush when loading shader cache
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2023-01-29 20:26:49 -05:00 |
gl_graphics_pipeline.h
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gl_graphics_pipeline: Force context flush when loading shader cache
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2023-01-29 20:26:49 -05:00 |
gl_query_cache.cpp
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VideoCore: implement channels on gpu caches.
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2022-10-06 21:00:51 +02:00 |
gl_query_cache.h
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VideoCore: implement channels on gpu caches.
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2022-10-06 21:00:51 +02:00 |
gl_rasterizer.cpp
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gl_rasterizer: Implement AccelerateDMA DmaBufferImageCopy
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2023-03-06 22:57:52 -05:00 |
gl_rasterizer.h
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gl_rasterizer: Implement AccelerateDMA DmaBufferImageCopy
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2023-03-06 22:57:52 -05:00 |
gl_resource_manager.cpp
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chore: make yuzu REUSE compliant
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2022-07-27 12:53:49 +02:00 |
gl_resource_manager.h
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chore: make yuzu REUSE compliant
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2022-07-27 12:53:49 +02:00 |
gl_shader_cache.cpp
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Merge pull request #9588 from liamwhite/bylaws-reverts
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2023-02-19 13:11:57 -05:00 |
gl_shader_cache.h
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gl_compute_pipeline: Force context flush when loading shader cache
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2023-01-29 21:32:12 -05:00 |
gl_shader_context.h
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
gl_shader_manager.cpp
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video_core: Implement opengl/vulkan draw_texture
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2023-01-05 12:41:33 +08:00 |
gl_shader_manager.h
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video_core: Implement opengl/vulkan draw_texture
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2023-01-05 12:41:33 +08:00 |
gl_shader_util.cpp
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renderer_opengl: delete shader source after linking
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2022-07-30 13:21:26 -04:00 |
gl_shader_util.h
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chore: make yuzu REUSE compliant
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2022-07-27 12:53:49 +02:00 |
gl_state_tracker.cpp
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ir/texture_pass: Use host_info instead of querying Settings::values (#9176)
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2022-11-11 03:32:53 +01:00 |
gl_state_tracker.h
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state_tracker: workaround channel setup for homebrew
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2022-10-06 21:00:54 +02:00 |
gl_stream_buffer.cpp
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
gl_stream_buffer.h
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
gl_texture_cache.cpp
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Refactor AccelerateDMA code
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2023-03-06 22:57:45 -05:00 |
gl_texture_cache.h
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Refactor AccelerateDMA code
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2023-03-06 22:57:45 -05:00 |
gl_texture_cache_base.cpp
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
maxwell_to_gl.h
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GPU: Implement additional render target formats.
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2022-11-24 20:35:44 +01:00 |
renderer_opengl.cpp
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video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
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2023-01-26 21:43:33 +01:00 |
renderer_opengl.h
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video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
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2023-01-26 21:43:33 +01:00 |
util_shaders.cpp
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texture_cache: OpenGL: Implement MSAA uploads and copies
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2023-02-11 15:43:07 -05:00 |
util_shaders.h
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texture_cache: OpenGL: Implement MSAA uploads and copies
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2023-02-11 15:43:07 -05:00 |