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229 lines
8 KiB
C++
229 lines
8 KiB
C++
// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <map>
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#include <memory>
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#include <vector>
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#include "common/common_types.h"
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#include "core/hle/result.h"
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namespace Kernel {
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const ResultCode ERR_INVALID_ADDRESS{ // 0xE0E01BF5
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ErrorDescription::InvalidAddress, ErrorModule::OS,
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ErrorSummary::InvalidArgument, ErrorLevel::Usage};
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const ResultCode ERR_INVALID_ADDRESS_STATE{ // 0xE0A01BF5
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ErrorDescription::InvalidAddress, ErrorModule::OS,
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ErrorSummary::InvalidState, ErrorLevel::Usage};
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enum class VMAType : u8 {
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/// VMA represents an unmapped region of the address space.
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Free,
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/// VMA is backed by a ref-counted allocate memory block.
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AllocatedMemoryBlock,
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/// VMA is backed by a raw, unmanaged pointer.
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BackingMemory,
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/// VMA is mapped to MMIO registers at a fixed PAddr.
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MMIO,
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// TODO(yuriks): Implement MemoryAlias to support MAP/UNMAP
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};
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/// Permissions for mapped memory blocks
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enum class VMAPermission : u8 {
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None = 0,
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Read = 1,
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Write = 2,
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Execute = 4,
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ReadWrite = Read | Write,
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ReadExecute = Read | Execute,
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WriteExecute = Write | Execute,
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ReadWriteExecute = Read | Write | Execute,
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};
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/// Set of values returned in MemoryInfo.state by svcQueryMemory.
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enum class MemoryState : u8 {
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Free = 0,
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Reserved = 1,
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IO = 2,
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Static = 3,
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Code = 4,
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Private = 5,
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Shared = 6,
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Continuous = 7,
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Aliased = 8,
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Alias = 9,
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AliasCode = 10,
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Locked = 11,
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};
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/**
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* Represents a VMA in an address space. A VMA is a contiguous region of virtual addressing space
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* with homogeneous attributes across its extents. In this particular implementation each VMA is
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* also backed by a single host memory allocation.
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*/
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struct VirtualMemoryArea {
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/// Virtual base address of the region.
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VAddr base = 0;
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/// Size of the region.
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u32 size = 0;
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VMAType type = VMAType::Free;
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VMAPermission permissions = VMAPermission::None;
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/// Tag returned by svcQueryMemory. Not otherwise used.
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MemoryState meminfo_state = MemoryState::Free;
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// Settings for type = AllocatedMemoryBlock
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/// Memory block backing this VMA.
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std::shared_ptr<std::vector<u8>> backing_block = nullptr;
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/// Offset into the backing_memory the mapping starts from.
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size_t offset = 0;
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// Settings for type = BackingMemory
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/// Pointer backing this VMA. It will not be destroyed or freed when the VMA is removed.
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u8* backing_memory = nullptr;
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// Settings for type = MMIO
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/// Physical address of the register area this VMA maps to.
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PAddr paddr = 0;
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/// Tests if this area can be merged to the right with `next`.
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bool CanBeMergedWith(const VirtualMemoryArea& next) const;
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};
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/**
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* Manages a process' virtual addressing space. This class maintains a list of allocated and free
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* regions in the address space, along with their attributes, and allows kernel clients to
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* manipulate it, adjusting the page table to match.
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*
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* This is similar in idea and purpose to the VM manager present in operating system kernels, with
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* the main difference being that it doesn't have to support swapping or memory mapping of files.
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* The implementation is also simplified by not having to allocate page frames. See these articles
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* about the Linux kernel for an explantion of the concept and implementation:
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* - http://duartes.org/gustavo/blog/post/how-the-kernel-manages-your-memory/
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* - http://duartes.org/gustavo/blog/post/page-cache-the-affair-between-memory-and-files/
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*/
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class VMManager final {
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// TODO(yuriks): Make page tables switchable to support multiple VMManagers
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public:
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/**
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* The maximum amount of address space managed by the kernel. Addresses above this are never used.
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* @note This is the limit used by the New 3DS kernel. Old 3DS used 0x20000000.
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*/
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static const u32 MAX_ADDRESS = 0x40000000;
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/**
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* A map covering the entirety of the managed address space, keyed by the `base` field of each
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* VMA. It must always be modified by splitting or merging VMAs, so that the invariant
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* `elem.base + elem.size == next.base` is preserved, and mergeable regions must always be
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* merged when possible so that no two similar and adjacent regions exist that have not been
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* merged.
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*/
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std::map<VAddr, VirtualMemoryArea> vma_map;
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using VMAHandle = decltype(vma_map)::const_iterator;
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VMManager();
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~VMManager();
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/// Clears the address space map, re-initializing with a single free area.
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void Reset();
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/// Finds the VMA in which the given address is included in, or `vma_map.end()`.
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VMAHandle FindVMA(VAddr target) const;
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// TODO(yuriks): Should these functions actually return the handle?
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/**
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* Maps part of a ref-counted block of memory at a given address.
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*
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* @param target The guest address to start the mapping at.
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* @param block The block to be mapped.
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* @param offset Offset into `block` to map from.
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* @param size Size of the mapping.
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* @param state MemoryState tag to attach to the VMA.
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*/
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ResultVal<VMAHandle> MapMemoryBlock(VAddr target, std::shared_ptr<std::vector<u8>> block,
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size_t offset, u32 size, MemoryState state);
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/**
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* Maps an unmanaged host memory pointer at a given address.
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*
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* @param target The guest address to start the mapping at.
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* @param memory The memory to be mapped.
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* @param size Size of the mapping.
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* @param state MemoryState tag to attach to the VMA.
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*/
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ResultVal<VMAHandle> MapBackingMemory(VAddr target, u8* memory, u32 size, MemoryState state);
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/**
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* Maps a memory-mapped IO region at a given address.
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*
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* @param target The guest address to start the mapping at.
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* @param paddr The physical address where the registers are present.
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* @param size Size of the mapping.
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* @param state MemoryState tag to attach to the VMA.
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*/
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ResultVal<VMAHandle> MapMMIO(VAddr target, PAddr paddr, u32 size, MemoryState state);
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/// Unmaps a range of addresses, splitting VMAs as necessary.
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ResultCode UnmapRange(VAddr target, u32 size);
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/// Changes the permissions of the given VMA.
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VMAHandle Reprotect(VMAHandle vma, VMAPermission new_perms);
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/// Changes the permissions of a range of addresses, splitting VMAs as necessary.
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ResultCode ReprotectRange(VAddr target, u32 size, VMAPermission new_perms);
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/**
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* Scans all VMAs and updates the page table range of any that use the given vector as backing
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* memory. This should be called after any operation that causes reallocation of the vector.
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*/
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void RefreshMemoryBlockMappings(const std::vector<u8>* block);
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/// Dumps the address space layout to the log, for debugging
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void LogLayout(Log::Level log_level) const;
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private:
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using VMAIter = decltype(vma_map)::iterator;
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/// Converts a VMAHandle to a mutable VMAIter.
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VMAIter StripIterConstness(const VMAHandle& iter);
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/// Unmaps the given VMA.
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VMAIter Unmap(VMAIter vma);
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/**
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* Carves a VMA of a specific size at the specified address by splitting Free VMAs while doing
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* the appropriate error checking.
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*/
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ResultVal<VMAIter> CarveVMA(VAddr base, u32 size);
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/**
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* Splits the edges of the given range of non-Free VMAs so that there is a VMA split at each
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* end of the range.
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*/
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ResultVal<VMAIter> CarveVMARange(VAddr base, u32 size);
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/**
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* Splits a VMA in two, at the specified offset.
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* @returns the right side of the split, with the original iterator becoming the left side.
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*/
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VMAIter SplitVMA(VMAIter vma, u32 offset_in_vma);
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/**
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* Checks for and merges the specified VMA with adjacent ones if possible.
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* @returns the merged VMA or the original if no merging was possible.
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*/
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VMAIter MergeAdjacent(VMAIter vma);
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/// Updates the pages corresponding to this VMA so they match the VMA's attributes.
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void UpdatePageTableForVMA(const VirtualMemoryArea& vma);
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};
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}
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