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gl_rasterizer.cpp
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gl_rasterizer: Get loose on independent blending.
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2018-06-18 09:27:06 +02:00 |
gl_rasterizer.h
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GPU: Synchronize the blend state on every draw call.
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2018-06-08 17:05:52 -05:00 |
gl_rasterizer_cache.cpp
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gl_rasterizer: Implement texture format ASTC_2D_4X4.
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2018-06-18 01:56:59 -04:00 |
gl_rasterizer_cache.h
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gl_rasterizer: Implement texture format ASTC_2D_4X4.
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2018-06-18 01:56:59 -04:00 |
gl_resource_manager.h
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gl_resource_manager: Add missing noexcept specifiers to move constructors and assignment operators
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2018-04-20 20:04:00 -04:00 |
gl_shader_decompiler.cpp
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GPU: Perform negation after absolute value in the float shader instructions.
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2018-06-18 19:56:29 -05:00 |
gl_shader_decompiler.h
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renderer_opengl: Add missing header guards
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2018-04-19 21:13:59 -04:00 |
gl_shader_gen.cpp
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gl_shader_gen: Set position.w to 1.
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2018-06-15 20:47:04 -04:00 |
gl_shader_gen.h
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Merge pull request #534 from Subv/multitexturing
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2018-06-06 19:12:52 -04:00 |
gl_shader_manager.cpp
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GPU: Implement sampling multiple textures in the generated glsl shaders.
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2018-06-06 12:58:16 -05:00 |
gl_shader_manager.h
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GPU: Implement sampling multiple textures in the generated glsl shaders.
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2018-06-06 12:58:16 -05:00 |
gl_shader_util.cpp
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gl_shader_util: Grab latest upstream.
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2018-04-13 23:48:21 -04:00 |
gl_shader_util.h
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GLRenderer: Log the shader source code when program linking fails.
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2018-05-19 11:19:34 -05:00 |
gl_state.cpp
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GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit.
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2018-06-06 18:36:13 -05:00 |
gl_state.h
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GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit.
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2018-06-06 18:36:13 -05:00 |
gl_stream_buffer.cpp
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renderer_gl: Port over gl_stream_buffer module from Citra.
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2018-03-19 23:14:02 -04:00 |
gl_stream_buffer.h
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renderer_opengl: Add missing header guards
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2018-04-19 21:13:59 -04:00 |
maxwell_to_gl.h
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GPU: Support changing the texture swizzles for Maxwell textures.
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2018-06-06 18:36:15 -05:00 |
renderer_opengl.cpp
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GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit.
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2018-06-06 18:36:13 -05:00 |
renderer_opengl.h
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renderer_opengl: Use OGLProgram instead of OGLShader.
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2018-04-13 23:48:21 -04:00 |