mirror of
https://git.suyu.dev/suyu/suyu.git
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4cd21b43c1
It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame. |
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.. | ||
arm | ||
file_sys | ||
hle | ||
hw | ||
loader | ||
CMakeLists.txt | ||
core.cpp | ||
core.h | ||
core_timing.cpp | ||
core_timing.h | ||
mem_map.cpp | ||
mem_map.h | ||
mem_map_funcs.cpp | ||
settings.cpp | ||
settings.h | ||
system.cpp | ||
system.h |