mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-12-23 17:00:57 +01:00
a9b3f29b90
CMake: Inform the user when architecture auto-detection fails
192 lines
7.2 KiB
CMake
192 lines
7.2 KiB
CMake
# CMake 2.8.11 required for Qt5 settings to be applied automatically on
|
|
# dependent libraries.
|
|
cmake_minimum_required(VERSION 2.8.11)
|
|
|
|
project(citra)
|
|
|
|
if (NOT MSVC)
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wno-attributes -pthread")
|
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pthread")
|
|
else()
|
|
# Silence deprecation warnings
|
|
add_definitions(/D_CRT_SECURE_NO_WARNINGS)
|
|
# set up output paths for executable binaries (.exe-files, and .dll-files on DLL-capable platforms)
|
|
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
|
|
|
|
# Tweak optimization settings
|
|
# As far as I can tell, there's no way to override the CMake defaults while leaving user
|
|
# changes intact, so we'll just clobber everything and say sorry.
|
|
message(STATUS "Cache compiler flags ignored, please edit CMakeLists.txt to change the flags.")
|
|
# /MP - Multi-threaded compilation
|
|
# /MD - Multi-threaded runtime
|
|
# /Ox - Full optimization
|
|
# /Oy- - Don't omit frame pointer
|
|
# /GR- - Disable RTTI
|
|
# /GS- - No stack buffer overflow checks
|
|
# /EHsc - C++-only exception handling semantics
|
|
set(optimization_flags "/MP /MD /Ox /Oy- /GR- /GS- /EHsc")
|
|
# /Zi - Output debugging information
|
|
# /Zo - enahnced debug info for optimized builds
|
|
set(CMAKE_C_FLAGS_RELEASE "${optimization_flags} /Zi" CACHE STRING "" FORCE)
|
|
set(CMAKE_CXX_FLAGS_RELEASE "${optimization_flags} /Zi" CACHE STRING "" FORCE)
|
|
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${optimization_flags} /Zi /Zo" CACHE STRING "" FORCE)
|
|
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${optimization_flags} /Zi /Zo" CACHE STRING "" FORCE)
|
|
endif()
|
|
|
|
add_definitions(-DSINGLETHREADED)
|
|
# CMake seems to only define _DEBUG on Windows
|
|
set_property(DIRECTORY APPEND PROPERTY
|
|
COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
|
|
|
|
find_package(PNG QUIET)
|
|
if (PNG_FOUND)
|
|
add_definitions(-DHAVE_PNG)
|
|
else()
|
|
message(STATUS "libpng not found. Some debugging features have been disabled.")
|
|
endif()
|
|
|
|
find_package(Boost 1.57.0)
|
|
if (Boost_FOUND)
|
|
include_directories(${Boost_INCLUDE_DIRS})
|
|
else()
|
|
message(STATUS "Boost 1.57.0 or newer not found, falling back to externals")
|
|
include_directories(externals/boost)
|
|
endif()
|
|
|
|
# Include bundled CMake modules
|
|
list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/externals/cmake-modules")
|
|
|
|
find_package(OpenGL REQUIRED)
|
|
include_directories(${OPENGL_INCLUDE_DIR})
|
|
|
|
option(ENABLE_GLFW "Enable the GLFW frontend" ON)
|
|
if (ENABLE_GLFW)
|
|
if (WIN32)
|
|
# Detect toolchain and platform
|
|
if (MSVC)
|
|
if (CMAKE_SIZEOF_VOID_P EQUAL 8)
|
|
set(TMP_ARCH "x64")
|
|
elseif (CMAKE_SIZEOF_VOID_P EQUAL 4)
|
|
set(TMP_ARCH "Win32")
|
|
else()
|
|
set(TMP_ARCH "UNKNOWN")
|
|
message(SEND_ERROR "Couldn't detect your compiler's architecture, you'll have to manually specify the GLFW library to use. (Try checking CMakeOutput.log to find out why.)")
|
|
endif()
|
|
|
|
if (MSVC11) # Visual C++ 2012
|
|
set(TMP_TOOLSET "v110")
|
|
elseif (MSVC12) # Visual C++ 2013
|
|
set(TMP_TOOLSET "v120")
|
|
else()
|
|
set(TMP_TOOLSET "UNSUPPORTED")
|
|
message(SEND_ERROR "We don't supply GLFW binaries for your version of MSVC, you might have to provide them yourself.")
|
|
endif()
|
|
|
|
set(TMP_TOOLSET "msvc_${TMP_TOOLSET}-${TMP_ARCH}")
|
|
else()
|
|
# Assume mingw
|
|
if (CMAKE_SIZEOF_VOID_P EQUAL 8)
|
|
set(TMP_ARCH "x86_64")
|
|
elseif (CMAKE_SIZEOF_VOID_P EQUAL 4)
|
|
set(TMP_ARCH "i686")
|
|
else()
|
|
set(TMP_ARCH "UNKNOWN")
|
|
message(SEND_ERROR "Couldn't detect your compiler's architecture, you'll have to manually specify the GLFW library to use.")
|
|
endif()
|
|
|
|
set(TMP_TOOLSET "mingw-${TMP_ARCH}")
|
|
endif()
|
|
|
|
set(GLFW_PREFIX "${CMAKE_CURRENT_SOURCE_DIR}/externals/glfw-3.0.4.bin")
|
|
set(GLFW_INCLUDE_DIRS "${GLFW_PREFIX}/include" CACHE PATH "Path to GLFW3 headers")
|
|
set(GLFW_LIBRARY_DIRS "${GLFW_PREFIX}/lib-${TMP_TOOLSET}" CACHE PATH "Path to GLFW3 libraries")
|
|
|
|
# Clean up after ourselves
|
|
unset(TMP_TOOLSET)
|
|
unset(TMP_ARCH)
|
|
|
|
set(GLFW_LIBRARIES glfw3)
|
|
else()
|
|
find_package(PkgConfig REQUIRED)
|
|
pkg_search_module(GLFW REQUIRED glfw3)
|
|
endif()
|
|
|
|
include_directories(${GLFW_INCLUDE_DIRS})
|
|
link_directories(${GLFW_LIBRARY_DIRS})
|
|
endif()
|
|
|
|
IF (APPLE)
|
|
FIND_LIBRARY(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
|
|
FIND_LIBRARY(IOKIT_LIBRARY IOKit) # GLFW dependency
|
|
FIND_LIBRARY(COREVIDEO_LIBRARY CoreVideo) # GLFW dependency
|
|
set(PLATFORM_LIBRARIES iconv ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
|
|
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
|
|
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -stdlib=libc++")
|
|
ELSEIF(MINGW)
|
|
# GCC does not support codecvt, so use iconv instead
|
|
set(PLATFORM_LIBRARIES winmm ws2_32 iconv)
|
|
|
|
# WSAPoll functionality doesn't exist before WinNT 6.x (Vista and up)
|
|
add_definitions(-D_WIN32_WINNT=0x0600)
|
|
ELSEIF(WIN32)
|
|
set(PLATFORM_LIBRARIES winmm ws2_32)
|
|
ELSE()
|
|
set(PLATFORM_LIBRARIES rt)
|
|
ENDIF (APPLE)
|
|
|
|
option(ENABLE_QT "Enable the Qt frontend" ON)
|
|
option(CITRA_FORCE_QT4 "Use Qt4 even if Qt5 is available." OFF)
|
|
if (ENABLE_QT)
|
|
# Set CMAKE_PREFIX_PATH if QTDIR is defined in the environment This allows CMake to
|
|
# automatically find the Qt packages on Windows
|
|
if (DEFINED ENV{QTDIR})
|
|
list(APPEND CMAKE_PREFIX_PATH "$ENV{QTDIR}")
|
|
endif()
|
|
|
|
if (NOT CITRA_FORCE_QT4)
|
|
find_package(Qt5 COMPONENTS Widgets OpenGL)
|
|
set(CITRA_QT_LIBS Qt5::Widgets Qt5::OpenGL)
|
|
endif()
|
|
|
|
if (CITRA_FORCE_QT4 OR NOT Qt5_FOUND)
|
|
# Try to fallback to Qt4
|
|
find_package(Qt4 REQUIRED COMPONENTS QtGui QtOpenGL)
|
|
set(CITRA_QT_LIBS Qt4::QtGui Qt4::QtOpenGL)
|
|
endif()
|
|
endif()
|
|
|
|
# This function should be passed a list of all files in a target. It will automatically generate
|
|
# file groups following the directory hierarchy, so that the layout of the files in IDEs matches the
|
|
# one in the filesystem.
|
|
function(create_directory_groups)
|
|
# Place any files that aren't in the source list in a separate group so that they don't get in
|
|
# the way.
|
|
source_group("Other Files" REGULAR_EXPRESSION ".")
|
|
|
|
foreach(file_name ${ARGV})
|
|
get_filename_component(dir_name "${file_name}" PATH)
|
|
# Group names use '\' as a separator even though the entire rest of CMake uses '/'...
|
|
string(REPLACE "/" "\\" group_name "${dir_name}")
|
|
source_group("${group_name}" FILES "${file_name}")
|
|
endforeach()
|
|
endfunction()
|
|
|
|
# generate git revision information
|
|
include(GetGitRevisionDescription)
|
|
get_git_head_revision(GIT_REF_SPEC GIT_REV)
|
|
git_describe(GIT_DESC --always --long --dirty)
|
|
git_branch_name(GIT_BRANCH)
|
|
|
|
set(INI_PREFIX "${CMAKE_CURRENT_SOURCE_DIR}/externals/inih")
|
|
include_directories(${INI_PREFIX})
|
|
add_subdirectory(${INI_PREFIX})
|
|
|
|
include_directories(externals/nihstro/include)
|
|
|
|
# process subdirectories
|
|
if(ENABLE_QT)
|
|
include_directories(externals/qhexedit)
|
|
add_subdirectory(externals/qhexedit)
|
|
endif()
|
|
add_subdirectory(src)
|