suyu/src/core/file_sys/registered_cache.h

260 lines
10 KiB
C++

// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <functional>
#include <memory>
#include <string>
#include <vector>
#include <boost/container/flat_map.hpp>
#include "common/common_types.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
class CNMT;
class NCA;
class NSP;
class XCI;
enum class ContentRecordType : u8;
enum class NCAContentType : u8;
enum class TitleType : u8;
struct ContentRecord;
struct MetaRecord;
class RegisteredCache;
using NcaID = std::array<u8, 0x10>;
using ContentProviderParsingFunction = std::function<VirtualFile(const VirtualFile&, const NcaID&)>;
using VfsCopyFunction = std::function<bool(const VirtualFile&, const VirtualFile&, size_t)>;
enum class InstallResult {
Success,
OverwriteExisting,
ErrorAlreadyExists,
ErrorCopyFailed,
ErrorMetaFailed,
};
struct ContentProviderEntry {
u64 title_id;
ContentRecordType type;
std::string DebugInfo() const;
};
constexpr u64 GetUpdateTitleID(u64 base_title_id) {
return base_title_id | 0x800;
}
ContentRecordType GetCRTypeFromNCAType(NCAContentType type);
// boost flat_map requires operator< for O(log(n)) lookups.
bool operator<(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs);
// std unique requires operator== to identify duplicates.
bool operator==(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs);
bool operator!=(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs);
class ContentProvider {
public:
virtual ~ContentProvider();
virtual void Refresh() = 0;
virtual bool HasEntry(u64 title_id, ContentRecordType type) const = 0;
bool HasEntry(ContentProviderEntry entry) const;
virtual std::optional<u32> GetEntryVersion(u64 title_id) const = 0;
virtual VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const = 0;
VirtualFile GetEntryUnparsed(ContentProviderEntry entry) const;
virtual VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const = 0;
VirtualFile GetEntryRaw(ContentProviderEntry entry) const;
virtual std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const = 0;
std::unique_ptr<NCA> GetEntry(ContentProviderEntry entry) const;
virtual std::vector<ContentProviderEntry> ListEntries() const;
// If a parameter is not std::nullopt, it will be filtered for from all entries.
virtual std::vector<ContentProviderEntry> ListEntriesFilter(
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
std::optional<u64> title_id = {}) const = 0;
protected:
// A single instance of KeyManager to be used by GetEntry()
Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
};
class PlaceholderCache {
public:
explicit PlaceholderCache(VirtualDir dir);
bool Create(const NcaID& id, u64 size) const;
bool Delete(const NcaID& id) const;
bool Exists(const NcaID& id) const;
bool Write(const NcaID& id, u64 offset, const std::vector<u8>& data) const;
bool Register(RegisteredCache* cache, const NcaID& placeholder, const NcaID& install) const;
bool CleanAll() const;
std::optional<std::array<u8, 0x10>> GetRightsID(const NcaID& id) const;
u64 Size(const NcaID& id) const;
bool SetSize(const NcaID& id, u64 new_size) const;
std::vector<NcaID> List() const;
static NcaID Generate();
private:
VirtualDir dir;
};
/*
* A class that catalogues NCAs in the registered directory structure.
* Nintendo's registered format follows this structure:
*
* Root
* | 000000XX <- XX is the ____ two digits of the NcaID
* | <hash>.nca <- hash is the NcaID (first half of SHA256 over entire file) (folder)
* | 00
* | 01 <- Actual content split along 4GB boundaries. (optional)
*
* (This impl also supports substituting the nca dir for an nca file, as that's more convenient
* when 4GB splitting can be ignored.)
*/
class RegisteredCache : public ContentProvider {
friend class PlaceholderCache;
public:
// Parsing function defines the conversion from raw file to NCA. If there are other steps
// besides creating the NCA from the file (e.g. NAX0 on SD Card), that should go in a custom
// parsing function.
explicit RegisteredCache(
VirtualDir dir, ContentProviderParsingFunction parsing_function =
[](const VirtualFile& file, const NcaID& id) { return file; });
~RegisteredCache() override;
void Refresh() override;
bool HasEntry(u64 title_id, ContentRecordType type) const override;
std::optional<u32> GetEntryVersion(u64 title_id) const override;
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const override;
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const override;
std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const override;
// If a parameter is not std::nullopt, it will be filtered for from all entries.
std::vector<ContentProviderEntry> ListEntriesFilter(
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
std::optional<u64> title_id = {}) const override;
// Raw copies all the ncas from the xci/nsp to the csache. Does some quick checks to make sure
// there is a meta NCA and all of them are accessible.
InstallResult InstallEntry(const XCI& xci, bool overwrite_if_exists = false,
const VfsCopyFunction& copy = &VfsRawCopy);
InstallResult InstallEntry(const NSP& nsp, bool overwrite_if_exists = false,
const VfsCopyFunction& copy = &VfsRawCopy);
// Due to the fact that we must use Meta-type NCAs to determine the existance of files, this
// poses quite a challenge. Instead of creating a new meta NCA for this file, yuzu will create a
// dir inside the NAND called 'yuzu_meta' and store the raw CNMT there.
// TODO(DarkLordZach): Author real meta-type NCAs and install those.
InstallResult InstallEntry(const NCA& nca, TitleType type, bool overwrite_if_exists = false,
const VfsCopyFunction& copy = &VfsRawCopy);
// Removes an existing entry based on title id
bool RemoveExistingEntry(u64 title_id) const;
private:
template <typename T>
void IterateAllMetadata(std::vector<T>& out,
std::function<T(const CNMT&, const ContentRecord&)> proc,
std::function<bool(const CNMT&, const ContentRecord&)> filter) const;
std::vector<NcaID> AccumulateFiles() const;
void ProcessFiles(const std::vector<NcaID>& ids);
void AccumulateYuzuMeta();
std::optional<NcaID> GetNcaIDFromMetadata(u64 title_id, ContentRecordType type) const;
VirtualFile GetFileAtID(NcaID id) const;
VirtualFile OpenFileOrDirectoryConcat(const VirtualDir& dir, std::string_view path) const;
InstallResult RawInstallNCA(const NCA& nca, const VfsCopyFunction& copy,
bool overwrite_if_exists, std::optional<NcaID> override_id = {});
bool RawInstallYuzuMeta(const CNMT& cnmt);
VirtualDir dir;
ContentProviderParsingFunction parser;
// maps tid -> NcaID of meta
std::map<u64, NcaID> meta_id;
// maps tid -> meta
std::map<u64, CNMT> meta;
// maps tid -> meta for CNMT in yuzu_meta
std::map<u64, CNMT> yuzu_meta;
};
enum class ContentProviderUnionSlot {
SysNAND, ///< System NAND
UserNAND, ///< User NAND
SDMC, ///< SD Card
FrontendManual, ///< Frontend-defined game list or similar
};
// Combines multiple ContentProvider(s) (i.e. SysNAND, UserNAND, SDMC) into one interface.
class ContentProviderUnion : public ContentProvider {
public:
~ContentProviderUnion() override;
void SetSlot(ContentProviderUnionSlot slot, ContentProvider* provider);
void ClearSlot(ContentProviderUnionSlot slot);
void Refresh() override;
bool HasEntry(u64 title_id, ContentRecordType type) const override;
std::optional<u32> GetEntryVersion(u64 title_id) const override;
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const override;
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const override;
std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const override;
std::vector<ContentProviderEntry> ListEntriesFilter(
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
std::optional<u64> title_id) const override;
std::vector<std::pair<ContentProviderUnionSlot, ContentProviderEntry>> ListEntriesFilterOrigin(
std::optional<ContentProviderUnionSlot> origin = {},
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
std::optional<u64> title_id = {}) const;
std::optional<ContentProviderUnionSlot> GetSlotForEntry(u64 title_id,
ContentRecordType type) const;
private:
std::map<ContentProviderUnionSlot, ContentProvider*> providers;
};
class ManualContentProvider : public ContentProvider {
public:
~ManualContentProvider() override;
void AddEntry(TitleType title_type, ContentRecordType content_type, u64 title_id,
VirtualFile file);
void ClearAllEntries();
void Refresh() override;
bool HasEntry(u64 title_id, ContentRecordType type) const override;
std::optional<u32> GetEntryVersion(u64 title_id) const override;
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const override;
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const override;
std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const override;
std::vector<ContentProviderEntry> ListEntriesFilter(
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
std::optional<u64> title_id) const override;
private:
std::map<std::tuple<TitleType, ContentRecordType, u64>, VirtualFile> entries;
};
} // namespace FileSys