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260 lines
10 KiB
C++
260 lines
10 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <functional>
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#include <memory>
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#include <string>
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#include <vector>
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#include <boost/container/flat_map.hpp>
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#include "common/common_types.h"
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#include "core/crypto/key_manager.h"
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#include "core/file_sys/vfs.h"
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namespace FileSys {
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class CNMT;
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class NCA;
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class NSP;
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class XCI;
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enum class ContentRecordType : u8;
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enum class NCAContentType : u8;
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enum class TitleType : u8;
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struct ContentRecord;
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struct MetaRecord;
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class RegisteredCache;
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using NcaID = std::array<u8, 0x10>;
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using ContentProviderParsingFunction = std::function<VirtualFile(const VirtualFile&, const NcaID&)>;
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using VfsCopyFunction = std::function<bool(const VirtualFile&, const VirtualFile&, size_t)>;
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enum class InstallResult {
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Success,
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OverwriteExisting,
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ErrorAlreadyExists,
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ErrorCopyFailed,
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ErrorMetaFailed,
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};
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struct ContentProviderEntry {
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u64 title_id;
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ContentRecordType type;
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std::string DebugInfo() const;
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};
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constexpr u64 GetUpdateTitleID(u64 base_title_id) {
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return base_title_id | 0x800;
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}
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ContentRecordType GetCRTypeFromNCAType(NCAContentType type);
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// boost flat_map requires operator< for O(log(n)) lookups.
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bool operator<(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs);
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// std unique requires operator== to identify duplicates.
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bool operator==(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs);
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bool operator!=(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs);
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class ContentProvider {
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public:
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virtual ~ContentProvider();
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virtual void Refresh() = 0;
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virtual bool HasEntry(u64 title_id, ContentRecordType type) const = 0;
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bool HasEntry(ContentProviderEntry entry) const;
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virtual std::optional<u32> GetEntryVersion(u64 title_id) const = 0;
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virtual VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const = 0;
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VirtualFile GetEntryUnparsed(ContentProviderEntry entry) const;
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virtual VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const = 0;
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VirtualFile GetEntryRaw(ContentProviderEntry entry) const;
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virtual std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const = 0;
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std::unique_ptr<NCA> GetEntry(ContentProviderEntry entry) const;
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virtual std::vector<ContentProviderEntry> ListEntries() const;
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// If a parameter is not std::nullopt, it will be filtered for from all entries.
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virtual std::vector<ContentProviderEntry> ListEntriesFilter(
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std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
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std::optional<u64> title_id = {}) const = 0;
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protected:
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// A single instance of KeyManager to be used by GetEntry()
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Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
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};
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class PlaceholderCache {
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public:
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explicit PlaceholderCache(VirtualDir dir);
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bool Create(const NcaID& id, u64 size) const;
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bool Delete(const NcaID& id) const;
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bool Exists(const NcaID& id) const;
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bool Write(const NcaID& id, u64 offset, const std::vector<u8>& data) const;
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bool Register(RegisteredCache* cache, const NcaID& placeholder, const NcaID& install) const;
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bool CleanAll() const;
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std::optional<std::array<u8, 0x10>> GetRightsID(const NcaID& id) const;
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u64 Size(const NcaID& id) const;
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bool SetSize(const NcaID& id, u64 new_size) const;
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std::vector<NcaID> List() const;
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static NcaID Generate();
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private:
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VirtualDir dir;
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};
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/*
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* A class that catalogues NCAs in the registered directory structure.
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* Nintendo's registered format follows this structure:
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*
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* Root
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* | 000000XX <- XX is the ____ two digits of the NcaID
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* | <hash>.nca <- hash is the NcaID (first half of SHA256 over entire file) (folder)
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* | 00
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* | 01 <- Actual content split along 4GB boundaries. (optional)
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*
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* (This impl also supports substituting the nca dir for an nca file, as that's more convenient
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* when 4GB splitting can be ignored.)
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*/
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class RegisteredCache : public ContentProvider {
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friend class PlaceholderCache;
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public:
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// Parsing function defines the conversion from raw file to NCA. If there are other steps
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// besides creating the NCA from the file (e.g. NAX0 on SD Card), that should go in a custom
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// parsing function.
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explicit RegisteredCache(
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VirtualDir dir, ContentProviderParsingFunction parsing_function =
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[](const VirtualFile& file, const NcaID& id) { return file; });
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~RegisteredCache() override;
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void Refresh() override;
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bool HasEntry(u64 title_id, ContentRecordType type) const override;
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std::optional<u32> GetEntryVersion(u64 title_id) const override;
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VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const override;
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VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const override;
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std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const override;
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// If a parameter is not std::nullopt, it will be filtered for from all entries.
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std::vector<ContentProviderEntry> ListEntriesFilter(
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std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
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std::optional<u64> title_id = {}) const override;
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// Raw copies all the ncas from the xci/nsp to the csache. Does some quick checks to make sure
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// there is a meta NCA and all of them are accessible.
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InstallResult InstallEntry(const XCI& xci, bool overwrite_if_exists = false,
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const VfsCopyFunction& copy = &VfsRawCopy);
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InstallResult InstallEntry(const NSP& nsp, bool overwrite_if_exists = false,
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const VfsCopyFunction& copy = &VfsRawCopy);
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// Due to the fact that we must use Meta-type NCAs to determine the existance of files, this
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// poses quite a challenge. Instead of creating a new meta NCA for this file, yuzu will create a
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// dir inside the NAND called 'yuzu_meta' and store the raw CNMT there.
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// TODO(DarkLordZach): Author real meta-type NCAs and install those.
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InstallResult InstallEntry(const NCA& nca, TitleType type, bool overwrite_if_exists = false,
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const VfsCopyFunction& copy = &VfsRawCopy);
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// Removes an existing entry based on title id
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bool RemoveExistingEntry(u64 title_id) const;
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private:
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template <typename T>
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void IterateAllMetadata(std::vector<T>& out,
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std::function<T(const CNMT&, const ContentRecord&)> proc,
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std::function<bool(const CNMT&, const ContentRecord&)> filter) const;
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std::vector<NcaID> AccumulateFiles() const;
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void ProcessFiles(const std::vector<NcaID>& ids);
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void AccumulateYuzuMeta();
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std::optional<NcaID> GetNcaIDFromMetadata(u64 title_id, ContentRecordType type) const;
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VirtualFile GetFileAtID(NcaID id) const;
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VirtualFile OpenFileOrDirectoryConcat(const VirtualDir& dir, std::string_view path) const;
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InstallResult RawInstallNCA(const NCA& nca, const VfsCopyFunction& copy,
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bool overwrite_if_exists, std::optional<NcaID> override_id = {});
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bool RawInstallYuzuMeta(const CNMT& cnmt);
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VirtualDir dir;
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ContentProviderParsingFunction parser;
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// maps tid -> NcaID of meta
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std::map<u64, NcaID> meta_id;
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// maps tid -> meta
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std::map<u64, CNMT> meta;
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// maps tid -> meta for CNMT in yuzu_meta
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std::map<u64, CNMT> yuzu_meta;
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};
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enum class ContentProviderUnionSlot {
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SysNAND, ///< System NAND
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UserNAND, ///< User NAND
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SDMC, ///< SD Card
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FrontendManual, ///< Frontend-defined game list or similar
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};
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// Combines multiple ContentProvider(s) (i.e. SysNAND, UserNAND, SDMC) into one interface.
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class ContentProviderUnion : public ContentProvider {
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public:
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~ContentProviderUnion() override;
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void SetSlot(ContentProviderUnionSlot slot, ContentProvider* provider);
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void ClearSlot(ContentProviderUnionSlot slot);
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void Refresh() override;
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bool HasEntry(u64 title_id, ContentRecordType type) const override;
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std::optional<u32> GetEntryVersion(u64 title_id) const override;
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VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const override;
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VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const override;
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std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const override;
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std::vector<ContentProviderEntry> ListEntriesFilter(
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std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
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std::optional<u64> title_id) const override;
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std::vector<std::pair<ContentProviderUnionSlot, ContentProviderEntry>> ListEntriesFilterOrigin(
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std::optional<ContentProviderUnionSlot> origin = {},
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std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
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std::optional<u64> title_id = {}) const;
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std::optional<ContentProviderUnionSlot> GetSlotForEntry(u64 title_id,
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ContentRecordType type) const;
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private:
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std::map<ContentProviderUnionSlot, ContentProvider*> providers;
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};
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class ManualContentProvider : public ContentProvider {
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public:
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~ManualContentProvider() override;
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void AddEntry(TitleType title_type, ContentRecordType content_type, u64 title_id,
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VirtualFile file);
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void ClearAllEntries();
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void Refresh() override;
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bool HasEntry(u64 title_id, ContentRecordType type) const override;
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std::optional<u32> GetEntryVersion(u64 title_id) const override;
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VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const override;
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VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const override;
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std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const override;
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std::vector<ContentProviderEntry> ListEntriesFilter(
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std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
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std::optional<u64> title_id) const override;
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private:
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std::map<std::tuple<TitleType, ContentRecordType, u64>, VirtualFile> entries;
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};
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} // namespace FileSys
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