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25 lines
626 B
C++
25 lines
626 B
C++
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/common_types.h"
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namespace AudioCore {
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struct AudioBuffer {
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/// Timestamp this buffer started playing.
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u64 start_timestamp;
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/// Timestamp this buffer should finish playing.
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u64 end_timestamp;
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/// Timestamp this buffer completed playing.
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s64 played_timestamp;
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/// Game memory address for these samples.
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VAddr samples;
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/// Unique identifier for this buffer.
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u64 tag;
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/// Size of the samples buffer.
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u64 size;
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};
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} // namespace AudioCore
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