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447bdac298
A normal user shouldn't change this, as it will slow down the emulation and can lead to bugs or crashes. The renaming is done in order to prevent users from leaving this on without a way to turn it off from the UI.
138 lines
3.6 KiB
C++
138 lines
3.6 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <condition_variable>
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#include <mutex>
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#include "common/logging/log.h"
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#ifdef ARCHITECTURE_x86_64
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#include "core/arm/dynarmic/arm_dynarmic.h"
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#endif
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#include "core/arm/exclusive_monitor.h"
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#include "core/arm/unicorn/arm_unicorn.h"
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#include "core/core.h"
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#include "core/core_cpu.h"
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#include "core/core_timing.h"
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#include "core/hle/kernel/scheduler.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/lock.h"
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#include "core/settings.h"
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namespace Core {
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void CpuBarrier::NotifyEnd() {
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std::unique_lock lock{mutex};
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end = true;
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condition.notify_all();
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}
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bool CpuBarrier::Rendezvous() {
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if (!Settings::values.use_multi_core) {
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// Meaningless when running in single-core mode
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return true;
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}
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if (!end) {
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std::unique_lock lock{mutex};
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--cores_waiting;
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if (!cores_waiting) {
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cores_waiting = NUM_CPU_CORES;
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condition.notify_all();
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return true;
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}
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condition.wait(lock);
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return true;
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}
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return false;
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}
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Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
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std::size_t core_index)
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: cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} {
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if (Settings::values.cpu_jit_enabled) {
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#ifdef ARCHITECTURE_x86_64
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arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
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#else
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arm_interface = std::make_unique<ARM_Unicorn>(system);
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LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
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#endif
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} else {
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arm_interface = std::make_unique<ARM_Unicorn>(system);
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}
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scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface);
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}
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Cpu::~Cpu() = default;
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std::unique_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(std::size_t num_cores) {
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if (Settings::values.cpu_jit_enabled) {
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#ifdef ARCHITECTURE_x86_64
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return std::make_unique<DynarmicExclusiveMonitor>(num_cores);
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#else
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return nullptr; // TODO(merry): Passthrough exclusive monitor
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#endif
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} else {
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return nullptr; // TODO(merry): Passthrough exclusive monitor
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}
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}
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void Cpu::RunLoop(bool tight_loop) {
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// Wait for all other CPU cores to complete the previous slice, such that they run in lock-step
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if (!cpu_barrier.Rendezvous()) {
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// If rendezvous failed, session has been killed
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return;
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}
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// If we don't have a currently active thread then don't execute instructions,
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// instead advance to the next event and try to yield to the next thread
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if (Kernel::GetCurrentThread() == nullptr) {
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LOG_TRACE(Core, "Core-{} idling", core_index);
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if (IsMainCore()) {
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// TODO(Subv): Only let CoreTiming idle if all 4 cores are idling.
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core_timing.Idle();
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core_timing.Advance();
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}
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PrepareReschedule();
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} else {
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if (IsMainCore()) {
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core_timing.Advance();
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}
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if (tight_loop) {
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arm_interface->Run();
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} else {
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arm_interface->Step();
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}
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}
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Reschedule();
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}
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void Cpu::SingleStep() {
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return RunLoop(false);
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}
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void Cpu::PrepareReschedule() {
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arm_interface->PrepareReschedule();
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reschedule_pending = true;
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}
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void Cpu::Reschedule() {
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if (!reschedule_pending) {
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return;
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}
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reschedule_pending = false;
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// Lock the global kernel mutex when we manipulate the HLE state
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std::lock_guard lock{HLE::g_hle_lock};
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scheduler->Reschedule();
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}
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} // namespace Core
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