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124 lines
3.2 KiB
C++
124 lines
3.2 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <condition_variable>
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#include <mutex>
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#include "common/logging/log.h"
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#ifdef ARCHITECTURE_x86_64
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#include "core/arm/dynarmic/arm_dynarmic.h"
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#endif
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#include "core/arm/exclusive_monitor.h"
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#include "core/arm/unicorn/arm_unicorn.h"
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#include "core/core.h"
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#include "core/core_cpu.h"
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#include "core/core_timing.h"
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#include "core/hle/kernel/scheduler.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/lock.h"
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#include "core/settings.h"
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namespace Core {
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void CpuBarrier::NotifyEnd() {
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std::unique_lock lock{mutex};
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end = true;
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condition.notify_all();
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}
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bool CpuBarrier::Rendezvous() {
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if (!Settings::values.use_multi_core) {
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// Meaningless when running in single-core mode
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return true;
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}
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if (!end) {
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std::unique_lock lock{mutex};
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--cores_waiting;
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if (!cores_waiting) {
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cores_waiting = NUM_CPU_CORES;
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condition.notify_all();
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return true;
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}
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condition.wait(lock);
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return true;
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}
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return false;
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}
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Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
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std::size_t core_index)
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: cpu_barrier{cpu_barrier}, global_scheduler{system.GlobalScheduler()},
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core_timing{system.CoreTiming()}, core_index{core_index} {
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#ifdef ARCHITECTURE_x86_64
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arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
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#else
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arm_interface = std::make_unique<ARM_Unicorn>(system);
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LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
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#endif
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scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface, core_index);
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}
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Cpu::~Cpu() = default;
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std::unique_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(std::size_t num_cores) {
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#ifdef ARCHITECTURE_x86_64
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return std::make_unique<DynarmicExclusiveMonitor>(num_cores);
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#else
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// TODO(merry): Passthrough exclusive monitor
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return nullptr;
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#endif
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}
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void Cpu::RunLoop(bool tight_loop) {
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// Wait for all other CPU cores to complete the previous slice, such that they run in lock-step
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if (!cpu_barrier.Rendezvous()) {
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// If rendezvous failed, session has been killed
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return;
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}
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Reschedule();
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// If we don't have a currently active thread then don't execute instructions,
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// instead advance to the next event and try to yield to the next thread
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if (Kernel::GetCurrentThread() == nullptr) {
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LOG_TRACE(Core, "Core-{} idling", core_index);
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core_timing.Idle();
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} else {
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if (tight_loop) {
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arm_interface->Run();
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} else {
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arm_interface->Step();
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}
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}
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core_timing.Advance();
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Reschedule();
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}
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void Cpu::SingleStep() {
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return RunLoop(false);
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}
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void Cpu::PrepareReschedule() {
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arm_interface->PrepareReschedule();
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}
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void Cpu::Reschedule() {
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// Lock the global kernel mutex when we manipulate the HLE state
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std::lock_guard lock(HLE::g_hle_lock);
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global_scheduler.SelectThread(core_index);
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scheduler->TryDoContextSwitch();
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}
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void Cpu::Shutdown() {
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scheduler->Shutdown();
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}
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} // namespace Core
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