[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75
56 lines
1.5 KiB
C++
56 lines
1.5 KiB
C++
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
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// SPDX-FileCopyrightText: 2014 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <cstddef>
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#ifdef _WIN32
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#include <windows.h>
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#else
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#include <cerrno>
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#include <cstring>
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#endif
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#include "common/error.h"
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namespace Common {
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std::string NativeErrorToString(int e) {
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#ifdef _WIN32
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LPSTR err_str;
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DWORD res = FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER |
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FORMAT_MESSAGE_IGNORE_INSERTS,
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nullptr, e, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
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reinterpret_cast<LPSTR>(&err_str), 1, nullptr);
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if (!res) {
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return "(FormatMessageA failed to format error)";
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}
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std::string ret(err_str);
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LocalFree(err_str);
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return ret;
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#else
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char err_str[255];
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#if defined(__GLIBC__) && (_GNU_SOURCE || (_POSIX_C_SOURCE < 200112L && _XOPEN_SOURCE < 600))
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// Thread safe (GNU-specific)
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const char* str = strerror_r(e, err_str, sizeof(err_str));
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return std::string(str);
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#else
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// Thread safe (XSI-compliant)
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int second_err = strerror_r(e, err_str, sizeof(err_str));
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if (second_err != 0) {
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return "(strerror_r failed to format error)";
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}
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return std::string(err_str);
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#endif // GLIBC etc.
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#endif // _WIN32
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}
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std::string GetLastErrorMsg() {
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#ifdef _WIN32
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return NativeErrorToString(GetLastError());
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#else
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return NativeErrorToString(errno);
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#endif
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}
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} // namespace Common
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