mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-04 22:12:46 +01:00
178 lines
5.8 KiB
C++
178 lines
5.8 KiB
C++
// Copyright 2014 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <array>
|
|
#include <cstddef>
|
|
#include <string>
|
|
#include "common/common_types.h"
|
|
|
|
namespace Memory {
|
|
|
|
/**
|
|
* Page size used by the ARM architecture. This is the smallest granularity with which memory can
|
|
* be mapped.
|
|
*/
|
|
const u32 PAGE_SIZE = 0x1000;
|
|
const u32 PAGE_MASK = PAGE_SIZE - 1;
|
|
const int PAGE_BITS = 12;
|
|
const size_t PAGE_TABLE_NUM_ENTRIES = 1 << (32 - PAGE_BITS);
|
|
|
|
/// Physical memory regions as seen from the ARM11
|
|
enum : PAddr {
|
|
/// IO register area
|
|
IO_AREA_PADDR = 0x10100000,
|
|
IO_AREA_SIZE = 0x01000000, ///< IO area size (16MB)
|
|
IO_AREA_PADDR_END = IO_AREA_PADDR + IO_AREA_SIZE,
|
|
|
|
/// MPCore internal memory region
|
|
MPCORE_RAM_PADDR = 0x17E00000,
|
|
MPCORE_RAM_SIZE = 0x00002000, ///< MPCore internal memory size (8KB)
|
|
MPCORE_RAM_PADDR_END = MPCORE_RAM_PADDR + MPCORE_RAM_SIZE,
|
|
|
|
/// Video memory
|
|
VRAM_PADDR = 0x18000000,
|
|
VRAM_SIZE = 0x00600000, ///< VRAM size (6MB)
|
|
VRAM_PADDR_END = VRAM_PADDR + VRAM_SIZE,
|
|
|
|
/// DSP memory
|
|
DSP_RAM_PADDR = 0x1FF00000,
|
|
DSP_RAM_SIZE = 0x00080000, ///< DSP memory size (512KB)
|
|
DSP_RAM_PADDR_END = DSP_RAM_PADDR + DSP_RAM_SIZE,
|
|
|
|
/// AXI WRAM
|
|
AXI_WRAM_PADDR = 0x1FF80000,
|
|
AXI_WRAM_SIZE = 0x00080000, ///< AXI WRAM size (512KB)
|
|
AXI_WRAM_PADDR_END = AXI_WRAM_PADDR + AXI_WRAM_SIZE,
|
|
|
|
/// Main FCRAM
|
|
FCRAM_PADDR = 0x20000000,
|
|
FCRAM_SIZE = 0x08000000, ///< FCRAM size (128MB)
|
|
FCRAM_PADDR_END = FCRAM_PADDR + FCRAM_SIZE,
|
|
};
|
|
|
|
/// Virtual user-space memory regions
|
|
enum : VAddr {
|
|
/// Where the application text, data and bss reside.
|
|
PROCESS_IMAGE_VADDR = 0x00100000,
|
|
PROCESS_IMAGE_MAX_SIZE = 0x03F00000,
|
|
PROCESS_IMAGE_VADDR_END = PROCESS_IMAGE_VADDR + PROCESS_IMAGE_MAX_SIZE,
|
|
|
|
/// Area where IPC buffers are mapped onto.
|
|
IPC_MAPPING_VADDR = 0x04000000,
|
|
IPC_MAPPING_SIZE = 0x04000000,
|
|
IPC_MAPPING_VADDR_END = IPC_MAPPING_VADDR + IPC_MAPPING_SIZE,
|
|
|
|
/// Application heap (includes stack).
|
|
HEAP_VADDR = 0x08000000,
|
|
HEAP_SIZE = 0x08000000,
|
|
HEAP_VADDR_END = HEAP_VADDR + HEAP_SIZE,
|
|
|
|
/// Area where shared memory buffers are mapped onto.
|
|
SHARED_MEMORY_VADDR = 0x10000000,
|
|
SHARED_MEMORY_SIZE = 0x04000000,
|
|
SHARED_MEMORY_VADDR_END = SHARED_MEMORY_VADDR + SHARED_MEMORY_SIZE,
|
|
|
|
/// Maps 1:1 to an offset in FCRAM. Used for HW allocations that need to be linear in physical
|
|
/// memory.
|
|
LINEAR_HEAP_VADDR = 0x14000000,
|
|
LINEAR_HEAP_SIZE = 0x08000000,
|
|
LINEAR_HEAP_VADDR_END = LINEAR_HEAP_VADDR + LINEAR_HEAP_SIZE,
|
|
|
|
/// Maps 1:1 to the IO register area.
|
|
IO_AREA_VADDR = 0x1EC00000,
|
|
IO_AREA_VADDR_END = IO_AREA_VADDR + IO_AREA_SIZE,
|
|
|
|
/// Maps 1:1 to VRAM.
|
|
VRAM_VADDR = 0x1F000000,
|
|
VRAM_VADDR_END = VRAM_VADDR + VRAM_SIZE,
|
|
|
|
/// Maps 1:1 to DSP memory.
|
|
DSP_RAM_VADDR = 0x1FF00000,
|
|
DSP_RAM_VADDR_END = DSP_RAM_VADDR + DSP_RAM_SIZE,
|
|
|
|
/// Read-only page containing kernel and system configuration values.
|
|
CONFIG_MEMORY_VADDR = 0x1FF80000,
|
|
CONFIG_MEMORY_SIZE = 0x00001000,
|
|
CONFIG_MEMORY_VADDR_END = CONFIG_MEMORY_VADDR + CONFIG_MEMORY_SIZE,
|
|
|
|
/// Usually read-only page containing mostly values read from hardware.
|
|
SHARED_PAGE_VADDR = 0x1FF81000,
|
|
SHARED_PAGE_SIZE = 0x00001000,
|
|
SHARED_PAGE_VADDR_END = SHARED_PAGE_VADDR + SHARED_PAGE_SIZE,
|
|
|
|
/// Area where TLS (Thread-Local Storage) buffers are allocated.
|
|
TLS_AREA_VADDR = 0x1FF82000,
|
|
TLS_ENTRY_SIZE = 0x200,
|
|
|
|
/// Equivalent to LINEAR_HEAP_VADDR, but expanded to cover the extra memory in the New 3DS.
|
|
NEW_LINEAR_HEAP_VADDR = 0x30000000,
|
|
NEW_LINEAR_HEAP_SIZE = 0x10000000,
|
|
NEW_LINEAR_HEAP_VADDR_END = NEW_LINEAR_HEAP_VADDR + NEW_LINEAR_HEAP_SIZE,
|
|
};
|
|
|
|
bool IsValidVirtualAddress(const VAddr addr);
|
|
bool IsValidPhysicalAddress(const PAddr addr);
|
|
|
|
u8 Read8(VAddr addr);
|
|
u16 Read16(VAddr addr);
|
|
u32 Read32(VAddr addr);
|
|
u64 Read64(VAddr addr);
|
|
|
|
void Write8(VAddr addr, u8 data);
|
|
void Write16(VAddr addr, u16 data);
|
|
void Write32(VAddr addr, u32 data);
|
|
void Write64(VAddr addr, u64 data);
|
|
|
|
void ReadBlock(const VAddr src_addr, void* dest_buffer, size_t size);
|
|
void WriteBlock(const VAddr dest_addr, const void* src_buffer, size_t size);
|
|
void ZeroBlock(const VAddr dest_addr, const size_t size);
|
|
void CopyBlock(VAddr dest_addr, VAddr src_addr, size_t size);
|
|
|
|
u8* GetPointer(VAddr virtual_address);
|
|
|
|
std::string ReadCString(VAddr virtual_address, std::size_t max_length);
|
|
|
|
/**
|
|
* Converts a virtual address inside a region with 1:1 mapping to physical memory to a physical
|
|
* address. This should be used by services to translate addresses for use by the hardware.
|
|
*/
|
|
PAddr VirtualToPhysicalAddress(VAddr addr);
|
|
|
|
/**
|
|
* Undoes a mapping performed by VirtualToPhysicalAddress().
|
|
*/
|
|
VAddr PhysicalToVirtualAddress(PAddr addr);
|
|
|
|
/**
|
|
* Gets a pointer to the memory region beginning at the specified physical address.
|
|
*
|
|
* @note This is currently implemented using PhysicalToVirtualAddress().
|
|
*/
|
|
u8* GetPhysicalPointer(PAddr address);
|
|
|
|
/**
|
|
* Adds the supplied value to the rasterizer resource cache counter of each
|
|
* page touching the region.
|
|
*/
|
|
void RasterizerMarkRegionCached(PAddr start, u32 size, int count_delta);
|
|
|
|
/**
|
|
* Flushes any externally cached rasterizer resources touching the given region.
|
|
*/
|
|
void RasterizerFlushRegion(PAddr start, u32 size);
|
|
|
|
/**
|
|
* Flushes and invalidates any externally cached rasterizer resources touching the given region.
|
|
*/
|
|
void RasterizerFlushAndInvalidateRegion(PAddr start, u32 size);
|
|
|
|
/**
|
|
* Dynarmic has an optimization to memory accesses when the pointer to the page exists that
|
|
* can be used by setting up the current page table as a callback. This function is used to
|
|
* retrieve the current page table for that purpose.
|
|
*/
|
|
std::array<u8*, PAGE_TABLE_NUM_ENTRIES>* GetCurrentPageTablePointers();
|
|
}
|