mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-05 06:22:45 +01:00
584 lines
20 KiB
C++
584 lines
20 KiB
C++
// Copyright 2014 Citra Emulator Project / PPSSPP Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <algorithm>
|
|
#include <list>
|
|
#include <vector>
|
|
#include "common/assert.h"
|
|
#include "common/common_types.h"
|
|
#include "common/logging/log.h"
|
|
#include "common/math_util.h"
|
|
#include "common/thread_queue_list.h"
|
|
#include "core/arm/arm_interface.h"
|
|
#include "core/core.h"
|
|
#include "core/core_timing.h"
|
|
#include "core/hle/kernel/errors.h"
|
|
#include "core/hle/kernel/handle_table.h"
|
|
#include "core/hle/kernel/kernel.h"
|
|
#include "core/hle/kernel/memory.h"
|
|
#include "core/hle/kernel/mutex.h"
|
|
#include "core/hle/kernel/process.h"
|
|
#include "core/hle/kernel/thread.h"
|
|
#include "core/hle/result.h"
|
|
#include "core/memory.h"
|
|
|
|
namespace Kernel {
|
|
|
|
/// Event type for the thread wake up event
|
|
static CoreTiming::EventType* ThreadWakeupEventType = nullptr;
|
|
|
|
bool Thread::ShouldWait(Thread* thread) const {
|
|
return status != THREADSTATUS_DEAD;
|
|
}
|
|
|
|
void Thread::Acquire(Thread* thread) {
|
|
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
|
|
}
|
|
|
|
// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future, allowing
|
|
// us to simply use a pool index or similar.
|
|
static Kernel::HandleTable wakeup_callback_handle_table;
|
|
|
|
// Lists all thread ids that aren't deleted/etc.
|
|
static std::vector<SharedPtr<Thread>> thread_list;
|
|
|
|
// Lists only ready thread ids.
|
|
static Common::ThreadQueueList<Thread*, THREADPRIO_LOWEST + 1> ready_queue;
|
|
|
|
static SharedPtr<Thread> current_thread;
|
|
|
|
// The first available thread id at startup
|
|
static u32 next_thread_id;
|
|
|
|
/**
|
|
* Creates a new thread ID
|
|
* @return The new thread ID
|
|
*/
|
|
inline static u32 const NewThreadId() {
|
|
return next_thread_id++;
|
|
}
|
|
|
|
Thread::Thread() {}
|
|
Thread::~Thread() {}
|
|
|
|
Thread* GetCurrentThread() {
|
|
return current_thread.get();
|
|
}
|
|
|
|
/**
|
|
* Check if the specified thread is waiting on the specified address to be arbitrated
|
|
* @param thread The thread to test
|
|
* @param wait_address The address to test against
|
|
* @return True if the thread is waiting, false otherwise
|
|
*/
|
|
static bool CheckWait_AddressArbiter(const Thread* thread, VAddr wait_address) {
|
|
return thread->status == THREADSTATUS_WAIT_ARB && wait_address == thread->wait_address;
|
|
}
|
|
|
|
void Thread::Stop() {
|
|
// Cancel any outstanding wakeup events for this thread
|
|
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle);
|
|
wakeup_callback_handle_table.Close(callback_handle);
|
|
callback_handle = 0;
|
|
|
|
// Clean up thread from ready queue
|
|
// This is only needed when the thread is termintated forcefully (SVC TerminateProcess)
|
|
if (status == THREADSTATUS_READY) {
|
|
ready_queue.remove(current_priority, this);
|
|
}
|
|
|
|
status = THREADSTATUS_DEAD;
|
|
|
|
WakeupAllWaitingThreads();
|
|
|
|
// Clean up any dangling references in objects that this thread was waiting for
|
|
for (auto& wait_object : wait_objects) {
|
|
wait_object->RemoveWaitingThread(this);
|
|
}
|
|
wait_objects.clear();
|
|
|
|
// Release all the mutexes that this thread holds
|
|
ReleaseThreadMutexes(this);
|
|
|
|
// Mark the TLS slot in the thread's page as free.
|
|
u64 tls_page = (tls_address - Memory::TLS_AREA_VADDR) / Memory::PAGE_SIZE;
|
|
u64 tls_slot =
|
|
((tls_address - Memory::TLS_AREA_VADDR) % Memory::PAGE_SIZE) / Memory::TLS_ENTRY_SIZE;
|
|
Kernel::g_current_process->tls_slots[tls_page].reset(tls_slot);
|
|
}
|
|
|
|
Thread* ArbitrateHighestPriorityThread(u32 address) {
|
|
Thread* highest_priority_thread = nullptr;
|
|
u32 priority = THREADPRIO_LOWEST;
|
|
|
|
// Iterate through threads, find highest priority thread that is waiting to be arbitrated...
|
|
for (auto& thread : thread_list) {
|
|
if (!CheckWait_AddressArbiter(thread.get(), address))
|
|
continue;
|
|
|
|
if (thread == nullptr)
|
|
continue;
|
|
|
|
if (thread->current_priority <= priority) {
|
|
highest_priority_thread = thread.get();
|
|
priority = thread->current_priority;
|
|
}
|
|
}
|
|
|
|
// If a thread was arbitrated, resume it
|
|
if (nullptr != highest_priority_thread) {
|
|
highest_priority_thread->ResumeFromWait();
|
|
}
|
|
|
|
return highest_priority_thread;
|
|
}
|
|
|
|
void ArbitrateAllThreads(u32 address) {
|
|
// Resume all threads found to be waiting on the address
|
|
for (auto& thread : thread_list) {
|
|
if (CheckWait_AddressArbiter(thread.get(), address))
|
|
thread->ResumeFromWait();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Switches the CPU's active thread context to that of the specified thread
|
|
* @param new_thread The thread to switch to
|
|
*/
|
|
static void SwitchContext(Thread* new_thread) {
|
|
Thread* previous_thread = GetCurrentThread();
|
|
|
|
// Save context for previous thread
|
|
if (previous_thread) {
|
|
previous_thread->last_running_ticks = CoreTiming::GetTicks();
|
|
Core::CPU().SaveContext(previous_thread->context);
|
|
|
|
if (previous_thread->status == THREADSTATUS_RUNNING) {
|
|
// This is only the case when a reschedule is triggered without the current thread
|
|
// yielding execution (i.e. an event triggered, system core time-sliced, etc)
|
|
ready_queue.push_front(previous_thread->current_priority, previous_thread);
|
|
previous_thread->status = THREADSTATUS_READY;
|
|
}
|
|
}
|
|
|
|
// Load context of new thread
|
|
if (new_thread) {
|
|
ASSERT_MSG(new_thread->status == THREADSTATUS_READY,
|
|
"Thread must be ready to become running.");
|
|
|
|
// Cancel any outstanding wakeup events for this thread
|
|
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, new_thread->callback_handle);
|
|
|
|
auto previous_process = Kernel::g_current_process;
|
|
|
|
current_thread = new_thread;
|
|
|
|
ready_queue.remove(new_thread->current_priority, new_thread);
|
|
new_thread->status = THREADSTATUS_RUNNING;
|
|
|
|
if (previous_process != current_thread->owner_process) {
|
|
Kernel::g_current_process = current_thread->owner_process;
|
|
SetCurrentPageTable(&Kernel::g_current_process->vm_manager.page_table);
|
|
}
|
|
|
|
Core::CPU().LoadContext(new_thread->context);
|
|
Core::CPU().SetTlsAddress(new_thread->GetTLSAddress());
|
|
} else {
|
|
current_thread = nullptr;
|
|
// Note: We do not reset the current process and current page table when idling because
|
|
// technically we haven't changed processes, our threads are just paused.
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Pops and returns the next thread from the thread queue
|
|
* @return A pointer to the next ready thread
|
|
*/
|
|
static Thread* PopNextReadyThread() {
|
|
Thread* next;
|
|
Thread* thread = GetCurrentThread();
|
|
|
|
if (thread && thread->status == THREADSTATUS_RUNNING) {
|
|
// We have to do better than the current thread.
|
|
// This call returns null when that's not possible.
|
|
next = ready_queue.pop_first_better(thread->current_priority);
|
|
if (!next) {
|
|
// Otherwise just keep going with the current thread
|
|
next = thread;
|
|
}
|
|
} else {
|
|
next = ready_queue.pop_first();
|
|
}
|
|
|
|
return next;
|
|
}
|
|
|
|
void WaitCurrentThread_Sleep() {
|
|
Thread* thread = GetCurrentThread();
|
|
thread->status = THREADSTATUS_WAIT_SLEEP;
|
|
}
|
|
|
|
void WaitCurrentThread_ArbitrateAddress(VAddr wait_address) {
|
|
Thread* thread = GetCurrentThread();
|
|
thread->wait_address = wait_address;
|
|
thread->status = THREADSTATUS_WAIT_ARB;
|
|
}
|
|
|
|
void ExitCurrentThread() {
|
|
Thread* thread = GetCurrentThread();
|
|
thread->Stop();
|
|
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
|
|
thread_list.end());
|
|
}
|
|
|
|
/**
|
|
* Callback that will wake up the thread it was scheduled for
|
|
* @param thread_handle The handle of the thread that's been awoken
|
|
* @param cycles_late The number of CPU cycles that have passed since the desired wakeup time
|
|
*/
|
|
static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
|
|
SharedPtr<Thread> thread = wakeup_callback_handle_table.Get<Thread>((Handle)thread_handle);
|
|
if (thread == nullptr) {
|
|
LOG_CRITICAL(Kernel, "Callback fired for invalid thread %08X", (Handle)thread_handle);
|
|
return;
|
|
}
|
|
|
|
bool resume = true;
|
|
|
|
if (thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
|
|
thread->status == THREADSTATUS_WAIT_SYNCH_ALL || thread->status == THREADSTATUS_WAIT_ARB) {
|
|
|
|
// Remove the thread from each of its waiting objects' waitlists
|
|
for (auto& object : thread->wait_objects)
|
|
object->RemoveWaitingThread(thread.get());
|
|
thread->wait_objects.clear();
|
|
|
|
// Invoke the wakeup callback before clearing the wait objects
|
|
if (thread->wakeup_callback)
|
|
resume = thread->wakeup_callback(ThreadWakeupReason::Timeout, thread, nullptr, 0);
|
|
}
|
|
|
|
if (resume)
|
|
thread->ResumeFromWait();
|
|
}
|
|
|
|
void Thread::WakeAfterDelay(s64 nanoseconds) {
|
|
// Don't schedule a wakeup if the thread wants to wait forever
|
|
if (nanoseconds == -1)
|
|
return;
|
|
|
|
CoreTiming::ScheduleEvent(nsToCycles(nanoseconds), ThreadWakeupEventType, callback_handle);
|
|
}
|
|
|
|
void Thread::CancelWakeupTimer() {
|
|
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle);
|
|
}
|
|
|
|
void Thread::ResumeFromWait() {
|
|
ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects");
|
|
|
|
switch (status) {
|
|
case THREADSTATUS_WAIT_SYNCH_ALL:
|
|
case THREADSTATUS_WAIT_SYNCH_ANY:
|
|
case THREADSTATUS_WAIT_ARB:
|
|
case THREADSTATUS_WAIT_SLEEP:
|
|
break;
|
|
|
|
case THREADSTATUS_READY:
|
|
// The thread's wakeup callback must have already been cleared when the thread was first
|
|
// awoken.
|
|
ASSERT(wakeup_callback == nullptr);
|
|
// If the thread is waiting on multiple wait objects, it might be awoken more than once
|
|
// before actually resuming. We can ignore subsequent wakeups if the thread status has
|
|
// already been set to THREADSTATUS_READY.
|
|
return;
|
|
|
|
case THREADSTATUS_RUNNING:
|
|
DEBUG_ASSERT_MSG(false, "Thread with object id %u has already resumed.", GetObjectId());
|
|
return;
|
|
case THREADSTATUS_DEAD:
|
|
// This should never happen, as threads must complete before being stopped.
|
|
DEBUG_ASSERT_MSG(false, "Thread with object id %u cannot be resumed because it's DEAD.",
|
|
GetObjectId());
|
|
return;
|
|
}
|
|
|
|
wakeup_callback = nullptr;
|
|
|
|
ready_queue.push_back(current_priority, this);
|
|
status = THREADSTATUS_READY;
|
|
Core::System::GetInstance().PrepareReschedule();
|
|
}
|
|
|
|
/**
|
|
* Prints the thread queue for debugging purposes
|
|
*/
|
|
static void DebugThreadQueue() {
|
|
Thread* thread = GetCurrentThread();
|
|
if (!thread) {
|
|
LOG_DEBUG(Kernel, "Current: NO CURRENT THREAD");
|
|
} else {
|
|
LOG_DEBUG(Kernel, "0x%02X %u (current)", thread->current_priority,
|
|
GetCurrentThread()->GetObjectId());
|
|
}
|
|
|
|
for (auto& t : thread_list) {
|
|
u32 priority = ready_queue.contains(t.get());
|
|
if (priority != -1) {
|
|
LOG_DEBUG(Kernel, "0x%02X %u", priority, t->GetObjectId());
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Finds a free location for the TLS section of a thread.
|
|
* @param tls_slots The TLS page array of the thread's owner process.
|
|
* Returns a tuple of (page, slot, alloc_needed) where:
|
|
* page: The index of the first allocated TLS page that has free slots.
|
|
* slot: The index of the first free slot in the indicated page.
|
|
* alloc_needed: Whether there's a need to allocate a new TLS page (All pages are full).
|
|
*/
|
|
std::tuple<u32, u32, bool> GetFreeThreadLocalSlot(std::vector<std::bitset<8>>& tls_slots) {
|
|
// Iterate over all the allocated pages, and try to find one where not all slots are used.
|
|
for (unsigned page = 0; page < tls_slots.size(); ++page) {
|
|
const auto& page_tls_slots = tls_slots[page];
|
|
if (!page_tls_slots.all()) {
|
|
// We found a page with at least one free slot, find which slot it is
|
|
for (unsigned slot = 0; slot < page_tls_slots.size(); ++slot) {
|
|
if (!page_tls_slots.test(slot)) {
|
|
return std::make_tuple(page, slot, false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return std::make_tuple(0, 0, true);
|
|
}
|
|
|
|
/**
|
|
* Resets a thread context, making it ready to be scheduled and run by the CPU
|
|
* @param context Thread context to reset
|
|
* @param stack_top Address of the top of the stack
|
|
* @param entry_point Address of entry point for execution
|
|
* @param arg User argument for thread
|
|
*/
|
|
static void ResetThreadContext(ARM_Interface::ThreadContext& context, VAddr stack_top,
|
|
VAddr entry_point, u64 arg) {
|
|
memset(&context, 0, sizeof(ARM_Interface::ThreadContext));
|
|
|
|
context.cpu_registers[0] = arg;
|
|
context.pc = entry_point;
|
|
context.sp = stack_top;
|
|
context.cpsr = 0;
|
|
context.fpscr = 0;
|
|
}
|
|
|
|
ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, u32 priority,
|
|
u64 arg, s32 processor_id, VAddr stack_top,
|
|
SharedPtr<Process> owner_process) {
|
|
// Check if priority is in ranged. Lowest priority -> highest priority id.
|
|
if (priority > THREADPRIO_LOWEST) {
|
|
LOG_ERROR(Kernel_SVC, "Invalid thread priority: %d", priority);
|
|
return ERR_OUT_OF_RANGE;
|
|
}
|
|
|
|
if (processor_id > THREADPROCESSORID_MAX) {
|
|
LOG_ERROR(Kernel_SVC, "Invalid processor id: %d", processor_id);
|
|
return ERR_OUT_OF_RANGE_KERNEL;
|
|
}
|
|
|
|
// TODO(yuriks): Other checks, returning 0xD9001BEA
|
|
|
|
if (!Memory::IsValidVirtualAddress(*owner_process, entry_point)) {
|
|
LOG_ERROR(Kernel_SVC, "(name=%s): invalid entry %08x", name.c_str(), entry_point);
|
|
// TODO (bunnei): Find the correct error code to use here
|
|
return ResultCode(-1);
|
|
}
|
|
|
|
SharedPtr<Thread> thread(new Thread);
|
|
|
|
thread_list.push_back(thread);
|
|
ready_queue.prepare(priority);
|
|
|
|
thread->thread_id = NewThreadId();
|
|
thread->status = THREADSTATUS_DORMANT;
|
|
thread->entry_point = entry_point;
|
|
thread->stack_top = stack_top;
|
|
thread->nominal_priority = thread->current_priority = priority;
|
|
thread->last_running_ticks = CoreTiming::GetTicks();
|
|
thread->processor_id = processor_id;
|
|
thread->wait_objects.clear();
|
|
thread->wait_address = 0;
|
|
thread->name = std::move(name);
|
|
thread->callback_handle = wakeup_callback_handle_table.Create(thread).Unwrap();
|
|
thread->owner_process = owner_process;
|
|
|
|
// Find the next available TLS index, and mark it as used
|
|
auto& tls_slots = owner_process->tls_slots;
|
|
bool needs_allocation = true;
|
|
u32 available_page; // Which allocated page has free space
|
|
u32 available_slot; // Which slot within the page is free
|
|
|
|
std::tie(available_page, available_slot, needs_allocation) = GetFreeThreadLocalSlot(tls_slots);
|
|
|
|
if (needs_allocation) {
|
|
// There are no already-allocated pages with free slots, lets allocate a new one.
|
|
// TLS pages are allocated from the BASE region in the linear heap.
|
|
MemoryRegionInfo* memory_region = GetMemoryRegion(MemoryRegion::BASE);
|
|
auto& linheap_memory = memory_region->linear_heap_memory;
|
|
|
|
if (linheap_memory->size() + Memory::PAGE_SIZE > memory_region->size) {
|
|
LOG_ERROR(Kernel_SVC,
|
|
"Not enough space in region to allocate a new TLS page for thread");
|
|
return ERR_OUT_OF_MEMORY;
|
|
}
|
|
|
|
size_t offset = linheap_memory->size();
|
|
|
|
// Allocate some memory from the end of the linear heap for this region.
|
|
linheap_memory->insert(linheap_memory->end(), Memory::PAGE_SIZE, 0);
|
|
memory_region->used += Memory::PAGE_SIZE;
|
|
owner_process->linear_heap_used += Memory::PAGE_SIZE;
|
|
|
|
tls_slots.emplace_back(0); // The page is completely available at the start
|
|
available_page = static_cast<u32>(tls_slots.size() - 1);
|
|
available_slot = 0; // Use the first slot in the new page
|
|
|
|
auto& vm_manager = owner_process->vm_manager;
|
|
vm_manager.RefreshMemoryBlockMappings(linheap_memory.get());
|
|
|
|
// Map the page to the current process' address space.
|
|
// TODO(Subv): Find the correct MemoryState for this region.
|
|
vm_manager.MapMemoryBlock(Memory::TLS_AREA_VADDR + available_page * Memory::PAGE_SIZE,
|
|
linheap_memory, offset, Memory::PAGE_SIZE,
|
|
MemoryState::ThreadLocalStorage);
|
|
}
|
|
|
|
// Mark the slot as used
|
|
tls_slots[available_page].set(available_slot);
|
|
thread->tls_address = Memory::TLS_AREA_VADDR + available_page * Memory::PAGE_SIZE +
|
|
available_slot * Memory::TLS_ENTRY_SIZE;
|
|
|
|
// TODO(peachum): move to ScheduleThread() when scheduler is added so selected core is used
|
|
// to initialize the context
|
|
ResetThreadContext(thread->context, stack_top, entry_point, arg);
|
|
|
|
return MakeResult<SharedPtr<Thread>>(std::move(thread));
|
|
}
|
|
|
|
void Thread::SetPriority(u32 priority) {
|
|
ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST,
|
|
"Invalid priority value.");
|
|
// If thread was ready, adjust queues
|
|
if (status == THREADSTATUS_READY)
|
|
ready_queue.move(this, current_priority, priority);
|
|
else
|
|
ready_queue.prepare(priority);
|
|
|
|
nominal_priority = current_priority = priority;
|
|
}
|
|
|
|
void Thread::UpdatePriority() {
|
|
u32 best_priority = nominal_priority;
|
|
for (auto& mutex : held_mutexes) {
|
|
if (mutex->priority < best_priority)
|
|
best_priority = mutex->priority;
|
|
}
|
|
BoostPriority(best_priority);
|
|
}
|
|
|
|
void Thread::BoostPriority(u32 priority) {
|
|
// If thread was ready, adjust queues
|
|
if (status == THREADSTATUS_READY)
|
|
ready_queue.move(this, current_priority, priority);
|
|
else
|
|
ready_queue.prepare(priority);
|
|
current_priority = priority;
|
|
}
|
|
|
|
SharedPtr<Thread> SetupMainThread(VAddr entry_point, u32 priority,
|
|
SharedPtr<Process> owner_process) {
|
|
// Setup page table so we can write to memory
|
|
SetCurrentPageTable(&Kernel::g_current_process->vm_manager.page_table);
|
|
|
|
// Initialize new "main" thread
|
|
auto thread_res = Thread::Create("main", entry_point, priority, 0, THREADPROCESSORID_0,
|
|
Memory::HEAP_VADDR_END, owner_process);
|
|
|
|
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
|
|
|
|
// Register 1 must be a handle to the main thread
|
|
thread->guest_handle = Kernel::g_handle_table.Create(thread).Unwrap();
|
|
|
|
thread->context.cpu_registers[1] = thread->guest_handle;
|
|
|
|
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
|
|
thread->ResumeFromWait();
|
|
|
|
return thread;
|
|
}
|
|
|
|
bool HaveReadyThreads() {
|
|
return ready_queue.get_first() != nullptr;
|
|
}
|
|
|
|
void Reschedule() {
|
|
Thread* cur = GetCurrentThread();
|
|
Thread* next = PopNextReadyThread();
|
|
|
|
if (cur && next) {
|
|
LOG_TRACE(Kernel, "context switch %u -> %u", cur->GetObjectId(), next->GetObjectId());
|
|
} else if (cur) {
|
|
LOG_TRACE(Kernel, "context switch %u -> idle", cur->GetObjectId());
|
|
} else if (next) {
|
|
LOG_TRACE(Kernel, "context switch idle -> %u", next->GetObjectId());
|
|
}
|
|
|
|
SwitchContext(next);
|
|
}
|
|
|
|
void Thread::SetWaitSynchronizationResult(ResultCode result) {
|
|
context.cpu_registers[0] = result.raw;
|
|
}
|
|
|
|
void Thread::SetWaitSynchronizationOutput(s32 output) {
|
|
context.cpu_registers[1] = output;
|
|
}
|
|
|
|
s32 Thread::GetWaitObjectIndex(WaitObject* object) const {
|
|
ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything");
|
|
auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
|
|
return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1);
|
|
}
|
|
|
|
VAddr Thread::GetCommandBufferAddress() const {
|
|
// Offset from the start of TLS at which the IPC command buffer begins.
|
|
static constexpr int CommandHeaderOffset = 0x80;
|
|
return GetTLSAddress() + CommandHeaderOffset;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void ThreadingInit() {
|
|
ThreadWakeupEventType = CoreTiming::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
|
|
|
|
current_thread = nullptr;
|
|
next_thread_id = 1;
|
|
}
|
|
|
|
void ThreadingShutdown() {
|
|
current_thread = nullptr;
|
|
|
|
for (auto& t : thread_list) {
|
|
t->Stop();
|
|
}
|
|
thread_list.clear();
|
|
ready_queue.clear();
|
|
}
|
|
|
|
const std::vector<SharedPtr<Thread>>& GetThreadList() {
|
|
return thread_list;
|
|
}
|
|
|
|
} // namespace Kernel
|