Given this is utilized by the loaders, this allows avoiding inclusion of the kernel process definitions where avoidable. This also keeps the loading format for all executable data separate from the kernel objects.
12 lines
269 B
C++
12 lines
269 B
C++
// Copyright 2019 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/kernel/code_set.h"
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namespace Kernel {
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CodeSet::CodeSet() = default;
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CodeSet::~CodeSet() = default;
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} // namespace Kernel
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