suyu/src/core/file_sys/archive_ncch.h
wwylele d7d6975af0 FileSys: rename SaveDataCheck archive to NCCH archive
According to the observation from game and 3dbrew "Used for accessing general NCCH data"
2016-11-19 18:55:35 +02:00

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C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include "core/file_sys/archive_backend.h"
#include "core/hle/result.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
/// File system interface to the NCCH archive
class ArchiveFactory_NCCH final : public ArchiveFactory {
public:
ArchiveFactory_NCCH(const std::string& mount_point);
std::string GetName() const override {
return "NCCH";
}
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
private:
std::string mount_point;
};
} // namespace FileSys