This requires making several types trivial and properly initialize them whenever they are called.
297 lines
9.1 KiB
C++
297 lines
9.1 KiB
C++
// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include "audio_core/algorithm/interpolate.h"
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#include "audio_core/codec.h"
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#include "audio_core/common.h"
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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namespace Core::Memory {
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class Memory;
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}
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namespace AudioCore {
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class BehaviorInfo;
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class VoiceContext;
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enum class SampleFormat : u8 {
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Invalid = 0,
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Pcm8 = 1,
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Pcm16 = 2,
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Pcm24 = 3,
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Pcm32 = 4,
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PcmFloat = 5,
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Adpcm = 6,
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};
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enum class PlayState : u8 {
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Started = 0,
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Stopped = 1,
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Paused = 2,
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};
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enum class ServerPlayState {
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Play = 0,
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Stop = 1,
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RequestStop = 2,
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Paused = 3,
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};
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struct BiquadFilterParameter {
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bool enabled{};
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INSERT_PADDING_BYTES(1);
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std::array<s16, 3> numerator{};
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std::array<s16, 2> denominator{};
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};
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static_assert(sizeof(BiquadFilterParameter) == 0xc, "BiquadFilterParameter is an invalid size");
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struct WaveBuffer {
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u64_le buffer_address{};
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u64_le buffer_size{};
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s32_le start_sample_offset{};
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s32_le end_sample_offset{};
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u8 is_looping{};
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u8 end_of_stream{};
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u8 sent_to_server{};
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INSERT_PADDING_BYTES(5);
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u64 context_address{};
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u64 context_size{};
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INSERT_PADDING_BYTES(8);
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};
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static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer is an invalid size");
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struct ServerWaveBuffer {
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VAddr buffer_address{};
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std::size_t buffer_size{};
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s32 start_sample_offset{};
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s32 end_sample_offset{};
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bool is_looping{};
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bool end_of_stream{};
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VAddr context_address{};
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std::size_t context_size{};
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bool sent_to_dsp{true};
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};
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struct BehaviorFlags {
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BitField<0, 1, u16> is_played_samples_reset_at_loop_point;
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BitField<1, 1, u16> is_pitch_and_src_skipped;
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};
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static_assert(sizeof(BehaviorFlags) == 0x4, "BehaviorFlags is an invalid size");
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struct ADPCMContext {
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u16 header;
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s16 yn1;
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s16 yn2;
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};
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static_assert(sizeof(ADPCMContext) == 0x6, "ADPCMContext is an invalid size");
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struct VoiceState {
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s64 played_sample_count;
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s32 offset;
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s32 wave_buffer_index;
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std::array<bool, AudioCommon::MAX_WAVE_BUFFERS> is_wave_buffer_valid;
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s32 wave_buffer_consumed;
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std::array<s32, AudioCommon::MAX_SAMPLE_HISTORY> sample_history;
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s32 fraction;
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VAddr context_address;
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Codec::ADPCM_Coeff coeff;
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ADPCMContext context;
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std::array<s64, 2> biquad_filter_state;
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std::array<s32, AudioCommon::MAX_MIX_BUFFERS> previous_samples;
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u32 external_context_size;
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bool is_external_context_used;
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bool voice_dropped;
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};
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class VoiceChannelResource {
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public:
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struct InParams {
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s32_le id{};
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std::array<float_le, AudioCommon::MAX_MIX_BUFFERS> mix_volume{};
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bool in_use{};
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INSERT_PADDING_BYTES(11);
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};
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static_assert(sizeof(InParams) == 0x70, "InParams is an invalid size");
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};
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class ServerVoiceChannelResource {
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public:
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explicit ServerVoiceChannelResource(s32 id_);
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~ServerVoiceChannelResource();
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bool InUse() const;
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float GetCurrentMixVolumeAt(std::size_t i) const;
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float GetLastMixVolumeAt(std::size_t i) const;
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void Update(VoiceChannelResource::InParams& in_params);
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void UpdateLastMixVolumes();
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const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& GetCurrentMixVolume() const;
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const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& GetLastMixVolume() const;
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private:
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s32 id{};
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std::array<float, AudioCommon::MAX_MIX_BUFFERS> mix_volume{};
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std::array<float, AudioCommon::MAX_MIX_BUFFERS> last_mix_volume{};
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bool in_use{};
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};
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class VoiceInfo {
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public:
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struct InParams {
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s32_le id{};
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u32_le node_id{};
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u8 is_new{};
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u8 is_in_use{};
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PlayState play_state{};
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SampleFormat sample_format{};
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s32_le sample_rate{};
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s32_le priority{};
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s32_le sorting_order{};
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s32_le channel_count{};
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float_le pitch{};
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float_le volume{};
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std::array<BiquadFilterParameter, 2> biquad_filter{};
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s32_le wave_buffer_count{};
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s16_le wave_buffer_head{};
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INSERT_PADDING_BYTES(6);
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u64_le additional_params_address{};
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u64_le additional_params_size{};
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s32_le mix_id{};
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s32_le splitter_info_id{};
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std::array<WaveBuffer, 4> wave_buffer{};
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std::array<u32_le, 6> voice_channel_resource_ids{};
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// TODO(ogniK): Remaining flags
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u8 is_voice_drop_flag_clear_requested{};
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u8 wave_buffer_flush_request_count{};
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INSERT_PADDING_BYTES(2);
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BehaviorFlags behavior_flags{};
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INSERT_PADDING_BYTES(16);
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};
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static_assert(sizeof(InParams) == 0x170, "InParams is an invalid size");
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struct OutParams {
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u64_le played_sample_count{};
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u32_le wave_buffer_consumed{};
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u8 voice_dropped{};
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INSERT_PADDING_BYTES(3);
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};
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static_assert(sizeof(OutParams) == 0x10, "OutParams is an invalid size");
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};
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class ServerVoiceInfo {
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public:
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struct InParams {
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bool in_use{};
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bool is_new{};
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bool should_depop{};
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SampleFormat sample_format{};
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s32 sample_rate{};
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s32 channel_count{};
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s32 id{};
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s32 node_id{};
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s32 mix_id{};
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ServerPlayState current_playstate{};
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ServerPlayState last_playstate{};
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s32 priority{};
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s32 sorting_order{};
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float pitch{};
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float volume{};
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float last_volume{};
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std::array<BiquadFilterParameter, AudioCommon::MAX_BIQUAD_FILTERS> biquad_filter{};
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s32 wave_buffer_count{};
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s16 wave_bufffer_head{};
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INSERT_PADDING_BYTES(2);
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BehaviorFlags behavior_flags{};
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VAddr additional_params_address{};
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std::size_t additional_params_size{};
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std::array<ServerWaveBuffer, AudioCommon::MAX_WAVE_BUFFERS> wave_buffer{};
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std::array<s32, AudioCommon::MAX_CHANNEL_COUNT> voice_channel_resource_id{};
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s32 splitter_info_id{};
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u8 wave_buffer_flush_request_count{};
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bool voice_drop_flag{};
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bool buffer_mapped{};
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std::array<bool, AudioCommon::MAX_BIQUAD_FILTERS> was_biquad_filter_enabled{};
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};
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struct OutParams {
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s64 played_sample_count{};
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s32 wave_buffer_consumed{};
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};
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ServerVoiceInfo();
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~ServerVoiceInfo();
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void Initialize();
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void UpdateParameters(const VoiceInfo::InParams& voice_in, BehaviorInfo& behavior_info);
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void UpdateWaveBuffers(const VoiceInfo::InParams& voice_in,
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std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states,
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BehaviorInfo& behavior_info);
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void UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer, const WaveBuffer& in_wave_buffer,
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SampleFormat sample_format, bool is_buffer_valid,
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BehaviorInfo& behavior_info);
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void WriteOutStatus(VoiceInfo::OutParams& voice_out, VoiceInfo::InParams& voice_in,
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std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states);
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const InParams& GetInParams() const;
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InParams& GetInParams();
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const OutParams& GetOutParams() const;
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OutParams& GetOutParams();
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bool ShouldSkip() const;
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bool UpdateForCommandGeneration(VoiceContext& voice_context);
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void ResetResources(VoiceContext& voice_context);
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bool UpdateParametersForCommandGeneration(
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std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states);
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void FlushWaveBuffers(u8 flush_count,
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std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
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s32 channel_count);
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private:
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std::vector<s16> stored_samples;
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InParams in_params{};
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OutParams out_params{};
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bool HasValidWaveBuffer(const VoiceState* state) const;
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};
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class VoiceContext {
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public:
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explicit VoiceContext(std::size_t voice_count_);
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~VoiceContext();
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std::size_t GetVoiceCount() const;
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ServerVoiceChannelResource& GetChannelResource(std::size_t i);
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const ServerVoiceChannelResource& GetChannelResource(std::size_t i) const;
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VoiceState& GetState(std::size_t i);
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const VoiceState& GetState(std::size_t i) const;
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VoiceState& GetDspSharedState(std::size_t i);
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const VoiceState& GetDspSharedState(std::size_t i) const;
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ServerVoiceInfo& GetInfo(std::size_t i);
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const ServerVoiceInfo& GetInfo(std::size_t i) const;
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ServerVoiceInfo& GetSortedInfo(std::size_t i);
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const ServerVoiceInfo& GetSortedInfo(std::size_t i) const;
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s32 DecodePcm16(s32* output_buffer, ServerWaveBuffer* wave_buffer, s32 channel,
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s32 channel_count, s32 buffer_offset, s32 sample_count,
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Core::Memory::Memory& memory);
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void SortInfo();
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void UpdateStateByDspShared();
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private:
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std::size_t voice_count{};
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std::vector<ServerVoiceChannelResource> voice_channel_resources{};
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std::vector<VoiceState> voice_states{};
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std::vector<VoiceState> dsp_voice_states{};
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std::vector<ServerVoiceInfo> voice_info{};
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std::vector<ServerVoiceInfo*> sorted_voice_info{};
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};
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} // namespace AudioCore
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