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cdb240f3d4
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75
230 lines
7.9 KiB
C++
230 lines
7.9 KiB
C++
// SPDX-FileCopyrightText: 2015 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <QAction>
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#include <QLayout>
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#include <QMouseEvent>
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#include <QPainter>
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#include <QString>
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#include <QTimer>
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#include "common/common_types.h"
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#include "common/microprofile.h"
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#include "yuzu/debugger/profiler.h"
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#include "yuzu/util/util.h"
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// Include the implementation of the UI in this file. This isn't in microprofile.cpp because the
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// non-Qt frontends don't need it (and don't implement the UI drawing hooks either).
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#if MICROPROFILE_ENABLED
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#define MICROPROFILEUI_IMPL 1
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#include "common/microprofileui.h"
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class MicroProfileWidget : public QWidget {
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public:
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MicroProfileWidget(QWidget* parent = nullptr);
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protected:
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void paintEvent(QPaintEvent* ev) override;
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void showEvent(QShowEvent* ev) override;
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void hideEvent(QHideEvent* ev) override;
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void mouseMoveEvent(QMouseEvent* ev) override;
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void mousePressEvent(QMouseEvent* ev) override;
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void mouseReleaseEvent(QMouseEvent* ev) override;
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void wheelEvent(QWheelEvent* ev) override;
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void keyPressEvent(QKeyEvent* ev) override;
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void keyReleaseEvent(QKeyEvent* ev) override;
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private:
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/// This timer is used to redraw the widget's contents continuously. To save resources, it only
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/// runs while the widget is visible.
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QTimer update_timer;
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/// Scale the coordinate system appropriately when dpi != 96.
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qreal x_scale = 1.0, y_scale = 1.0;
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};
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#endif
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MicroProfileDialog::MicroProfileDialog(QWidget* parent) : QWidget(parent, Qt::Dialog) {
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setObjectName(QStringLiteral("MicroProfile"));
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setWindowTitle(tr("&MicroProfile"));
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resize(1000, 600);
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// Remove the "?" button from the titlebar and enable the maximize button
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setWindowFlags((windowFlags() & ~Qt::WindowContextHelpButtonHint) |
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Qt::WindowMaximizeButtonHint);
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#if MICROPROFILE_ENABLED
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MicroProfileWidget* widget = new MicroProfileWidget(this);
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QLayout* layout = new QVBoxLayout(this);
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layout->setContentsMargins(0, 0, 0, 0);
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layout->addWidget(widget);
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setLayout(layout);
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// Configure focus so that widget is focusable and the dialog automatically forwards focus to
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// it.
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setFocusProxy(widget);
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widget->setFocusPolicy(Qt::StrongFocus);
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widget->setFocus();
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#endif
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}
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QAction* MicroProfileDialog::toggleViewAction() {
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if (toggle_view_action == nullptr) {
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toggle_view_action = new QAction(windowTitle(), this);
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toggle_view_action->setCheckable(true);
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toggle_view_action->setChecked(isVisible());
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connect(toggle_view_action, &QAction::toggled, this, &MicroProfileDialog::setVisible);
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}
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return toggle_view_action;
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}
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void MicroProfileDialog::showEvent(QShowEvent* ev) {
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if (toggle_view_action) {
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toggle_view_action->setChecked(isVisible());
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}
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QWidget::showEvent(ev);
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}
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void MicroProfileDialog::hideEvent(QHideEvent* ev) {
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if (toggle_view_action) {
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toggle_view_action->setChecked(isVisible());
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}
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QWidget::hideEvent(ev);
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}
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#if MICROPROFILE_ENABLED
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/// There's no way to pass a user pointer to MicroProfile, so this variable is used to make the
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/// QPainter available inside the drawing callbacks.
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static QPainter* mp_painter = nullptr;
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MicroProfileWidget::MicroProfileWidget(QWidget* parent) : QWidget(parent) {
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// Send mouse motion events even when not dragging.
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setMouseTracking(true);
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MicroProfileSetDisplayMode(1); // Timers screen
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MicroProfileInitUI();
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connect(&update_timer, &QTimer::timeout, this, qOverload<>(&MicroProfileWidget::update));
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}
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void MicroProfileWidget::paintEvent(QPaintEvent* ev) {
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QPainter painter(this);
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// The units used by Microprofile for drawing are based in pixels on a 96 dpi display.
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x_scale = qreal(painter.device()->logicalDpiX()) / 96.0;
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y_scale = qreal(painter.device()->logicalDpiY()) / 96.0;
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painter.scale(x_scale, y_scale);
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painter.setBackground(Qt::black);
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painter.eraseRect(rect());
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QFont font = GetMonospaceFont();
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font.setPixelSize(MICROPROFILE_TEXT_HEIGHT);
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painter.setFont(font);
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mp_painter = &painter;
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MicroProfileDraw(rect().width() / x_scale, rect().height() / y_scale);
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mp_painter = nullptr;
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}
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void MicroProfileWidget::showEvent(QShowEvent* ev) {
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update_timer.start(15); // ~60 Hz
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QWidget::showEvent(ev);
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}
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void MicroProfileWidget::hideEvent(QHideEvent* ev) {
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update_timer.stop();
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QWidget::hideEvent(ev);
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}
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void MicroProfileWidget::mouseMoveEvent(QMouseEvent* ev) {
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const auto mouse_position = ev->pos();
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MicroProfileMousePosition(mouse_position.x() / x_scale, mouse_position.y() / y_scale, 0);
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ev->accept();
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}
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void MicroProfileWidget::mousePressEvent(QMouseEvent* ev) {
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const auto mouse_position = ev->pos();
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MicroProfileMousePosition(mouse_position.x() / x_scale, mouse_position.y() / y_scale, 0);
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MicroProfileMouseButton(ev->buttons() & Qt::LeftButton, ev->buttons() & Qt::RightButton);
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ev->accept();
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}
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void MicroProfileWidget::mouseReleaseEvent(QMouseEvent* ev) {
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const auto mouse_position = ev->pos();
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MicroProfileMousePosition(mouse_position.x() / x_scale, mouse_position.y() / y_scale, 0);
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MicroProfileMouseButton(ev->buttons() & Qt::LeftButton, ev->buttons() & Qt::RightButton);
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ev->accept();
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}
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void MicroProfileWidget::wheelEvent(QWheelEvent* ev) {
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const auto wheel_position = ev->position().toPoint();
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MicroProfileMousePosition(wheel_position.x() / x_scale, wheel_position.y() / y_scale,
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ev->angleDelta().y() / 120);
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ev->accept();
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}
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void MicroProfileWidget::keyPressEvent(QKeyEvent* ev) {
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if (ev->key() == Qt::Key_Control) {
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// Inform MicroProfile that the user is holding Ctrl.
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MicroProfileModKey(1);
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}
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QWidget::keyPressEvent(ev);
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}
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void MicroProfileWidget::keyReleaseEvent(QKeyEvent* ev) {
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if (ev->key() == Qt::Key_Control) {
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MicroProfileModKey(0);
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}
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QWidget::keyReleaseEvent(ev);
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}
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// These functions are called by MicroProfileDraw to draw the interface elements on the screen.
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void MicroProfileDrawText(int x, int y, u32 hex_color, const char* text, u32 text_length) {
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// hex_color does not include an alpha, so it must be assumed to be 255
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mp_painter->setPen(QColor::fromRgb(hex_color));
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// It's impossible to draw a string using a monospaced font with a fixed width per cell in a
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// way that's reliable across different platforms and fonts as far as I (yuriks) can tell, so
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// draw each character individually in order to precisely control the text advance.
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for (u32 i = 0; i < text_length; ++i) {
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// Position the text baseline 1 pixel above the bottom of the text cell, this gives nice
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// vertical alignment of text for a wide range of tested fonts.
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mp_painter->drawText(x, y + MICROPROFILE_TEXT_HEIGHT - 2, QString{QLatin1Char{text[i]}});
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x += MICROPROFILE_TEXT_WIDTH + 1;
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}
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}
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void MicroProfileDrawBox(int left, int top, int right, int bottom, u32 hex_color,
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MicroProfileBoxType type) {
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QColor color = QColor::fromRgba(hex_color);
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QBrush brush = color;
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if (type == MicroProfileBoxTypeBar) {
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QLinearGradient gradient(left, top, left, bottom);
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gradient.setColorAt(0.f, color.lighter(125));
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gradient.setColorAt(1.f, color.darker(125));
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brush = gradient;
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}
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mp_painter->fillRect(left, top, right - left, bottom - top, brush);
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}
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void MicroProfileDrawLine2D(u32 vertices_length, float* vertices, u32 hex_color) {
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// Temporary vector used to convert between the float array and QPointF. Marked static to reuse
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// the allocation across calls.
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static std::vector<QPointF> point_buf;
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for (u32 i = 0; i < vertices_length; ++i) {
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point_buf.emplace_back(vertices[i * 2 + 0], vertices[i * 2 + 1]);
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}
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// hex_color does not include an alpha, so it must be assumed to be 255
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mp_painter->setPen(QColor::fromRgb(hex_color));
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mp_painter->drawPolyline(point_buf.data(), vertices_length);
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point_buf.clear();
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}
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#endif
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