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d7c532d889
There are still some other issues not addressed here, but it's a start. Workarounds for false-positive reports: - `RasterizerAccelerated`: Put a gigantic array behind a `unique_ptr`, because UBSan has a [hardcoded limit](https://stackoverflow.com/questions/64531383/c-runtime-error-using-fsanitize-undefined-object-has-a-possibly-invalid-vp) of how big it thinks objects can be, specifically when dealing with offset-to-top values used with multiple inheritance. Hopefully this doesn't have a performance impact. - `QueryCacheBase::QueryCacheBase`: Avoid an operation that UBSan thinks is UB even though it at least arguably isn't. See the link in the comment for more information. Fixes for correct reports: - `PageTable`, `Memory`: Use `uintptr_t` values instead of pointers to avoid UB from pointer overflow (when pointer arithmetic wraps around the address space). - `KScheduler::Reload`: `thread->GetOwnerProcess()` can be `nullptr`; avoid calling methods on it in this case. (The existing code returns a garbage reference to a field, which is then passed into `LoadWatchpointArray`, and apparently it's never used, so it's harmless in practice but still triggers UBSan.) - `KAutoObject::Close`: This function calls `this->Destroy()`, which overwrites the beginning of the object with junk (specifically a free list pointer). Then it calls `this->UnregisterWithKernel()`. UBSan complains about a type mismatch because the vtable has been overwritten, and I believe this is indeed UB. `UnregisterWithKernel` also loads `m_kernel` from the 'freed' object, which seems to be technically safe (the overwriting doesn't extend as far as that field), but seems dubious. Switch to a `static` method and load `m_kernel` in advance. |
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.. | ||
buffer_cache | ||
control | ||
engines | ||
host1x | ||
host_shaders | ||
macro | ||
renderer_null | ||
renderer_opengl | ||
renderer_vulkan | ||
texture_cache | ||
textures | ||
vulkan_common | ||
cache_types.h | ||
cdma_pusher.cpp | ||
cdma_pusher.h | ||
CMakeLists.txt | ||
compatible_formats.cpp | ||
compatible_formats.h | ||
delayed_destruction_ring.h | ||
dirty_flags.cpp | ||
dirty_flags.h | ||
dma_pusher.cpp | ||
dma_pusher.h | ||
fence_manager.h | ||
framebuffer_config.h | ||
fsr.cpp | ||
fsr.h | ||
gpu.cpp | ||
gpu.h | ||
gpu_thread.cpp | ||
gpu_thread.h | ||
invalidation_accumulator.h | ||
memory_manager.cpp | ||
memory_manager.h | ||
precompiled_headers.h | ||
pte_kind.h | ||
query_cache.h | ||
rasterizer_accelerated.cpp | ||
rasterizer_accelerated.h | ||
rasterizer_download_area.h | ||
rasterizer_interface.h | ||
renderer_base.cpp | ||
renderer_base.h | ||
shader_cache.cpp | ||
shader_cache.h | ||
shader_environment.cpp | ||
shader_environment.h | ||
shader_notify.cpp | ||
shader_notify.h | ||
smaa_area_tex.h | ||
smaa_search_tex.h | ||
surface.cpp | ||
surface.h | ||
transform_feedback.cpp | ||
transform_feedback.h | ||
video_core.cpp | ||
video_core.h |