suyu/src
Morph e0ff98dd34 gl_shader_cache: Use std::max() for determining num_workers
Does not allocate more threads than available in the host system for boot-time shader compilation and always allocates at least 1 thread if hardware_concurrency() returns 0.
2020-08-12 09:23:34 -04:00
..
audio_core core_timing: Make use of uintptr_t to represent user_data 2020-07-27 21:21:01 -04:00
common Merge pull request #4493 from jbeich/dragonfly 2020-08-11 12:52:50 -04:00
core Merge pull request #4497 from lioncash/freezer-alg 2020-08-11 23:07:17 -04:00
input_common Remove UI changes 2020-08-10 12:46:14 -04:00
tests tests/core_timing: Remove pragma optimize(off) 2020-08-03 11:12:55 -04:00
video_core gl_shader_cache: Use std::max() for determining num_workers 2020-08-12 09:23:34 -04:00
web_service Replace externals with Conan (#3735) 2020-05-08 17:09:29 -04:00
yuzu Remove UI changes 2020-08-10 12:46:14 -04:00
yuzu_cmd Rebase for per game settings 2020-07-17 14:26:14 +10:00
yuzu_tester configuration: Add settings to enable/disable specific CPU optimizations 2020-07-11 14:34:09 +01:00
.clang-format
CMakeLists.txt CMakeLists: Resolve #4478 2020-08-03 11:21:24 -04:00