suyu/src/video_core
bunnei 20245e660f
Merge pull request #5936 from Kelebek1/Offsets
Offsets for TexelFetch and TextureGather in Vulkan
2021-02-21 21:23:45 -07:00
..
buffer_cache buffer_cache: Add extra bytes to guest SSBOs 2021-02-13 02:18:38 -03:00
command_classes rebase, fix name shadowing, more const 2021-02-13 13:07:56 -05:00
engines video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
host_shaders video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
macro video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
renderer_opengl gl_disk_shader_cache: Log total shader entries count on game load 2021-02-20 11:08:19 -05:00
renderer_vulkan Merge pull request #5936 from Kelebek1/Offsets 2021-02-21 21:23:45 -07:00
shader Review 1 2021-02-15 05:26:28 +00:00
texture_cache vk_staging_buffer_pool: Add stream buffer for small uploads 2021-02-13 02:17:24 -03:00
textures common/alignment: Rename AlignBits to AlignUpLog2 2021-01-15 04:13:33 -03:00
vulkan_common vulkan_device: Require VK_EXT_robustness2 2021-02-13 03:31:50 -03:00
cdma_pusher.cpp rebase, fix name shadowing, more const 2021-02-13 13:07:56 -05:00
cdma_pusher.h Address PR feedback 2021-02-13 13:07:56 -05:00
CMakeLists.txt video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
compatible_formats.cpp gl_texture_cache: Avoid format views on Intel and AMD 2021-01-04 02:06:40 -03:00
compatible_formats.h gl_texture_cache: Avoid format views on Intel and AMD 2021-01-04 02:06:40 -03:00
delayed_destruction_ring.h video_core: Add a delayed destruction ring abstraction 2020-12-30 02:10:19 -03:00
dirty_flags.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
dirty_flags.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
dma_pusher.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
dma_pusher.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
fence_manager.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
framebuffer_config.h video_core: gpu: Refactor out synchronous/asynchronous GPU implementations. 2020-12-28 16:33:48 -08:00
gpu.cpp rebase, fix name shadowing, more const 2021-02-13 13:07:56 -05:00
gpu.h gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
gpu_thread.cpp rebase, fix name shadowing, more const 2021-02-13 13:07:56 -05:00
gpu_thread.h gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
guest_driver.cpp gl_shader_cache: Rework shader cache and remove post-specializations 2020-03-09 18:40:06 -03:00
guest_driver.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
memory_manager.cpp gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
memory_manager.h Merge branch 'bytes-to-map-end' into new-bufcache-wip 2021-02-13 02:18:35 -03:00
query_cache.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
rasterizer_accelerated.cpp core: memory: Move to Core::Memory namespace. 2020-04-17 00:59:28 -04:00
rasterizer_accelerated.h core: memory: Move to Core::Memory namespace. 2020-04-17 00:59:28 -04:00
rasterizer_interface.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
renderer_base.cpp video_core: Initialize renderer with a GPU 2020-08-22 01:51:45 -03:00
renderer_base.h gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
shader_cache.h shader_cache: Make use of std::erase_if 2020-07-14 15:49:15 -04:00
shader_notify.cpp Fix style issues 2020-07-18 14:24:32 +10:00
shader_notify.h async shaders 2020-07-17 14:24:57 +10:00
surface.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
surface.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
video_core.cpp gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
video_core.h Frontend/GPU: Refactor context management 2020-03-24 21:03:42 -06:00