26 lines
424 B
C++
26 lines
424 B
C++
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// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <cstddef>
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namespace OpenGL {
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class Device {
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public:
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Device();
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void Initialize();
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std::size_t GetUniformBufferAlignment() const {
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return uniform_buffer_alignment;
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}
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private:
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std::size_t uniform_buffer_alignment{};
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};
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} // namespace OpenGL
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