yuzu/src/video_core/renderer_opengl/gl_device.h

26 lines
424 B
C++
Raw Normal View History

// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
namespace OpenGL {
class Device {
public:
Device();
void Initialize();
std::size_t GetUniformBufferAlignment() const {
return uniform_buffer_alignment;
}
private:
std::size_t uniform_buffer_alignment{};
};
} // namespace OpenGL